tour86rocker

tour86rocker

Joined Member # 4027677
25 Posts 85 Replies 862 Reputation

Well he has only 50 health haha so nowhere near as good as a natural troll. I've noted elsewhere that they seem to desert if you run out of money

8 Replies 7,299 Views

When I finally got Summoning of Fire Elementals to work, I was losing gold quick because I'd recently conquered some cities. Soon I was in the red and seeing messages about desertion. My Fire Elementals (which are really trolls if you haven't tried it yet) were soon unable to be clicked, like trained units who have deserted. (their unit tends to remain as a sort of ghost on the map) I think being in debt causes even Summoned units to desert and I don't think this makes sen

3 Replies 1,009 Views

Just got Fire Elementals to work. It's not only the gamepiece on the board that looks like a troll, their card "says" Troll. I'm also hoping this is remedied!

8 Replies 7,299 Views

Ohhhh it was unclear to me that essence was the maximum mana. It makes sense now that I have no mana sometimes; must be when I have no essence. And YES, essence needs to regenerate!

8 Replies 7,299 Views

Has anyone been able to summon a Fire Elemental? The only way I now of to get the required 10 mana points for my sovereign is to gain ten levels and apply all of my points toward mana regeneration every time, which I haven't done. Mana points (and essense, for that matter) need to be more easy to come by!

8 Replies 7,299 Views

skdyer, it's not DONE yet, the features aren't all included. Perhaps you didn't mean it as a criticism, but I don't think I'd judge Elemental's strategic depth yet; it's not a "game" yet! I think once economy is fixed and implemented there are going to be a lot more units in the game and more battles. Battles are currently abstracted but I'm pretty sure they're aiming at turning that off once the testing phase is further along and it's less like an alpha testing, more like a

61 Replies 10,948 Views

[quote who="vieuxchat" reply="6" id="2565348"]And ore does work : if you want to build an army with swords, plate mail and so on, you'll take forever (even with barracks) if you don't have some ore. [/quote] Ahh, understood. Because of the way combat works right now, I've never needed units beyond Patchwork armor to defend my cities and usually don't need anyone but my Sovereign and his kids to conquer the enemies

10 Replies 935 Views

BTW, in my beta testing I've revealed that your children spawn in a stack with you if you haven't built any cities by the time they've come of age. Check it out in my End Turn Hotkey Problem

57 Replies 47,075 Views

So per Vieux's prompting, I've noticed that a couple of structures require lumber, but can still be built at a turn penalty. I'd like to see more buildings that require lumber if that's the way they're going to use it. I don't want Elemental to become Firaxis' Colonization, though. If you're going to be warehousing multiple resources, you might as well be playing Caesar III: way too complex. I think that EWoM would do better to have lumber mills provide a production

10 Replies 935 Views

This also happens when I WIN, though. Are any of those additional sovereigns dupilcates of the default sovereigns that just appeared the next time you attempted a new game? Either way, you're experiencing some of the same problems I get on the next game after holding the space bar down until I win: https://forums.elementalgame.com/378013

6 Replies 1,320 Views

Yeah, I hate this bug, I mostly notice it when I'm TRYING to attack an NPC. My hypothesis is that they're really just "GHOSTS", they're not "really" there. I mean, the enemy exists, but it's actually somewhere else and it's some sort of error of the game drawing it in the wrong place. Notice how when you hover your pointer on an enemy, the pointer normally changes to a crossed swords pointer? And how sometimes it doesn't? I think when it doesn't, you're pointin

5 Replies 1,122 Views

No, I tried testing it[quote who="vieuxchat" reply="3" id="2564292"]Yes, it just bug when there's "too many" huts to upgrade. Or maybe ... if there's huts in build queue ? Maybe the game can't handle change huts in build queue in houses ?[/quote] That's one of the things I tested and I found that it wasn't the huts in queue that messed it up. I was able to leave the huts in queue and raze the one's I'd built, but it didn't crash.

5 Replies 1,358 Views

The game DOES NOT LIKE IT if you refuse to set a research path and instead hold down the space bar. After half a minute the turn button on the screen grayed out. It probably means I "won", though. I can't click ok to select a research path and the game is frozen. Also tried this a second time and the turn button grayed out, but this time I WAS able to click ok. I don't think I actually got to choose a research discipline, though. Instead I received my mes

13 Replies 3,027 Views

I think using the space bar to postpone decisions in one of the things that causes duplicate sovereigns and a white screen of death when you start a new things. In my last game I just gave up without winning or losing, and started a new game and these things happened again.

13 Replies 3,027 Views