LordCobol

LordCobol

Joined Member # 3294374
215 Posts 787 Replies 13,002 Reputation

Still seems a bit underpowered. Once some has gotten a level or 3, it takes a loooong time for 1 xp/turn to give a level. I don't build them, but I will shamelessly exploit the ones I capture.

10 Replies 3,674 Views

[quote who="Tasunke" reply="3" id="3092047"]I like how Horses are -weight while Wargs are + initiative. (I think Wargs give +2 initiative iirc) This allows for very fast mounted units if lightly armored and riding wargs.[/quote] Agree. Having both encumbrance and plate-armor intiative penalties seems like the are dinging us double, and overdoing it. Plate slows us down because it is heavy, so encumbrance OR initiative penalties make sense, but not both. I

23 Replies 77,304 Views

I saw caravans on the map in .86 after with trade treaties, so they aren't totally gone. So from a distance it sure sounds like OP had a trade treaty and the old bug with caravans in the unit list after a load-in-game.

6 Replies 1,392 Views

No error message on-screen. Game just exits quietly. debug.err http://dl.dropbox.com/u/8928343/debug-early-load.err crash zip http://dl.dropbox.com/u/8928343/FallenEnchantress0_86-2012-02-26T14-15-12-843.zip the save-game <a href="http://dl.dropbox.com

0 Replies 878 Views

I think I see my email address in there. Been crashing enough so it's not a big surprise (on XP). But the partly-obscured email addresses remind me what I've read about how many kinds of anonymized user data aren't as anonymous as they are supposed to be.

29 Replies 55,082 Views

One easy way to give big cities more "Oomph" might be to let you choose 2 out of the 5 level-up buildings instead of just 1. Or give each faction a guaranteed level-up building for each level, in addition to the one you choose.

7 Replies 5,343 Views

Galciv 2 was like this too. "1 per faction" is short for "you can't start building 1 if you already have one built or under construction". Behavior is reasonable, wording is sloppy.

5 Replies 2,420 Views

definitely just moving this time (later in the same campaign). Basically it crashes about once an hour. I guess it would help to exit and do a clean start, but I keep forgetting. debug.err http://dl.dropbox.com/u/8928343/debug-86-crash.err crash zip http://dl.dropbox.com/u/8928343/FallenEnchantress0_86-2012-02-25T17-45-19-453.zip

1 Replies 1,372 Views

debug.err http://dl.dropbox.com/u/8928343/debug-crash-86.err crash zip http://dl.dropbox.com/u/8928343/FallenEnchantress0_86-2012-02-25T09-50-20-906.zip

1 Replies 1,372 Views

I have same issue with a ordinary cheapo mouse, so hi-res probably isn't a factor. It's been like that since WoM.

2 Replies 3,920 Views

[quote who="seanw3" reply="1" id="3090568"]I don't see a problem. Now hush before the devs see this![/quote] yes There's a similar trick with vulnerable (minus 5 spell resistance) and brilliant (+1 intelligence per level). Intelligence increases spell resistance in addition to helping spell mastery and making you get XP faster. Hopefully by the time anyone is throwing dangerous spells at you you have enough levels so resistance is a wash and the mastery &amp

6 Replies 5,037 Views

There was no error message on the screen. Autosave from a few minutes before loads ok, so no great loss. crash zip http://dl.dropbox.com/u/8928343/FallenEnchantress0_86-2012-02-24T22-32-40-437.zip debug.err http://dl.dropbox.com/u/8928343/debug-86.err the save game &

1 Replies 1,658 Views

Couldn't they at least add 1 line like "this city is now idle" to the message we already get on the right-side of the screen when a city completes something. The ZZZZzzz on the left side doesn't cut it in large maps & long campaigns where they are mostly down off the screen.

11 Replies 3,456 Views

[quote]reformatted the thumb drive to NTSC[/quote] You converted the thumb drive into a TV tuner :) thumb(drive)up to someone who can pull that off.

31 Replies 150,154 Views

Pretty sure its intended. Not sure why. But it is intended on my part that my improvement don't reach out to touch resources and bring them into my city walls until after I have built the resource.

10 Replies 2,951 Views

I had saved & loaded several times before in that campaign, and had no new techs myself except enhanced food & channeling/crystal. So I think is must be something else.

2 Replies 1,697 Views

Why not let the AI do some thing we can't. We can do some things it can't, like load and try again. Oh, wait. Maybe the AI tries to do that too -- is what what is going on when the game crashes? :) Are the unloadable save games the AI's calculated counter to my make-it-didn't-happen cheat ? :)

36 Replies 73,649 Views