Gene1966

Gene1966

Joined Member # 4040694
16 Posts 283 Replies 516 Reputation

Yes please Fix the OOM errors! Not Spam unless ppl are posting about errors they are not getting ie. after the oom errors are truely fixed, then if people continue posting for no reason but to be annoying, then it is spam. For now these posts serve a purpose that purpose is to let the Devs know what are our pain points. Be glad if you are not getting OOM errors, it does not make the threads spam however.

14 Replies 12,172 Views
Reply to recruits in War of Magic

The champs who give +1 to tech or arcane development do NOT need to be in any city, but for some like the +20% City Production bonus they do need to be in the city and then some I cannot tell if I am geeting a bonus or not in or out of the city so I just assume I am getting it both ways, though it could be bugged and I'm not. This is the +1 Gildar champs. I wish it was either better explained or indicated on a dashboard somewhere in game. It is frustrating trying to o

1 Replies 2,116 Views

I use Bows mostly for ranged and back them up with Fireball or Ice Blast(sp?) which causes a round loss of combat. Late game I use Infernal a lot for groups when my earth Giants AOE is down. I rely on magic but mostly for transport(teleport) and summons, late game for heals and City/champ buffs. Magic for Damage is a near last resort to save other untits from near certain death. (IMHO this is as it should be but looking forward to better AI and balance overall)

15 Replies 7,993 Views

Win 7 64-bit 4GB system RAM, ATI 4850 1GB VRAM here. I get OOM mostly on medium map sizes and above. Ive been staying with small maps and only half the maximum number of factions and I have noticed a marked reducion in the frequency and subsequently the quantity of OOM CTD's. It seemed that max AI players and larger map sizes made the OOM hit me evry 50 turns early on then decreased to 5-6 turns before late game. Too annoying to play like that. But Ive

12 Replies 7,595 Views

[quote who="GaelicVigil" reply="6" id="2770545"]Glad you discovered this, although I think most people already knew about it. However, if you had told me how you can scroll the map using your arrow keys I would have worshiped you! Seriously, scrolling is a royal pain in the butt with only the click+drag and screen-edge methods. [/quote] Doh! I did not know this one either ...thanks for the tip! I agree with you on the pai

11 Replies 5,432 Views

First off, Great Discussion and the OP has some valid points... There are Brilliant folks in this community, (some to much so for their own good) ;P but nonetheless brilliant for it. #2 What you discribe is not an exploit when the game mechanics intentionally exist to allow for it. Are there bugs in the process? maybe? But Bugs do not make an exploit. This game is so new that even the devs do not seem to know what is a bug and what is not y

50 Replies 30,026 Views

[quote who="Twohawks" reply="17" id="2769174"] Linux gamers are actually a bit more numerous than Mac gamers, if Quake Live is any indication. And they seem a lot more starved for good games (see average money paid for Humble Indie Bundle). And contrary to what some people say, you don't have to spend a lot of effort supporting multiple varieties of Linux. Linux users are exceptional at helping themselves and if you target only one distribution (like Ubuntu) the pack leaders will transla

38 Replies 27,841 Views

Here is a really cool UI feature I just now discovered quite by accident. (sure would have been nice for SD to document it... ) It has bothered me since day 1 when I realized that north on the strategic map was really to the NE on my screen... Trying to do the campaign/tutorial out of the box was very frustrating until I realized North was not a traditional north. Ever since day 1, I thought the game needs a Camera rotate or viw adjustment in addition to

11 Replies 5,432 Views

I 've finished my first game last night (attempt #6 due to all the OOM and slowdown crashes, I found if I play a small map then I only get OOM crashes that I can reload through) Anyhow my 3rd child (Son) had 300+ mana at manhood. I was more than pleasently surprised... happily shocked I guess one could say. Still thats a bit ridiculous and I was not playing on ridiculous level. ;P

28 Replies 18,432 Views

I bet the OP has Highly researched Diplomacy and Retarded does not and that Diplomacy changes the trade ratios... Dollars for donuts I'm guessing thats what's going on.

7 Replies 6,310 Views

The hiergamenon webpage is a niffty piece, needs the Blunt Weapons to be added higher up with cutting weapons as a prereq for Light Armor (at least for v1.07). I'd like to see somewhere other than forum searches how to obtain elementium in the documentation. (online/ingame) Looking forward to having the Win 7 64-bit OOM crashes fixed. Please tell us this is planned for 1.08 as well. Also interested in what the modding commuity will churn out.

70 Replies 134,160 Views

I thought this is where the modding community was anticipated to assist but that is hindered due to gettting the game bugs /balance ironed out...

4 Replies 4,254 Views
Reply to Dragons? in War of Magic

Diplomacy Tech (as previously stated) |____Unlikely Friends - Grants spider nest |______name escapes me - Grants Shrill nest |________Drago village - Allow the training of strong lizard men. &n

15 Replies 13,180 Views

To the OP's original question, I have experienced what you describe, and I found that sending it to a building within your other city is not enough the teamster driving it appears to be a card-carrying-union-member who only does and goes exactly to where you send him and if you do not send him to the original settlement tile WITHIN your city then he'll just park and do nothing... hence my trouble with unions...But I digress.

10 Replies 5,442 Views

Sethai, Good point on nature's bounty I did overlook that source but unintentially so. Does Nature's Bounty +1 food occur before or after the food bonus from Graneries and caravans? I sort of think there are bugs that the Champ bonuses and enchantment bonuses are applied after and not before the cities % bonuses. These are minor compared to others but i hope they are on the list to get squashed at some point.

35 Replies 33,787 Views

You have a valid point on the cloth map play... While the UI IS clunky, the debarkation/embarkation works for me. I think you need to move the ship onto the Beach tile the select the units and move them either onto the ship I use a center MAST BASE to clik on since the ship graphic actually overhangs the tile and it seems the cursor tip must be within the screen pixels of the tile to actually be selected. Hope this tip helps you out!

4 Replies 3,035 Views

[quote who="random_target" reply="6" id="2759796"] Quoting valamelkor, reply 2 I think that Empires are not required to be true evil. Just another point of view, another methods and economic model. No baby-eaters please. Technically, slavery is also just an economical model snip[/quote] And morally, some economic models are evil by nature... Truth to tell, there

33 Replies 21,263 Views

[quote who="Austinvn" reply="15" id="2764257"] Quoting Gene1966, reply 12 FWIW... my two cents I think the current implementation is a design trade-off decision, I have no actually proof it's only my opinion or guess. I based this off existing game mechanics of Food Production. Unlike most strategy games were food is a required resource to expand one's population AND farms or other food producing improvements can be constructed, i

35 Replies 33,787 Views

LOL... I have win7 64-bit so that previously posted patch fix does not apply to me or others like me. I get daily OOM errors. Seriously Stardock is there a email you want me to send a file to when this occurs? I'd rather not have to pay to be a beta tester but I do enjoy the game so I guess if this will help improve it I'll send these in, but let me know where and what? Thanks, Gene

14 Replies 14,263 Views

[quote who="Blaze of Glory" reply="9" id="2763849"] Quoting Blaze of Glory, reply 6 Imbue a low level champion, usually spouse first. Every level up is +3 essense, so quickly I can have a sovereign with 20+ essense and 2 oe 3 others with 6-12. Then the kids grow up and start with essense and level up. By mid game I have at least 6 channelers or more. that are pretty powerful As to the spell that is -10 for everyone, can't miss. That needs nerfed badly. H

12 Replies 12,374 Views

[quote who="dragoaskani" reply="16" id="2764278"] Quoting Blaze of Glory, reply 4 The issue is when you lump a bunch of them together. The attack/defend seems to be The 8 archers with 6 attack and the defender has say 20 defense So when I attack, it isn't 6 attack vs 20 defense 8 times, it is 48 attack vs 20. So essentially I can kill almost anything before it gets near me if I can build an army of channelers and longbowmen parties.

20 Replies 43,725 Views

This aint WOW or counterstrike... MP can and should probably wait until the major memory leaks are resolved, some they got fixed up in 1.07 but not by any stretch did they nail them all. Additionally if the MP is just broke in teh REAL world environs this will just create a further reason for more bitchin and moanin... Not a good idea to start polishing one side then move on before its shiny... One Example: In MP Tactical Combat, the use of Confusion spell by both sides co

74 Replies 37,704 Views

Ive seen this too though I like to keep some archers handy and this poses no problem with archers but w/o them I can see/understand your delima.

2 Replies 3,964 Views