1. Keep them stationary, not sure if a town is required. The time is quite long, so you first think they don't heal at all. 2. Move out of the town first, casting doesn't work properly when garrisoned. 3. I think they don't need to be unless the bonus specifically mentions it. I.e. +25% settlement food production.
tlvs
Someone already posted negative results, but fingers crossed anyway.
In the present version it would seem to be so.
I think you can't sell stuff that adventurers and such have on them when hired. Probably there to prevent abuse or something. Could it be that you can't trade those items either?
The idea and features of this game are like custom tailored for me. Totally enjoying it even though it clearly has bugs and glitches and I suffer from bad performance (win7 64bit & ati). Get some rest and continue on it! It's good to remember that those who enjoy the game are playing it, rather than hanging around here. And also every launch seems to have a fair share of naysayers. Borderlands, Modern warfare 2? Oh the shitstorm.
Yea well, it's a really quick read. You're better off reading these forums anyway if you want to learn stuff.
I guess you should stay away from real life investing :D
You should get what you choose in the breakthrough window. Also, likely/unlikely stuff won't necessarily be there the next time.
Look from your game directory. It's there. Not as helpful as you might hope though.
Just because it doesn't look "realistic" doesn't mean it's light on your machine. For your information this game is very heavy on polygons compared to something like the civ series. Cities are detailed to the level of settlers, they have a lot going on. But yes I too hope we get some improvement in performance on way or another. I pretty much have to play on cloth map.
Have you updated to the latest version? The cost is more balanced now. No there is no way of building them with resources. Also you can buy all the stuff that you have "researched". Horses and wargs are a resource, like fertile ground and mines. Search for them, build a city near, build on them. The major drawback is that food is a valuable resource, and you can't build huts without it. So eventually you can only get lvl 1 outposts that can't have powerful buildings. All buildings are
Recruit a hero unit, select it, press the actions tab, propose. Atleast that's how MEN do it :D
You're best off making your own decisions. Is this the kind of game you like? There isn't really a rival. Civ goes in its own genre after all. Haters hate. And I'd see the day0 patch. It is how they intended the game to be seen in the first place.
We Europeans kind'a get the better deal here. There's no sense in waiting, I can just go to sleep and have a day0 patch with my morning coffee. Ahh the joy. So good night and good gaming :E
EDIT: Beaten to it...
Food is an universal resource, I believe.
Soldiers get a lot more powerful when you research those formations that allow parties, squads and companies. It basically multiplies stats by 4, 6 and 8.
I found it much easier to start a sandbox game. After playing some in sandbox mode the campaign is easier to understand.
I think this is sweet.
Really not the right place to be looking support or sympathy for those opinions.
I believe it's so and hope that it will get some tweaking...
Kingdoms (good guys) have life magic book, and the empire (bad guys) get death magic book. I think some group had more hitpoints listed as an advantage in the factions screen.
I've read this before, so maybe it actually is a bug. Most definitely sounds like one.
Well they did say it should take around 8 to 10 hours to complete.
I always prefer digital anyway, I don't have room for all these boxes anymore. With Elemental though I would've wanted to have the collectors edition. After some math it would've costed around 100 euros with shipping and customs. That makes into what, 130-140 dollars? Yeah so, the digital it was.