Scoutdog

Scoutdog

Joined Member # 3256839
37 Posts 9,249 Replies 1,243 Reputation

Ok, going through these questions one at a time as opposed to getting bogged down in debate..... I am assuming that the att/def stats are the only ones available, but I don't know the amount of RNGing that goes on, or what the algorythms are. Magic is likely going to be done in more or less an "overland" system that uses the same damage variables as conventional attacks (although this is not at all confirmed). There are definately terrein modifiers in the gam

17 Replies 79,905 Views

[quote]Yeah because its entirely logical that other nations don't mind you walking armies through their territory. [/quote]That is, of course, assuming that they know you're there....... it drove me NUTS that those borders worked through FOW........ and that they made war, trade, and exploration miserable..... you want to lock down your borders? Do what us mortals do and actually defend them!

46 Replies 34,182 Views

Well, this is all very nice indeed, but the standard Elemental game will not have any Steampunk influences in it. Good idea for a mod, though.....

16 Replies 7,583 Views

Banned for liking it when people wipe their butts. Sheesh, get a boyfriend, or a girlfriend, or a Web connection, or something ....

41,551 Replies 6,385,128 Views

I live in the States, and every calendar I've seen starts on Sunday. Which doesn't particularly make sense, since America is about as Christian-inspired as you can get outside of the Vatican and it seems like you would want to end your week on the day of rest, not start it.......... for me, though, the week starts on Tuesday, b/c that's when the new Warehouse 13 episode comes on.

107 Replies 337,693 Views

[quote]Wait... what? You don't want borders? Wtf?[/quote]Don't get me wrong, I love the idea of being able to close your borders, but one of the things I hated the most about Civ was that they started out closed and you had to open them up one AI at a time.

46 Replies 34,182 Views