[quote who="seanw3" reply="8" id="3208168"]I am thinking today about the bugs that have been reported, but not fixed yet. I see alot of posts talking about bugs that have not been fixed since WoM, Beta 2, Beta 3, etc... A dev once posted on an old thread of mine about separating each bug to make them easier to track. I was thinking that if everyone has been doing lists, it could account for some of the problem. I can't find the actual thread though, it was a long time ago. I have been doi
sjwt
[quote who="Stupidity10" reply="2" id="3133712"] I don't like "random" spells, and I do believe it'd be nice to have some method of gauranteeing their exposure. Heck if the spell of unmaking is gauranteed given enough time and resources, manablast or barbs should be as well. I agree that it's very annoying when the game randomly limits you, that said I don't mind quest reward spells that bad as they are niche but useful generally (shadow world, Alchemy). What I
[quote who="Vallu751" reply="1" id="3115202"]Sorry about sounding negative, but I don't agree with this. Master of Magic managed the champion vs unit attacks. Battle of Wesnoth manages different attack counts for different units - albeit with a slightly different combat system. I feel the problem is the huge leaps the values take with e.g. weapon attack scores. Higher tech tier weapons have incredibly high attack scores when compared to the lower ones. I don't see any reaso
With the problems around the EWoM Box set with many people having to get them resent out due to not arriving, and others getting 2,3 even 4 copies I believe this went out the window.
Sun Tzu's 'The art of war' would be the best strategy guide! I hope you like it.. http://en.wikipedia.org/wiki/The_Art_of_War
Nothing sucks more than having 3 shards, and not one of them the type you need, maybe shards could be generators of magical power, and its it shrines you build on them that focus that power to what type of magic you want!. When taking over a city, you could say it takes 10 turns to dismantle the previous shrines and start building up again..
A few noes from my first little round of game play.. Custom Sov. - Can we please have the custom Sov moved to the top of list rather then the bottom, it stands to reason that your custom ones will be used more often then the default ones. When designing a custom sov, can we please get the Fraction advantages displayed on the screen somewhere. I've noticed we are back to the Sov randomly exiting the fist established city when&
Good day, I have found when ever I click the X to close the game down it instead locks up, no .err file no .dmp or zip generated, same system info as in the zip file from sdsupporttool.exe at http://ewom.sjwt.org/2011-01-20/01/
Good afternoon, I have the .err file for this crash, but no zip file or .dmp seem to have been generated at all in C:\ProgramData\Stardock\Elemental - Fallen Enchantress. The crash did not reaper when re-starting the game and happened after selecting my first tech that was not a straight one up selection, but rather a tree based option 2 levels up. Files included below, debug.err and the sdsupporttool.exe report. <p
But on the gripping hand, a proper sticky of known bugs helps us feel that issues aren't forgotten whey they dont get patched.
[quote who="seanw3" reply="25" id="2881487"]Well I have windows vista and am still wondering how that company justifies outdating a product so quickly that costs so much money. Did they break some kind of record or something? I should get the update to 7 for free IMO. Or at least better update support, which would cost them more than just handing over the Win7 I think. Here is my OS history: Win95==>Millenium Edition===>Vista Premium. So Win95 is the bes
My last OOM happened with 6gigs available memory out of 8.
Are you seriously saying the berserk bug hasn't been fixed yet.. What the hell! I reported that back in 1.09p.. https://forums.elementalgame.com/401434
Can we get something to stop the heal spell being cast on a chr with full health.
[quote who="Kestral2040" reply="23" id="2866339"] Quoting Alstein, reply 19Not a fan of having to see Janusk in every game. I really, really hate that dude. hey, me too... someday I hope to wipe him from the universe. shhhhh[/quote] Oh no, not planing to commit Januskside are you?
"13. Added a new game option to adjust Movie volume." Magic, pure magic, thank you.
"Sarah Trombley (Programmer)- Sarah is working on secret features." Sounds like time for a competition to be the first to be told about some of these secret features.. One comp per month, first to complete is told about one secret feature!
Number of letters? I wont guess at, but I'm thinking they will keep going until 2 days before 1.2. We all know how Brad likes to work on the AI
[quote quoting="post"] When Elemental was first released everyone was pissed and Stardock apologized and vowed to make the game better. Even proactively giving away expansions. The company has worked with the community in those times taking suggestions and criticisms and creating a much better game. But now that we're so far in to Elemental's life as a game I feel like the dynamic between the developers and the forum-goers have changed. I keep reading, every other week I chec
The only fix'es I remember being posted about this, involved some of the following. Under the options, Changing the 'hardware mouse ' Removing themas that effect the mouse. Changing from window/full screen to the other. Updating your video card drivers. Its a hard one to pin down as EWoM Has had buggy mouse issues since day dot, how ever it seemed most of the shit was pulled together for
Maybe if the AI is good enough, it would be time to star lowering the stat and other advantages it gets * BTW haven't updated as of yet
research better housing, huts suck!
You do know, the guy did his job, and did it quite well, now if the company he worked for had the wrong vision, that is another story. don't confuse the job for the direction.
Total agreed!
Click on the mana sign on the top middle of the screen with the -18, this should take you to the on going maintance screen, cancel any spells that are on dead units, or that the units them self are dead. If after loading a saved game, their are spells that should of been cancelled due to unit death, please post a saved game and bug report.