-WhiteElk

-WhiteElk

Joined Member # 4128206
29 Posts 655 Replies 13,915 Reputation

[quote who="Fistalis" reply="76" id="2860602"] Can't really disagree with most of your post. Other than your attempt to absolve Jon(mr. shafer? Trip? island? wtf does he wanna be called btw) of ANY responsibility for civ V. I happily concede that EVERYTHING in civ V wasn't his fault.. but none of it? [/quote] I don't doubt that Jon was able to make some key decisions that some folks didn't like. It will always be that some people will like something that othe

261 Replies 938,549 Views

[quote who="Fistalis" reply="1" id="2859893"]Ya he gets to ruin this whole generation of TBS. I buy elemental to get away from the crap that is Civ V only to have the lead designer of that crapfest work on elemental. Atleast we know elemental wont require steam To Frogboy: Did you not realize that many, MANY of us moved from civ5 to Elemental, even with the bad release reports, because of the guy you are now hiring??? <br /

261 Replies 938,549 Views

[quote who="charon2112" reply="105" id="2860499"]If that's the real Jon, then I'm a bit disappointed at his button post. It's pretty unprofessional. [/quote]Well, the guys and gals over at Stardock are not your average suit wearing, stiff talking, bobbleheads. And whats more, Stardock employees are allowed to, and are even encouraged and possibly directed to, mingle with the crowd. Screw professionalism. Long live personal-ism!

126 Replies 80,281 Views

C'mon C'mon when do we find out who the new bloods are??? [e digicons]:rolleyes:[/e] We've been waiting for weeks! Kael confirmed that three new hires were on the clock yesterday. So tell us already!!! Please!

126 Replies 80,281 Views

[quote who="Ratatosk7" reply="23" id="2859399"]Also, are we really getting Jon Shafer? Does this mean squares will be replaced with hexes or that this will become Elemental:Revolution, or both? [/quote]Well, if he does join SD I'm sure he will do a fine job. At least he won't be dealing with the likes of 2k and take-two. I assume the failings of Civ5 are in large part due to those parasites. I wonder what Civ5 would have been like if Firaxis had had a free hand in deve

126 Replies 80,281 Views

[quote who="Frogboy" reply="11" id="2859317"]They're coming. Today was 10 hours of planning meetings. Frankly, I'm surprised some people haven't figured out at least one of the announcements. [/quote]So where are they already??? ;~p I feel like a kid who's Christmas keeps getting postponed. My Wild guess is Heavenfall, Sirian, annnnd maybe Soren Johnson.

126 Replies 80,281 Views

[quote quoting="post"]Elemental 2011: The List... [/quote] Well, Happy New Year to you too ;~) It looks to be a busy year for the Elemental Team. And three more new hires to get the ball rolling right off the bat! Who'd a thought that a game development team would see it's staff increased post-release. I'm looking forward to what 2011 will bring. Thanks SD for living up to your commitment to improve Elemental! And kudo

78 Replies 251,263 Views

[quote who="troglyte" reply="57" id="2855863"]Most people realize that it's not as gratifying to play against an AI that "cheats". People want to be challenged based on the effectiveness of their strategy, not simply fight some mindless and artificially inflated horde. That takes the "I" out of "AI".[/quote]I don't find it gratifying to so easily kick an AI to the curb. In games of complexity, Artificial Intelligence is at a severe disadvantage. At the moment, a 4x TBS AI can

90 Replies 178,444 Views

I've always had Janusk appear except for when I disable his advice. It seems that if you don't want his advice, he don't want want to join you ;~p I miss his variety. For a time he was showing up with different talents. But now he's back to being a merchant every game. For the future it would be cool if he just started the game with the sov. And give him different names, gear and talents specific to the factions chosen race. Have him be th

25 Replies 6,269 Views

When marrying, it used to be that your daughters would go to the other faction, but sons would stay at home and the other factions daughter would join him. Has that changed?

3 Replies 3,994 Views

There is a tech which unlocks a building which will increase your production. And there is a spell as well. I don't remember the names for either or which tech and spell book unlocks them.

9 Replies 8,394 Views

I entered the chat room for the first time today. I'm appreciative of the fact that Impulse provides a chat client. Didn't have to download or register with anything. Impulse already gave me the means to chat with you all. Didn't even have to log in as Impulse did that for me. Very nice, Thank you!

101 Replies 215,777 Views

I'm for variety which prevents every game from playing out the same way. But the lack of resources is doing just that. Every early game plays out the same way. The only variety which leads to city management decisions, is how much material I initially find in goody huts. I seek dynamic decision making which provides me with oppurtunistic choice. I think the game is in dire need of some map scripting improvements which normalize resource d

46 Replies 26,140 Views

[quote quoting="post"]HI all, i havent played since the original unpatchd release and I thought now is the time to give it a go again. I stated out in a small world, everythign on the default settings. There are no resources? I saw 2 fire shards pretty close to me, and fertile lad. Thats it. I explored for like 50 -60 turns and found one clay pit a good distance away. at that point my expolreres started to buy the farm and i had to start reterreating.

46 Replies 26,140 Views

Buildings have a population requirement. If your population is too small, you won't be able to build many buildings. To raise your population you will need to build a Farm. You can only build Farms ontop of a Fertile Land resource. You will start every game with a Fertile Land nearby. Settle right next to it. End your turn. Next turn your border will expand over the Fertile Land. Click the Fertile La

10 Replies 4,529 Views

One way to add interest to the Minor Factions is to give them specializations. Some could be farmers, miners, smithers, farriers, traders, diplomats, mercenaries,... Negogiate per turn trade routes with the farmers and miners. Contract the smithers to make superior armor and weapons ( a resource like horse and crystal, allowing you to train N units with their gear ). Buy battle trained mounts and specialized gear from the farriers.

21 Replies 17,773 Views

[quote who="Diardiamond" reply="22" id="2848724"]In my latest game of 1.1 I've noticed that the amounts for each faction varries more than before; maybe I'm just imaging things, but it's the 1st time I've seen declarations of war rangeing from 100 to 800 in early game.[/quote]It's my guess that this depends on relations between the two AI. The more one dislikes the other, the more they are willing to pay?

26 Replies 18,251 Views

[quote who="TheProgress" reply="18" id="2848549"]I'm having a really hard time with money, not food in the first 40 or 50 turns. My city will be producing a pitiful 0.3 gildar per turn restricting the rate at which my kingdom can grow. Any suggestions (other than finding a goldmine)? [/quote]Trade Routes and Taxes. Tax income increases as your population grows. The bigger your population, the more gildar you get. Boost this income by establishing

26 Replies 18,251 Views

[quote who="Frogboy" reply="2" id="2848169"]I'm on the AI today actually. But I need your help for those of you who are stream rolling. The AI's weaknesses are more to do with strategy than anything else. To use a Starcraft analogy, it would be like the AI developer not realizing how important it is to block off their base making it easy for the Zerg to win. [/quote]One thing I've noticed being repeated, is that the AI is often slow to build the first ho

101 Replies 215,777 Views

You can earn a load of quick cash by becoming a mercenary... AI pays you to delcare war on another faction. I wish they weren't so willing to pay so much for this. It could make for interesting diplomacy choices if it wasn't such rotten cheese atm. Some diplomacy tweaks could make the mercenary role fun.

26 Replies 18,251 Views

[quote who="Frogboy" reply="12" id="2848377"]Well, based on my weight gain, I think I found your food. [/quote]I knew it! The AI's been skimming my food ration and giving it to others. Thats why I've been finding so little. Someones been getting my ores as well. But I do appear to be getting more than my fair share of Shards. Someone must be getting shard shorted ;~p

26 Replies 18,251 Views