Muttala

Muttala

Joined Member # 3939749
17 Posts 51 Replies 10,100 Reputation
Reply to N/A in FE Multiplayer

Just a suggestion for easier solution - probably an arrow icon at the upper right corner

24 Replies 30,670 Views

[quote who="Barrynor" reply="39" id="3460899"]Units are bland. You end up with swordsmen with the best sword, pikemen with the best pike, archers with the best bow... axeman with the best axe... and then you find a combo that works, usually heavy infantry with a shield and a sword or hammer, and youll just mass produce these.[/quote] (Bad faction uniqueness) This. Remind me how nice if Heroes 5 can build your own town, train your own units and cast global spells

156 Replies 835,384 Views

I wish faster pace in gameplay, at least 50% of immersion MOD speed and not just keeping waiting for things or cure the boredom with quests. I wish more trade options (trade tech directly or even cities) I wish more interesting AI gameplay - war can happens between AI player - i.e Empire vs Kingdom asking me to help where my decision impact the relationship in either side and not just keep bugging me for money or mad with me if I dont give. Civ series handle this better - even

86 Replies 365,313 Views

abob, thanks for the mod. :) If there a way we can have more an 1 additional class on top of the 5 basic ones? I like ranger and necromancer mod class as well but it seems like need to choose only one since they may have conflicts..

349 Replies 1,262,020 Views

My thoughts: Name: follow the fun iteration Elemental: Fallen Enchantress then Fallen Enchantress: Legendary Heroes and now Legendary Heroes: Defender of the Light or something like that The pros for this is some hints in the next story and meaningful naming way, the cons is it daringly remove FE and generic gamers might be harder to follow the next generation name / name bra

86 Replies 498,283 Views

[quote who="zlefin" reply="17" id="3350649"]spiritual successor is jsut marketing; and please stop bumping this thread so much; it looks odd you pushing that so hard in the FE forums. And age of wonders was already the closest spiritual successor to MoM to date.[/quote] relax zlefin,harneloot just feel excited and try to share more. [quote who="jutetrea" reply="13" id="3350120"]I like FE/LH, I like Stardock, I love the fact they are on the forums

23 Replies 24,234 Views

[quote who="acare84" reply="238" id="3321118"]Trusting Valve / Steam: I can not overstate how the above two points as reasons to consider giving Steam and the company that operates, Valve, a leap of faith. One argument commonly heard against Steam on our forums is that people are worried that they are dependent on Steam's existence in the long term. What if Steam goes out of business in the distant future? Maybe I will not be able to play my games then. (sidenote: We do p

301 Replies 1,510,937 Views

Jon, Congrat! I found At The Gates passed the minimum pledge just within few days [e digicons]:beer:[/e] ! it must be a better one since you have accumulated further experience. ------------------------------ p/s: Regarding Civ 5 discussion, I have no intention at all to criticize / hate Jon (instead, I like him to be dare to make changes) but so far this is the <a href="http://www.garath.net/Sullla/Civ5/whatwentwr

78 Replies 290,302 Views

After reading many posts in this thread and Stardock forum Sounds like Steam is the future direction for Stardock - just like what happen to SOASE: Rebellion.... I guess that maybe continue. While I'am grateful for a free copy, agreed that FE have not realized its full potential and understand the decision, mandatory DRM steam will be a no, no for me. - feel like handcuffed , I rather consider paying for Legendary Heroe

301 Replies 1,510,937 Views

may need to to look at "what the first prize is" first [e digicons]:grin:[/e] Haha... just kidding. Let's aim on quality [e digicons]:moo:[/e] instead of quantity aka 1 submission per person ?

11 Replies 11,707 Views

Current main scenario (story) / quest much like keep doing killing monster quests, some thoughts for next Elemental game are Bland in city building aspect 1) have some requirement to train X number of Y units for some reasons 2) To build X number of improvement in city or a specific improvement X 3) To have all city connected by roads 4) To have a city in level X <

0 Replies 3,965 Views

Derek, Could you help fix the tactical maps spawning points some maps only have 8 spawning points and when you have 9 units the last unit end up in an isolated / unmovable corner I experienced this in campaign and reported in a thread, some users saying the same in random maps as well

102 Replies 58,961 Views

Thanks Polistes, you clear some of my doubt. Just wonder what Ceresa planned to do in the temple for years refusing any visitors? [e digicons]:grin:[/e] and turn totally evil simply because of a persistent guest? Ceresa only know to predict future or also magic? I remember the rock Giant did join Relias in second map?

5 Replies 11,704 Views

I know probably many of us prefer sandbox play, but I am kind of "Story guy" who will always finish the scenarios in an TBS/RTS first before go for Skirmish / Sandbox. I just finished FE story but not very sure on the plot line, I try google wiki but FE game plot is written very short there and couldn't find more ------------------------------SPOILERS ALERT (Start)-------------------

5 Replies 11,704 Views

I am 11 hours into scenarios and at chapter 11 While I feel having traits over the attribute points is a good improvement FE over WOM, I think the trait are getting too long and unfocus. Example: My Gnarri / Rihossa at level 9 / 10 can have the same trait level up options to pick like "quick" same as Relias when he was level 6 etc, no matter what Gnarri choose or specialize at before. Also Having Lord Relias wit

0 Replies 4,047 Views

I was a bit hesitate to read on this thread again not to fame up all known issues of FE to u all again, But omphaloskepsis / Ben Yeoh, you really remind me about the font memory of

80 Replies 222,206 Views

Thanks all, thought I am the only one having this? [e digicons]8(|[/e] Hope Devs are reading this... This seems like a major flaw on the original game, really before we debate on what "fantastic features" should be added etc, the basic game have to be playable or otherwise..."broken"? [e digicons]:omg:[/e] I would suggest a cap on max team number (9 as max) to avoid this or if possible enlarge the tactical map

10 Replies 13,110 Views

After 9 hours of scenario, I feel lazy to read the length paragraphs of the story I was pondering why I can read a tex heavy novel but begin to feel lazy for the text heavy game text in scenario I think because my mood of playing games is different from reading where I have more exciting battles and visual awaiting me aside reading. Not sure is this the same reason RPS journalist comment the story could not attract him despite the huge l

0 Replies 4,153 Views

I played FE Campaign (senario) having ~ 14 person in team shortly after Chapter 10 (I thought max is 9?) Relias is based in an isolated dark corner in starting a tactical battle, can cast spells but cannot move, very weird, screenshots link below: Version: FE 1.02 Not sure anyone faced this? http://imageshack.us/photo/my

10 Replies 13,110 Views