I've noticed that certain abilities ignore magic immunity. While this may be okay, is it meant that Death spells like Shadowbolt (and in the Urxen Witch mod, Eldritch damage spells) still work on creatures with magic immunity, including Ophidians and Obsidian Golems?
StevenRLynchAbundanceThatIAM
Nah, just sell off all the items that the Sov has accumulated. After all, you weren't the one that paid for them in the first place, so why not. ;-)
They seem to autoraze when it's your cities they're capturing - when they capture back cities that were theirs originally they don't seem to autoraze.
I gave some suggestions for AI such as being able to pull off tanks to attack squishies, but Frogboy didn't want to implement them yet. He could implement them if he wanted and things may well change.
Frogboy said in a recent post that network code specialists are sparse and they are looking to recruit so they can do FE in co-op. But apparently there are not many network code specialists around at the moment (or willing to move to Michigan ;-)).
Normally, in these later versions of FE, if the game crashes or hangs while still being responsive, loading the autosave (or saving the game and loading it) won't make the game crash again. Of course it doesn't always work, but it usually does. In old versions if the new turn couldn't start saving and loading didn't work. Now it does (but of course the save is not in the same position as before the new turn button was pressed).
Hmm, it might work then. But you'd need to compare the "downdating" with "updating" to see if there are any differences. But it does seem that it might work.
Try saving and reloading that save, it worked for me. But I think that bug is to be fixed in 1.4.
I'm not sure a backwards update would work. I think it would check for a previous update and update from that, or only change the things that were different between the version installed and the update's version of the files.
If Stardock won't give you access to 1.00, I can always burn it to a DVD and send it to you. Where do you live? Is it in the US? However, Stardock, are you able to give GFireflyE access to the 1.00 version install?
EDIT: Deleted the files.
Yes, buying leather armor has given way to the latest horse fetish... Note, don't take this seriously. ;-) But seriously, why does the AI buy more than it ever needs of something or other? This is even on Challenging!
There is already one - Magnar. 50% resistance to fire, double damage from cold (negative resistance values count as twice the number in effect).
People who bought E:WoM early and bought the Map Pack separately, will get a Steam version of the map pack (since they already bought it for FE and LH works as a standalone).
FE with Steam doesn't require Steam to be running to play, only for updates. Hopefully that will be the same with FE's expansion. Mind you, if I could have the expansion without any Steam requirement, I of course would take it, and would prefer that they always provide a No-Steam option for single player games.
I reasonably often get 3,3,3 or even 3,4,2. Sometimes I even get a 2,4,3. But this is with max resources and magic.
Is it possible to prevent duplicates of Reliquary items? I got three The Combined in my last game, and at least two of that ball that gives you health back when you are at 3% or lower.
Are there any champions in Stormworld that are both allegiances? Or are the "Special" race champions related to Empire?
In a recent game it gave a duplicate beast that was in my army too. I'm not sure how it did that, and whether it was the same bug.
I wonder whether henchmen will count as a champion in combat or not - if they do it will be the choice of a custom designed henchmen or a champion with possibly better magic skills. I wonder whether they will or not. That is of course if the stacking limit still applies - with the reduced number of champions etc. it may be that they all get full XP.
And what will be the mechanism for getting them? Same as in 1.3+ FE, or different? Also, how will you reward being the nice guy in quests? Influence fit perfectly as a non-solid "goodwill currency", and gold/metal or artifact choices are already in. Can't you have influence in in some form? There's an element missing when you don't have influence for doing the right thing in quests and taking no official reward.
The in-territory, damage-whole-army spells (or within 1 square radius even) - I've never had the AI use one of them on me. And on Challenging, I can't remember the last time the AI used a city curse. Not that there's much notice if they have though. ;-)
Well, if it has to be big, colorful, stupid and easy, then obviously that rules FE out. ;-)
Yes, you are right - if any faction with Wanderlust is still in the game, and you are not at war with them, you can buy Quest Maps from their shop. I have done it myself. =)
No, they get injuries like champions. But I kinda like them. They require lots of influence though.