Heavenfall

Heavenfall

Joined Member # 3239800
337 Posts 8,867 Replies 34,020 Reputation

Without giving away too much, resurrection from death appears to be incorporated into the lore now (see FE campaign). I think my tolerance for undead in the lore is pretty high, even though it is a stock race. Simply because you've already got the two main ingredients - lots of dark magic and lots of humans running around.

10 Replies 16,403 Views

Sweet, subscriptions! No more having to reply to topics I want to follow.

44 Replies 203,717 Views

Shift+F5 for firefox users. Edit: Or maybe it was Ctrl-F5

44 Replies 203,717 Views

The DesktopX format they use is well capable of dynamic sizes so I am as surprised as the next one that it wasn't used extensively. Then again I don't design UI, it just seems weird to limit the UI to ~1/4th of a screen for those with high resolution.

121 Replies 344,219 Views

Unless specifically set when the trait is given through a spell, a trait cannot be removed unless it is an injury.

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[quote quoting="post"] Was playing a hard game, the Ongr the Unbound random event occurred. He was wandering around far from my territory, so I didn't pay much attention. Imagine my surprise when I checked on a Garrote lair near my capitol: https://www.dropbox.com/s/vtwp5b1hhoumifl/Ongr1.jpg What's this!? The Garrote made a friend! No, it couldn't be... https://www.dropbox.com/s/u4f4rr2s9m5opze/Ongr2.jpg It can get lonel

10 Replies 16,817 Views

[quote who="enoeraew37" reply="2" id="3340544"] Been a month since any word about further support for FE. Buyers Beware, you might be buying an abandoned game.[/quote] "Abandoned" meaning finished, which should be no surprise some 9 months after its release.

7 Replies 5,844 Views

[quote who="Frogboy" reply="67" id="3332243"] In Civ IV, modders had to write c++ code to hack the ability to change graphics. In FE, we get complaints that the built-in editors aren't consumer friendly enough. in other games, modders would write that. I used to hang out on a French site called CanardPC. And I honestly thought that if we just worked hard enough and made the game really good they'd like it. But there is no threshold to cross where they'

95 Replies 232,275 Views

Stormworld has some quest options only available to certain races. Basically one particular option requires a resource that only sovereigns from race X has. However this would by necessity have to be after the initial accept/deny prompt for the player as there is no way to have those types of checks for that prompt. (edit: you could use the same method to restrict options to certain allegiances)

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[quote who="Frogboy" reply="78" id="3332391"] ... The Stormwind mod is amazing. ...[/quote] Close enough, but I'll take it! [e digicons]:grin:[/e]

95 Replies 232,275 Views

+1 to this Quickslots for strategic spells (basically the same as in tactical maps, but for frequently used spells such as lower/raise land, tremor, freeze, pillar of flame etc.) [Azunai_]

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To clarify, they are shutting down the development studios and will now outsource their games to other developers and then publish it themselves.

13 Replies 57,357 Views

It's definitely faction-global so you can't just add it to one unit. You can put it pretty much anywhere where such modtypes are used in the game (techs, unit trait, improvement, spell, used item, finished quest and so on). For techs you'd need to modify the core files since they can't be altered from the mods folder.

7 Replies 9,004 Views