Good idea, WhiteElk! [e digicons]k1[/e] You make some excellent and thoughtful points. Stardock, what do you think? [e digicons]^_^[/e] Best regards, Steven.
StevenRLynchAbundanceThatIAM
I think what Alstein says sounds good, and I would tend to agree with it. =) Best regards, Steven.
That is a good point too. =) Best regards, Steven. (PS: I've added the zip file above for the crash that had a non-empty one.)
[quote who="LightofAbraxas" reply="86" id="2843216"]From my (very!) limited understanding of the game industry, I have to say that I think that the release of 1.1 isn't as do-or-die as some people are making it out to be. Yes, it is very important that Stardock demonstrates their committment to making this game great. The release wasn't ideal, I understand, and it's very important that the market realizes that this game is much improved. But. This game will be re-re
After loading a reasonable number of games, a crash when loading: http://dl.dropbox.com/u/8710134/LoadGameDebug.err EDIT: Added zip. http://dl.dropbox.com/u/8710134/Elemental1_09t-2010-12-12T12-16-16-274.zip Best regards, Steven.
Here is an out of memory error with latest opencl drivers for my video card: http://dl.dropbox.com/u/8710134/debug.err EDIT: Zip file for this was empty (0KB). I also had out of memory errors with previous drivers, here's a summary of previous drivers installed: http://dl.dropbox.com/u/8710134/CCC%20Old%20D
I've had some out of memory crashes, and crashes when I load from inside the game too many times. I'll work to see if I can get some more, then I'll report them. =) Best regards, Steven.
In this bit there is a double negative: "By uploading content, you agree to accept the responsibility of supporting your upload. Stardock, under no circumstances, will not be responsible for the support of your upload, nor will Stardock provide support for any upload not produced directly by Stardock." "Stardock, under no circumstances, will not be responsible..." Stardock may want to change that. =) You know how technical that legal stuff can be. ;-)
If you don't mind that the Sovereign is a Steven with default looks etc (but with Bard and Attunement, oh and high stats except for Charisma of 5), then you may want to check out this save before 1.09u comes out. ;-) Best regards, Steven.
Maybe the Call to Arms spell could be changed to halve the training time of the first troop in the queue? This would provide a noticeable benefit to longer (and more powerful) troop training, yet not enable "insta-troops". =) Best regards, Steven.
I remember a few beta patches ago you could select a town or unit and any enchantments affecting that entity were shown. I think this was really neat. =) Would you be able to bring the Enchants tab for entities such as units and towns, and mouseover text could be "Protect Settlement, cast for x mana, maintained by " or something similar. Or a unit could have "Spell Immunity, cast for y mana, maintained by or something si
Playing a 1.09 beta version requires internet access, so they can make some changes to core files without having to release a new patch. The release 1.10 will not require internet access. Derek mentioned this in another recent thread (not sure which one it was though). Best regards, Steven.
Information can be found in: https://forums.elementalgame.com/401242 You might need a little while for the change back to 1.09e and then the update to 1.09q to properly show the lower amount (MB rather than GB). It took a few minutes for Impulse to show the proper size for each "Update" change. Best regards, Steven.
For example, it appears that they are completely immune to Crushing Blow. I know that Special Abilities are technically spells in Elemental, but are Darklings meant to be immune to all Special Ability as well as Standard Spells? Best regards, Steven.
I think I had at least one quest active, yes. Best regards, Steven.
Well, the only mod out of the three posts in this thread that is common is the Adventure Pack (unless there's more than one issue causing causing the save and load instability). How will we narrow down the cause? Could it be to do with mods and using Empire factions? Best regards, Steven.
I think it would be good to try out everyone starting with 5 materials. [e digicons]:thumbsup:[/e] However, what would the sides who now start with 10 materials and 10 metal start with if the default for any basic side is to start with 5 materials? Best regards, Steven.
Yes, definitely. Best regards, Steven.
I have (in alphabetical order) Adventure Content Pack v0.66, Expanded Factions 5.0 and Updated Weapons 1.15 installed on Elemental v1.09p. I am playing White Wizard as Sovereign of Empire of the Golem King. Almost all save games are corrupted (can't load without crashing) and loading games crashes almost all the time. I'm not sure how much is the particular combination of mods, and how much is general instability. Any ideas on what's causing this extreme in
I like this idea. [e digicons]:thumbsup:[/e] Best regards, Steven.
.
Yes, there are still a reasonable number of crashes, even though sometimes you can go a while without getting some. So stability does need to be worked on so the final 1.1 patch doesn't crash too much. Best regards, Steven.
Answer to your third point - I think Sovereigns have always got some XP from all winning battles from your side (or at least hero battles). Best regards, Steven.
Well, I guess if this forum doesn't have any "Ignore" feature, we have to just do it ourselves. I'm sorry that there are people on forums who we don't get along well with. We just need to put our energies into things we can control. Best regards, Steven.
If you call people idiots, you are not engaging in "normal debate". Say "I disagree" and leave it at that. Say you were one who didn't have a good argument. Do you think you would like someone saying "idiots like you" in your direction? Name-calling is inflammatory and part of a good argument is avoiding the personal attacks, which "idiots" definitely is. There is nothing wrong with disagreeing with someone and arguing a case if need be, but there *is* something