StevenRLynchAbundanceThatIAM

StevenRLynchAbundanceThatIAM

Joined Member # 4149234
324 Posts 3,920 Replies 27,720 Reputation

Currently in the Destiny's Tutor Quest, hovering over the correct answer says "Druss Blade" whereas hovering over the wrong answers doesn't show anything. So it is no challenge even on first try. My guess is that all riddle "choose the correct answer" dialogs that provide an item show up when hovering over the correct answer. If this is so, can you provide an option to hide item rewards for choice dialogs? Or even better, have an option to hide or show for ALL

4 Replies 5,151 Views

Frogboy - if you wanted to, you could allow modding of AI, which allows interested people to help just because they want to, and not because you're paying them money. =) And it would also allow mod-makers to customise the AI for unique situations not in the main game.

47 Replies 182,636 Views

Yeah, if there are more than 9 defenders, it would be a nice change to have to fight 9 defenders at a time, with the first 9 garrisoned units last. But what you experienced in the beta might have been a bug (so many defenders). I would like it if there are more defenders than 9, that the city defenders fight one battle first, AND the attacking army loses its remaining movement each time it attacks a city (but if you take a city you still automatically garrison your army).

1 Replies 5,788 Views

It is possible to create regular champions that don't divide experience (outside the game of course). In functional game terms, the only difference between regular units/henchmen and non-trainable champions is that the latter are received from fame boundaries and regular units (including Henchmen) are created from cities. Henchmen and regular champions both have the 1 tag, it's just that henchmen don't have a spawnrating etc. that a

9 Replies 14,017 Views

Pioneers on their own are always attacked if there is a monster next to them. Stealth only protects against the Monster and Ruffians faction (regular monsters) not Denizens of the Wildlands (Wildlands monsters). However at one stage it was possible for regular monsters to "accidentally" bump into Tarth units, not sure if that's the case now. If it was Wildland monsters that attacked your Pioneers, that explains it (no protection from Wildland monsters). If it w

12 Replies 9,922 Views

I think it used to be part of Civics in FE. Sometime in LH's development though, they changed it to come with Administration.

5 Replies 5,036 Views

I think when the Ascian event triggers, and you accept it, Ascian spawns somewhere on the map either at acceptance or once you get the Amethyst Collar. In my recent game, she spawned right next to my town. Luckily she did not attack it before I could get back with the Collar. But I think she can spawn anywhere on the map.

29 Replies 40,119 Views

EDIT: It seems that custom Quests from the Documents\MyGames\Legendary Heroes\Quests come into games even when mods are off. Is this intended? Just in case you didn't know: I had mods off, and on turn 3 my custom quest from the mods directory came up. You might want to check 1.3 is blocking mods when use mods is off.

270 Replies 670,641 Views

When the wow factor has mostly worn off for these Steam Cards, could you give pictures of them away so people can still appreciate the art? They don't need to have tradeable or Steam Badge value to be worth having pictures of them, and it would be a nice goodwill gesture to the community.

28 Replies 82,881 Views

Regular trained units need something to wear when they're not wearing every single armor piece. =)

7 Replies 14,578 Views

Hopefully with that bug Frogboy fixed, when the monsters Target a city, they actually Will Attack it, instead of getting stuck by a pathfinding bug like they do currently. I know on the higher difficulty levels the monsters target AI cities (and probably units) less than human player's cities, it would still be nice on a higher difficulty if an AI player city occasionally gets stomped. =)

23 Replies 25,969 Views

Well, it's a nice gimmick, but things you get for using and buying games a lot are there primarily to keep you playing and keep you paying with regards to Steam (like what they do with MMOs)... Even with Gamersgate, I've never really used their XP and Level Up system.

25 Replies 30,940 Views

Very few special deals also target existing customers. There are just so many cases of "switch, and you'll get a good deal". So it's not as if its a new way of doing business. But you may also notice that SD gave away free replacement games in the first place. There are a lot of games that are duds that never provide one decent game instead (and even perhaps one good to great game on top of that) for no extra cost.

35 Replies 49,677 Views

Abilities never cause a counterattack. Bash is an ability, not a regular attack, so there is no retaliation at all. So when bashing, a club has the no retaliation ability of a spear.

19 Replies 20,480 Views