[quote] Why strategy games are such a big deal in the Eastern Europe? For some reason, Eastern Europeans really like strategy games. Especially the military ones, about conquering the world and suppressing the enemies. We don’t know for sure, but it seems that we’re big fans of the iron authority here and strategy games are the easiest (and usually safest) way to feel that kind of power in your own hands. Well,
shadowtongue
[quote who="enoeraew37" reply="96" id="3155172"]The game's AI currently is a toddler when using all the systems they've added. Sots1 AI is still a work in progress after so many years..they never did get the ships to equip proper weapon layouts or do anything in combat but fly straight for the planet..[/quote] That's not really a fair criticism of SotS1, the AI improved dramatically over the patches and expansions. It's still an AI though, and once
Fringe is still on? And people still watch it? Wonders will never cease.
[quote who="Frogboy" reply="94" id="3130754"]I think we're likely to integrate ourselves into the substrate long before we start sending meat-versions of ourselves to other planets. That is, I think that the time will come when we incorporate all that is "us" into what we would call the digital leaving behind the organic forms. Then we'll send out machines that can convert other planets into the same substrate material to other planets. I don't think there
[quote who="Fistalis" reply="397" id="3130678"] How the average user tends to react to any dissent on using steam is an amazing study in conformity in the internet era.[/quote] I know right? On another board after the distributions were mentioned I asked a fairly innocuously phrased question... "Will it be possible to get this game without Steam?" Before the devs could answer (and their answer was perfectly
[quote who="Uvah" reply="84" id="3120243"] Quoting shadowtongue, reply 82 Its just got little to nothing to do with the realities of physics as we understand it. Operative words...as we understand it. Physics is a concept based on theory. Well thought out and applied but still a theory.[/quote] Others have addressed you already, but I just want to remind you that my quote was about the physics of Star Trek. Not abstract phy
[quote who="seanw3" reply="79" id="3117291"]Re: How time travel fits in. Faster than light travel with some methods means time dilation. You would end up in the future, far beyond where you began. I would simply search for a race that has perfected a means of reversing the effect, ergo time travel.[/quote] lol... Pie in the sky fantasies are really cool. Good luck with your search! ;) [quote who="seanw3" rep
[quote who="seanw3" reply="74" id="3117091"]The thing is, on a basic level, transcendence must be possible. It would likely require some significant evolution of the human to make it possible for our offspring. I would posit technology or a deeper understanding of the way things work as the faster way to effect change towards a transcendental state.[/quote] Perhaps, that's an entirely reasonable assumption, but not a requirement. Bluntly, as with FTL, we simply do
[quote who="seanw3" reply="48" id="3116505"] Quoting shadowtongue, reply 43Transcendence requires no technology whatsoever. I'm not talking about sticking consciousness in a machine, that's not transcendence, that's transmogrification. Then perhaps you should explain what you mean. I took it to mean the classic definition of the word, metaphysical shedding of the body. That will require technology. It can be done, but not by our species and not without a perf
[quote who="seanw3" reply="14" id="3115952"]LOL, transcendence requires much higher technology than an FTL drive. What science book are you reading? [/quote] What an odd statement. Transcendence requires no technology whatsoever. I'm not talking about sticking consciousness in a machine, that's not transcendence, that's transmogrification.
It would be much cheaper to pool our resources and simply get rid of the undesirables, prolonging the time the rest of us can sustain ourselves on this planet. But I think we will transcend before leaving the planet in any serious way. I just hope that transcendence is not preceded by large quantities of radiation.
[quote who="zigzag" reply="2" id="3112478"] Quoting shadowtongue, reply 1On the other hand a new MoO would be unlikely to be better than the slew of good space 4x seen since MoO3 died out. SotS, Sins, GalCiv2 even... Heretic. MOO2 still is still the best space 4x.[/quote] Umm... Even though I disagree with you, I'm pretty sure I didn't say that MoO2 was worse than the newer games, just that a remake is unlikely to be
[quote quoting="post"] I grew up on Masters of Orion II and was bitterly disappointed with Masters of Orion III. It totally missed the point that the game was meant to be fun and filled with big strategic decisions. Instead it was mired down in tiresome micro-management and replaced fun with realism. [/quote] What? MoO3 was the ultimate Macro-Management game, I thought that was why people hated it. Besides the slew of broken mechanics
[quote who="Sinperium" reply="11" id="3106664"]If it had been Thundercats, it might have been funny.[/quote] I laughed at that. Not because Thundercats would have made it any more funny, just because it's hard to figure out which show was more homosexually oriented.
I always want to get into games like this, but everytime I investigate them (DF in particular) I think, "Why would I want to play such a seemingly micro intensive game?". Explain why I am mistaken in that impression please. Or if I'm not mistaken, then just say "Yep, if you don't like micro then this isn't for you." I mean, really, I have to tell them to build a door? Yah, I guess it might matter if I want a thick door, or
[quote who="the_Monk" reply="367" id="3103256"] There are plenty of biometrics already in use today (to varied corporate levels) some with greater success than others, but I've never heard of someone getting their finger chopped off. It's not like I'm suggesting new technology or even new use of existing tech. I'm simply suggesting expanding what is now being used (pioneered) by the corporations to the population at large that's al
[quote who="the_Monk" reply="358" id="3102854"] I have no problem with a 'global' DNA registry. Of course it's not like I have something to hide.... Hell, I think the world and its technology is just about mature enough to print and DNA-sample each and every human at birth. In fact, I welcome such a future. [/quote] Well that's great, but how exactly do you tie this DNA registry into authent
ono- There have been several UFO:[something] games over the past few years. I think I played UFO:ET and found it to be quite fun, but only with a custom mod to improve some aspects. I never played Afterlight, Aftershock, AI... but they all seem to fit the same basic game play. I would imagine you can pick up various ones for $5 or so off of GoG or somewhere, but do a little review work first to make sure you're getting one that act
Personal accountability is an excellent goal. DNA to accomplish it? I can't really see it. I mean I can see it in a sci-fi Gattica kind of way, but the world isn't there. On the other hand I'm a bit of an anarchist at heart. But anarchy is the ultimate for personal accountability. Web anarchy not so much though.
By DNA you literally mean DNA right? Well it's an interesting thought at least.
[quote who="onomastikon" reply="8" id="3102390"] I missed the original. This looks intruiging. Do I understand correctly that it's also got something like a sandbox mode, so that you can replay often, or is it one campain-like story, so that you sort of get 1 RPG go-through that you *can* replay if you really want to, but it's basically multiplayer? Sorry, I missed the original. thanks in advance.[/quote] If there is multiplayer then it's not
I hear ya Raven. I think this kind of game is my favorite, even over the slew of classic TBS out there. I think the greatest game possible for me would be to take the best systems out of XCom and JA and set them in a fantasy setting. ToEE is kinda a game that does that, and I love me some ToEE, but it's lacking the base building/research/production side of things. I'm not as on board with buying it just cuz though. Well,
I've got really mixed feelings about this one. Though my info is 3rd hand, it appears they have dumbed down the game from what it used to be. XCom was never meant to be a console game. I guess I'll have to wait and see if those early looks at it are true or not, but with Xenonauts also due in the same time frame there will be 2 choices for those who want the tactical squad base building experience.
[quote who="Sarudak" reply="148" id="3101411"]We have nuclear technology in hand now that could supply all the earth's energy needs for thousands of years.[/quote] I'm not going to argue the length of time which nuclear energy could run for, but I think you're rather vastly overstating this. And in any case, it's not that easy to ship nuclear energy around, so while it may be a solution for the developed nations which have enough of a population density as well a
[quote who="Seleuceia" reply="88" id="3096600"] Hell, I could throw a little caveat into the 3rd postulate of Quantum Mechanics and say "any individual measurement obtained is decided by God"...you can't prove me wrong scientifically, you simply can't...dismissing my theory because it "can't be tested" and therefore "isn't scientific" is completely meaningless because you still haven't proved me wrong...[/quote] Of course you cannot be proven wrong scient