Publius of NV

Publius of NV

Joined Last seen Member # 368410
292 Posts 1,550 Replies 1,975 Reputation

[quote who="Nathan E" reply="3" id="3090744"]Would prefer that newly trained units would stay in their home city, rather than what happens currently in .85.[/quote] There's a gameplay option to allow you to do that. Check "Auto station new units".

6 Replies 1,440 Views
Reply to Simple UI issue in FE Beta

[quote who="Lord Reliant" reply="8" id="3090797"]Auto-select next unit is so annoying. It often jumps attention to another unit right as the unit I was moving finds something important. Makes the experience really jarring.[/quote] Agreed. You move your army to attack, and before the tactical battle screen comes up, the focus is shifted to some other unit on the strategic map even if your army has move points left. After the battle you're looking at some pioneer unit wh

9 Replies 6,519 Views

Looks like the same problem I posted about in .77 when I had fire elementals spawning in the ocean.

1 Replies 912 Views

I'm wondering if this is worse in .85 than it was in .77. Several times I've tried to move a single unit (pioneers, spearmen, etc) from one side of an undefended town to the other. In .77 they would go through the town, in .85 they go around, which is very annoying when they have to go through forests or even worse, cross a river.

6 Replies 1,440 Views

[quote who="Beric01" reply="3" id="3089808"]The monster AI clearly needs some direction on when and when not to use spells.[/quote] Agreed - I attacked an unrecruited Empire champion, and he spent his first 3 turns casting buff spells on himself while I moved up my melee units and killed him. Even when he had a chance to attack my spearmen, he just cast another buff spell.

9 Replies 2,256 Views

The "Way of the xxx" are still there, but in 0.85 they become available at level 4 instead of level 2.

2 Replies 2,255 Views

Actually, on second thought, it might be kind of cool if the flame elementals spawned in the water were to disappear in a cloud of steam.

9 Replies 2,698 Views

[quote who="Alfdaur" reply="1" id="3086876"]Nice meandering river in the back.[/quote] True, but the land is almost all swamp. It was one of the quests where you clean out various packs of monsters, with the promise that the land will be valuable when you finish. In some cases it has been, but this one, phui (as Nero Wolfe would say). The best buildable tile was 3/3 with one plains tile next to it, surrounded by swamp that can't be built upon or cleared.

9 Replies 2,698 Views

After doing a quest (sorry, I can't remember the name, I think the hut was labeled Ancient Dungeon) which involved defeating a bunch of fire elementals, a number of fire elementals and ignys spawned on the map, several of which were in the ocean or on inaccessible tiles:

9 Replies 2,698 Views

[quote who="Alstein" reply="1" id="3085323"]Another issue I have is how mountains sometimes make clicking on a square I want to go to impossible unless I do it on the cloth map.[/quote] Yes, it can be very annoying to click next to a mountain and have your army move in an entirely opposite direction.

5 Replies 2,939 Views

What release of Windows are you running on? I've had several crashes, but no OoM crashes, unlike my experiences on EWoM, where they were very common. I'm on Windows 7 64 bit.

1 Replies 2,273 Views

I've seen maul work, typically only allowing 2 hits, but sometimes yielding up to 5 hits. My current army has one unit with a sword that has maul, and one that has an axe with maul. It's fun watching them chew up an enemy. Unfortunately my laptop died yesterday (I think it's the video card), and I'm having to borrow my wife's laptop to see these forums. I'm on a trip and won't be home for another week and a half, so it looks like I'm o

4 Replies 2,460 Views

[quote who="seanw3" reply="6" id="3083144"]This Path is not ideal for any hero. It would be fine as a supplement to a severely injured hero, but I would be crazy to specialize in this Path. There are not nearly enough benefits.[/quote] I would agree with your analysis. I'm happy to hire a hero with this trait, but I have not seen enough benefit to spend a level up on it.

28 Replies 18,408 Views

[quote who="Lord Cobol" reply="5" id="3083121"]Properly implemented it can keep me coming back to a game over & over to see if I can beat my all-time best.[/quote] Yes, good point.

7 Replies 33,378 Views

I've seen scores as high as 60, from conquest and alliance victories. Maybe the spell of making always gets a score of zero? The scores I had were never posted to the high scores list, so it does seem like this part of the game isn't finished.

7 Replies 33,378 Views

If the champion casting mass curse is Csilla, this has been reported before, and one of the developers said it was on their list to fix. The problem seems to be unique to that champion, and happens wherever you attack him (or he attacks you).

1 Replies 1,401 Views