jereome

jereome

Joined Member # 3296515
24 Posts 61 Replies 354 Reputation

Please allow a toggled setting in the game to enable/disable immortal sovereigns, and if a Sovereign is killed then have the command go to his heir or strongest leader. If none of are present then the game ends for that player. Also I would like to see custom enchanted items in game, and some form of espionage where players could. 1. Assassinate leaders/champions. 2. Steal technology / spells / resources. 3. Sabotage structures. i.e. setting them on fire.

0 Replies 7,305 Views

Overall I love it, but there is still the issue of the memory leak which caused me to stop playing the first game. As for what I love about the game so far: 1. I love the new talent system. 2. Magic seems to be much more fleshed out. 3. And random city improvements are nice. Whats lacking: 1. I feel that the Dynasty system should be put back in. 2. Could we have some espionage in the game? Look at the total war serie

1 Replies 7,407 Views

I would like for Fallen Enchantress to have more spells than Master of Magic, because frankly there hasnt been one game made since its release that has surpassed what Microprose did all those years ago. For instance one of the coolest things about that game is that actually changed the environment. Also there were some really nice BIG game changing spells like Timestop, Armaggedon or the one that dispelled all the spells that other wizards tried to cast. Not to mention

4 Replies 29,276 Views

My only request is that you get the magic system right this time, and add more creature special abilities. For a good start just google spells from Master of Magic then Age of wonders and double that for elemental and possibly throw in a few from dominions. Or if you really need inspiration open up a good d&d players hand book or a few decks of magic the gathering and get inspiration there. Seriously though my biggest gripe with elemental has always been about the lack of

100 Replies 208,639 Views

Here is another bug. When casting teleport from your soveriegn while in a city he will walk to the destination instead of being teleported there. When an enemy declares war on you, if you cast greater raise land in an armies path to your city the army will just stand at the base of the mountain instead of trying to find another path. If there is none perhaps it would be good to make the ai able to lower the mountain thereby allowing his armies to pass through. </

14 Replies 56,206 Views

I would personally like to see the ability to request reinforcements from allies and the ability to coordinate attacks on a specific target. On a side note it would also be nice to have espionage in the game. I really loved that aspect of games such as Romance of the three kingdoms, Masters of Orion and Galactic Civilizations. Some options could be: 1. False flag - Attack an enemy but disquise yourself as another faction so that they get the blame for the attack.

79 Replies 186,526 Views

Actually I believe that they will eventually fix the issues with the game. Besides stability the game is tremendously better that it was at launch and its getting better as the months pass by.

9 Replies 3,794 Views

Definately on the right track, now only if they can implement the AI changes and fix whatever is causing me to crash to desktop every few turns. All that is required now is for them to continue to flesh out the spells. Create many more npc models... i.e. Undead especially.. Flesh out npc abilities more. Lastly allow soveriegn to create custom magic items.

84 Replies 229,996 Views

Gotta say i dont like the idea, because it makes for way too much micro-management. Instead of making the crafting and city building more complex how bout we have a complex magic system.

278 Replies 548,116 Views

Anyone ever think about trying to rip some models out of NWN2 or Oblivion since they are both so modder friendly?

125 Replies 423,845 Views

I honestly like what I see so far, got way past turn 300 without any crashes or slowdowns, it seriously looks like you might have eliminated all of the memory leaks or over 90% of them. Some issues though: It seems that you have tied the number of units you can create to population. This is a good idea, but the cap is much too low currently. Meaning one level 5 city should be able to produce more than 20 units. Also one request for modding

30 Replies 111,212 Views

Simple you make it like this: Bow Armor the lighter armor would offer less protection, but would offer more flexibility (higher attack speed, and movement speed) and drain less stamina during battle. While the heavier armor would offer the best protection, but the person using it would attack and move at a slower rate and tire much quicker and once that happened th

143 Replies 375,828 Views
Reply to 1.08 is up in War of Magic

[quote who="thisisretarded" reply="47" id="2775075"] Quoting Stmorpheus, reply 42 i think what we have here is a bunch of people that got used to a mechanic/exploit and now its gone they are not happy. if the CTRL + M cheat still works, thats a way to get all the money you want fast. its pretty simple to me, if you want more gold, then explore a bit and find MORE gold mines. also, if your neighbor has a gold mine, then fight him and take his.&nbsp

86 Replies 47,211 Views

You made your point and I personally feel like calling you names but Ill refrain. You are clearly over exaggerating to the extreme. I have played a few games now and havent had any problems finding resources. Sure they are rare, but nowhere near as bad as you make it out to be. Also what makes me want to laugh are people like you that whine and complain about this when you can easily mod the resources to make them more common. So please stop bitching and look for the xml for t

30 Replies 18,032 Views

Just throwing this out there since you cant have multiple dragons in a formation without graphical glitches. How bout you make dragons and demons unique where you can only recruit one, but there are multiple levels for you to choose from, to replace the strength you get from recruiting many. For instance: 1. Single Dragon = Young Dragon. 2. Party Dragon = Adolescent Dragon. 3. Squad Dragon = Adult Dragon. 4. Company Dragon = Ancient Dragon.

0 Replies 2,837 Views

Well the good news it seems is that my game no longer crashes to desktop. Im on turn 900 without one crash, there is still the annoying slowdown though.

14 Replies 9,225 Views

Honestly I dont give a damn about battles being epic, all i want is the game to work on everyones machine past turn 200 and for it to actually be about Elemental War of Magic instead of Elemental War of Peasants... Right now magic is pointless in fact its about as usefull as a bow in the game except a bow doesnt have limited ammunition like magic.

420 Replies 1,127,819 Views
Reply to 1.08 ETA? in War of Magic

For me the tactical battles could use a little bit of fixing, but frankly that ranks up with enabling multi-player for me and thats not very far. First things first is that the stability and memory leaks need to be fixed. Second the game needs to be fleshed out in several ways. 1. Revamp the magic system with distinct spellbooks and way more spells. Also change essense into a channeling ability and make spells take several turns to cast depending on your essence. Oh an

193 Replies 526,684 Views

[quote who="psu81" reply="7" id="2772603"]Well, as a 5th grade teacher who just finished teaching his class the difference between fact and opinion, I can definitely say that it is a fact that MoM is the best gameever. Another fact - Krispy Kreme donuts are disgusting. [/quote] Maybe in your world, but since we all know that the world revolves around me... Master of Magic is indeed the best video game ever, and Krispy Kreme donuts are indeed the best in the world. [

60 Replies 214,671 Views