Publius of NV

Publius of NV

Joined Last seen Member # 368410
292 Posts 1,550 Replies 1,975 Reputation

I was trying to open it in a new tab when I posted that I couldn't see it. So I think it really was unavailable for a while.

39 Replies 62,698 Views

[quote who="Lord Reliant" reply="22" id="3108621"]Same error here. [/quote] I'm getting the same error.

39 Replies 62,698 Views

[quote who="Munchies72" reply="17" id="3107178"]I am sick and tired of hearing about that old ass Xia guy.[/quote] Yeah, sometimes he expresses himself crudely, but his post on researching larger troop sizes was priceless!

18 Replies 6,345 Views

I actually sorted liked the campaign in EWoM - if it had stopped crashing on me and I'd been able to complete it (during the beta). If an FE campaign could show some of one or more (preferably more) faction's lore and special talents/abilities, I think it would be a big plus to new players (and reviewers).

47 Replies 121,146 Views

[quote who="Leo in WI" reply="1" id="3107026"]At other times, it seems I need to place the cursor further up the screen to target the intended square.[/quote] I've seen that same thing, but as you say it's hard to reproduce.

2 Replies 1,229 Views

I agree, there should be a way of deciding that you're not quite up to the quest yet but could come to it later. I had suggested a while back that quest huts should show their difficulty level AFTER you had researched the tech to try them, since you can research the tech long before you have an army strong enough to do them. If that's not changed, it makes it even more desirable to be able to refuse quests but not lose them.

3 Replies 2,928 Views
Reply to Is this normal? in FE Beta

[quote who="BrianLightfoot" reply="11" id="3106502"]What have others been seeing while running in Crossfire mode?[/quote] I've got dual Radeon HD 5870s in Crossfire, and haven't seen any problems from them, as far as I know. I've had a few crashes, but not very many compared to some.

20 Replies 85,333 Views

There was an already reported bug about mage units not being able to defend a city, and if I recall correctly it was stated that it had been fixed for the next patch. Not sure about the archers, though.

7 Replies 2,754 Views
Reply to Is this normal? in FE Beta

Yes, except for the CPU (I have an Intel I7) your specs aren't that much different from mine, and I've had very few crashes. Your crashes are supposed to be automatically sent to Stardock via their Smart Exception software, but Brad (Frogboy) has also asked for us to post them in the support forum. Please refer to this post for what files they want to see and where you can find them: https://forums.elementalgame.com

20 Replies 85,333 Views
Reply to Is this normal? in FE Beta

According to the developers and folks posting here, Xin XP 32 bit users are experiencing a lot more crashes than Vista/Win 7 users, and especially compared to Win 7 64 users. What are your machine, OS, and video specs?

20 Replies 85,333 Views

I use the overhead view for city building all the time, and yes, I can confirm that sometimes it doesn't get turned off correctly. I haven't figured out the exact sequence to recreate this, but it is a problem. The unit move thing might or might not be a problem. If you move a unit and set a multi-turn path for it, it's not going to move again when you hit end turn, it's going to wait until you hit end turn for the next turn. This is similar to the wa

20 Replies 80,080 Views

I agree. I've never had any armies eject onto a quest hut, but I have (many times) wanted them to eject onto a road, and instead they eject into a river or forest, from which it takes them a couple of turns to get to the road I wanted them on.

1 Replies 5,039 Views

Ratatosk7 , I appreciate your ability to write in clear English, complete sentences, and coherent paragraphs, unlike some posting in this thread. Due to my age, job and family responsibilities, and other interests, I don't have the dedicated time to devote to a MP game. I need something that is entertaining yet can be paused frequently and resumed later - the

92 Replies 25,432 Views

I also have Win 7 64 Home, quad core, 8G memory, ATI Radeon HD 5870, and aside from a very few crashes (a lot fewer than in the EWoM beta), it's running fine. No alt-tab problems for me, although they've been very common in Stardock games in the past.

13 Replies 10,453 Views

[quote who="Sarudak" reply="37" id="3103555"]I'm just lazy I guess[/quote] NTTAWWT

52 Replies 25,282 Views

Not to detract from Lord Xia's brilliant Monty-Pythonesque satire, but is there something that could be researched that would make sense here? Logistics (ala GC2)? Small unit coordination? Command structure? Magic-based unit communications?

30 Replies 229,376 Views