Great Stuff. Not as long as yesterday's, but still good. :)
RavenX
[quote who="Civfreak" reply="1" id="2716992"]Ah that would be a handy reference to have for people wanting to play around with the combat system. I think it would be very beneficial if that "code" got released as it would accelerate a bunch of mods that plan on changing how the system works. [/quote] I can think of at least 4 Mods being planned that would benefit greatly from seeing that code. :) Let's hope Frogboy or Boogie kept the code and put it up for a rainy day when they'l
[quote who="Scoutdog" reply="97" id="2716580"]Wow. Smart people on the Internet???? Smarmellows, Raven, please note that I am not referring to you as "those people". I can really see where you are coming from with the idea that this game crosses the line by portraying on ongoing conflict in this light, indeed I half agree. [/quote] I actually wasn't really talking about the game. When it comes to the game I say "It's a GAME, get over it.". There's no difference between this
A "Make Your Own Race" with customizable body parts, OR, a "Flying Citadel". Either one of those would be totally Awesome!!!
[quote who="Wintersong" reply="12" id="2716620"] Quoting Raven X, reply 10 It will take a billion million years!!!As long as it arrives safely to my hands, I don't mind. Would hate to lose my copy due to Epic Fail Package Delivery. :/ [/quote] Don't even speak that horrid curse...it could happen.
They're trying to make it run on a Notebook so you shouldn't have any problems running it witht the specs you mentioned.
It will take a billion million years!!! J/K ;) I wouldn't mind being able to track mine so I know where it is once it leaves where-ever it's being mailed from though :)
Check this Vid out: Not bad for a "Reveal".
Noooooo, Roll it, Don't fold it!!! Please :) Dragon looks awesome btw :)
[quote who="Jharii" reply="81" id="2716470"]There are a lot of models available over at NWVault that should be able to be ported over. Reduced 55% Original 1022 x 425 [/quote] Great pic and source link for materials, thank you my friend.
[quote who="MagicwillNZ" reply="82" id="2715013"] Listen, I'm a red blooded male, I love wargames. I love weapons. I love action movies. I like playing games where I get to do violence, because just as a male I'm programmed to want to kill things. But I'm also not a moron. Unlike a lot of people, I can tell when I'm having a bullshit daydream about being a #1 Supersoldier/Superspy. Some people (in particular men who are really in bad shape physically) honestly have this tough-guy pro-war
A conversation going in a current Dev Journal ( Here on pg 4 and 5) has me curious about something that only Frogboy or one of the Devs could possibly know the answer to. Even though the "Continuous Turns" system was scrapped, did you guys on the inside save the files that made it possible? Or did you delete/destroy them? I'm just curious because if you did save them even though they aren't being used this would enab
[quote who="John_Hughes" reply="50" id="2716301"]LOL! I couldn't find a transparent roof Raven X. Just passing time until Day 0 really. Begun trying to see if I can create my own Objects. COuld use a tad more items. There are no Bowls..... wth [/quote] You don't need a bowl if you learn how to roll ;). Oh, we're talking about models for tiles...nm...hehe.
[quote who="danderson2" reply="350" id="2716363"] I disagree, and I suppose I fit nicely into your category of "crazy types" who would appreciate this feature they are offering. In life, change is the only constant, and anything can and will happen. I have an extensive library of games, some dating back to the days when DOS was king and you had to use the little paper wheel every so often to continue playing. Some I am able to still play, others I no longer can. The internet and its vary
That's awesome stuff man. I saw the message you left when I woke up. I passed out early last night. Hit me up this afternoon and we'll see what he looks like with a basic skin. Then you can shoot me the UV's for the armor and I can skin thhose as well. Great work bro :)
Cool stuff. Looking good there chief.
I like it. Great Idea, Winter :)
Those guys are going to get wet with no roof to keep the rain out John :P Great work though :)
P.S. If you can figure out how to do it I'd really like to incorporate it into the DL Mod ;) :)
[quote who="kyogre12" reply="98" id="2715917"] No, I haven't, but that doesn't mean it needs python, either. IIRC, Frogboy said it wouldn't be very hard to make it realtime. They obviously had the code for it at one point (xml or python) and they might feel like giving it to the modders after release. And even assuming it does require Python, there is nothing to say it requires "extensive knowledge" of it to do so. [/quote] I don't know Anything about Python, hence any Pytho
Great stuff, very cool indeed!!! Thank you, Frogboy. [e digicons]k1[/e]
[quote who="kyogre12" reply="93" id="2715814"] Oh well, that's what modding is for. Although I'm not completely sure where Raven got this idea that changing it requires "Extensive Knowledge of Python" (or why he capitalized those words) [/quote] Ok, so you know how to change it from Turn Based to Real-Time/Continuous Turns in XML? I sure don't. I figured that being a pretty much "Core Mechanic" it would take knowledge of Python to change it. I haven't seen anything in the XM
[quote who="Storm" reply="85" id="2715744"]I for one am glad that the battles are turn based. If not, I might not be even considering Elemental. Let alone have pre-ordered. Just my 2 cents. RTS games are a dime a dozen and those of us old school who like to think and pause between hacks are very happy with the decision to go with a Turn Based Combat system. [/quote] [quote who="TheProgress" reply="86" id="2715749"] Quoting Storm, reply 85 I for o
Don't get the wrong idea from my post there btw. I'm still Very Happy with the way the game has turned out. We all have to realize we won't get everything we want every time we want it in a game. I don't think any of us though can say we're totally unhappy with how things turned out. I know I'm not. I'm still Incredibly Stoked to be getting Elemental this weekend. With all the Love that went into the tools and making the game moddable, we can literally do just about Anything We Want with the
[quote who="Tridus" reply="78" id="2715709"] "Originally, Elemental was going to have continuous turn combat. That effectively meant real-time. Ultimately, after playing around with it, we decided to implement turn based (simultaneous turns based on combat speed) with tiles." [/quote] [quote who="Sushikawa" reply="79" id="2715711"]TY Tridus. Honestly the real time battles were the only reason I purchased Elemental, so having them gone is a bit of a $50 sore spot...I get cran