Really dude? Are you kidding me? [quote who="Frakthefriendly" reply="2" id="2684116"]Well, it makes little sense to have a website up with incorrect spelling. Like I said, not a big deal, just seems unprofessional. [/quote] Why are you making a big deal of it then? Go troll somewhere else. Edit: This is your first post too, nice impression.
Marks1381
[quote who="Raven X" reply="47" id="2684099"] I don't want anyone dying because they fell asleep at the wheel on the way home because they worked too long to get me a game beta. [/quote] Pajama party sleep over night? Brad I expect you to confiscate keys.
Id be happy with some live tactical feed if for some reason beta doesn't make it tonight =D
I really like your ideas on the city i completely agree on the organic feel. I also like how the AI would be in charge of that town, it would give it a very small taste of Majesty in a way. I'll throw in my 2 cents now and just point out Roads, I think roads could also be more organic... Lots of possibilities here *caugh* highway man *caugh* I also really like your Spell ideas but what will INT do if spells have levels? maybe Int will just do the base dmg increase?[e digicon
Boils down to.... Is it fun to research Raze City? Yes or No? To me it's just a filler for research overall, No. (I'll probably never raze a city., if I messed up I'll reload.)
I want City Shields, or Territory Shields, Ill even take Outpost Shields <a id="apf0" href="http://www.google.com/imgres?imgurl=http://img26.imageshack.us/img26/5926/2a7sx.png&imgrefurl=http://www.facepunch.com/showthread.php%3Ft%3D662253%26page%3D20&usg=__Ri-li4nEVGnLS3Wd4CtO2feDpEc=&h=480&w=720&sz=344&hl=en&start=1&um=1&itbs=1&tbnid=YlPb9BFJYX7IkM:&tbnh=93&tbnw=140&prev=/images%3Fq%3DCity%2BShield%26um%3D1%26hl%3Den%26safe%3Doff%26rlz%3D1W
[quote who="Grove12345" reply="3" id="2683031"]hmmm guess you guys both missed the whole point. Frogboy said they are lacking in the animation department and are trying to work hard at getting good animations. So i suggested an easy way to keep animations simple, thus focusing on more important matters. But ahhh i guess you guys missed that some how...? [/quote] They're not lacking, they're just green behind the ears with this kind of animation. [quote]I am ple
[quote who="GammaPaladin" reply="10" id="2682995"]Heck, if you think that's funny... If you keep your sovereign and his wife together out adventuring, their kids still appear in the capital. Apparently pregnancy and birth in this world have some sort of extra-dimensional features, and the birth canal is a wormhole... [/quote] Don't forget Blink spell and I don't mean the teleportation one.... Gigity.
[quote who="Frogboy" reply="46" id="2682967"]The thing about essence being equal to where your mana maxes out is that the player is having to decide whether to imbue champions or stay powerful themselves. [/quote] It might sound boring and people understand the concept but really you're nothing without Mana, mana is the fuel that burns.. You could be the most intelligent person and have the potential to kill anyone with a single blast but if you can't fuel that potential you're n
Pretty much on the same page here Less intelligent monsters should def suffer from organization and should be visual. Armys should look better on the map. :) Blobs do look silly though, and silly can be amusing.
[quote quoting="post"]So, does it bother anyone else that you can find a great woman, marry her on the spot, send her to your home city to live peacefully and then... She starts hooking on the streets and pumping out 'our' kids while you are protecting the frigging realm from hellish fiends and renegade wizards in the underworld? I mean, hey toots, I know it's been a while but what the hell? You've gained a solid 50 stones and why do I have 2 sons and a daughter to marr
[e digicons]k1[/e]
I think you should attach a facelive feed on the main website. You might also want a close by toggle on/off button. This is actually a really good idea....
I'm sure Mormegil (Paul) and the team will clean it up just nice. :)
[quote who="Frogboy" reply="8" id="2680687"]yea, you'd need to summon a boat and then cast an e3nchantment on it that allows it to ignore blocked tiles and then it could fly. WE, however, won't be doing that. What you guys do on your machines though is none of our business. [/quote] Come on you know you want too.. and while your at it throw in the Champion Cid [e digicons]O:)[/e]
What one does it happen to resemble more?
I don't agree with removal of tree's but maybe slightly less tree's so you can see the road a little better. Try Google Earth look in a dense forest area and tell me if you can see a road. Overall I prefer it the way it is. On a side note: I think the road being cut to the right of your picture needs more attention. The hill is cutting right into it. [e digicons]:X[/e]
Lions and Tigers and WTF oh my! <a id="apf10" href="http://www.google.com/imgres?imgurl=http://www.nearfamous.com/Images/NearFamousWebImagesOptimized/BrownBears/3979-17BrownBearFemStanding.jpg&imgrefurl=http://forum.bodybuilding.com/showthread.php%3Ft%3D122314041&usg=__KN8NCAMsDXbOQY9clknRWMYgfLE=&h=543&w=343&sz=24&hl=en&start=11&um=1&itbs=1&tbnid=i-2hnDchK3Q3JM:&tbnh=132&tbnw=83&prev=/images%3Fq%3Dthats%2Bnot%2Ba%2Bbear%26um%3
Read "Guardians of the Telenanth" Some pretty sick duels. "Kona and Tandis engaged in single combat. Kona’s sword was broad and jagged. It sung of the raw might of the Dread Lords. Tandis’s sword was shorter and thinner with only one edge sharpened. Tandis always fought with discipline and restraint as his guide. His discipline was legendary and always led to his triumph. Today, however, in the heart of the empire of the Dread Lords, inside the I
I really liked the Idea of duels, and one of the best war movies I can think of that had duels and did it right was Troy
Originally over a Dozen books were planned, I have no idea if this has changed or not but all your Ideas could be in the works. Source: https://forums.elementalgame.com/375813 hope this helps.
Very good idea. [e digicons]k1[/e] Hope they saw this post =)
[quote who="Tasunke" reply="1" id="2679663"]while I don't know if Duel-Wielding is in, it would make sense for dagger wielders. What I would definitely like is the ability to hold "Two Different Weapons" ... like a Longbow and a dagger, or a Pike and an Axe. then, to switch weapons could requires perhaps an entire combat turn of non-moving (or at least non-attacking) [/quote] I'd def liked to see both dual wield and 2 weapons but I think this
[quote who="Frogboy" reply="3" id="2677322"]We're getting a lot of crash bugs fixed up today thanks to you guys. Xal- Thanks for the feedback. Do you have any suggestions with regards to #1 (the magic system). I am in agreement. [/quote] Some thoughts on Magic Tab UI https://forums.elementalgame.com/387338