Heavenfall

Heavenfall

Joined Member # 3239800
337 Posts 8,866 Replies 34,020 Reputation

The fact that you got continents is an extremely rare occurrence (but it does happen). I can tell you from approximately a thousand maps I have generated and used maphack to see the entire map (as part of modding stamps), I have never once seen a map divided into continents. That is not to say it doesn't happen. CLEARLY it happens. But being so rare is why it is hard to replicate, which is why they'd want your saves.

4 Replies 1,773 Views

If you purchased the game through Stardock, you can simply download an .exe from https://store.stardock.com/myaccount/products and burn it to any media you want.

6 Replies 20,003 Views
Reply to Unit scale in FE Modding

You can globally modify unit size on strategic/cloth map from game options in Advanced Options, near the bottom. The scale of a race is trickier to add, because there's a bunch of problems with it. There are two values that you should care about. The first is 1 found in each UnitType. The problem with changing this value to anything but 1 for designable units is that mounts do not get scaled by this number on strategic map, but they do

3 Replies 7,888 Views

Yes, I suck at formatting. Deal with it. The problem is essentially this: These spells take the total attack value of targets, then provide an absolute Attack_Boost. Casting Shrink or Shrink_Ability on targets with existing multipliers will devastate their attacks. A perfect example of this is when a player casts Shrink on a Juggernaut or Escaped Juggernaut.Their attack is reduced to 0, making it a free kill. But let's start at the beginning.<

12 Replies 8,652 Views

The success chance is not known. Likely it is a formula that involves the difficulty of the quest weighted against the combat rating of the AI's army doing the quest. Quests can specifically have a tag that blocks AI from picking them up. Each quest has a series of tags that defines what is gained when completing a quest. Amongst these, a particular position in the XML indicates the "general success" reward. I am guessing this is what the AI gets if it wins. As you

16 Replies 15,496 Views

It's not a bug I particularly care about, but if you really want to see it fixed go bump this bug report: https://forums.elementalgame.com/433212

1,118 Replies 2,456,710 Views
Reply to double stats in FE Modding

You can find a list of known issues here https://forums.elementalgame.com/434780

5 Replies 3,595 Views

I can't figure out how the UI pieces stack up (talking about UI files here, not the screenshot above). Anyway, it's not something I'd use myself. If anyone else wants to give it a try, it seems to be part in the MainGameWnd.dxpack and the EmpireTree files.

121 Replies 344,403 Views

If stardock aren't going to run it themselves, I'd be up for putting my mods somewhere else. Right now I have my stuff on Dropbox, but it's only a matter of time before I get those public links suspended for using too much bandwidth. Edit: Dropbox caps at 20gb uploads per day, and Stormworld is 30mb, so that's 680 uploads per day before I get capped.

10 Replies 39,954 Views

[quote] Edit: It is not my intent to make creating stamps look difficult. It is very simple. This is a very technical walkthrough for those interested in the behind-the-scenes and to get some ideas on how to design well-functioning stamps.[/quote] I've been tinkering w

24 Replies 87,818 Views

To make a new race (different from faction), you need three things. These things are connected to each other on a deep level. The three files you'll want to copy from are CoreRaceConfigs.xml, CoreRaceTypes.xml and CoreUnits.xml. CoreRaceConfigs.xml contain the factions. Each faction belongs to a specific race. If you want to make a new race, you must also make a new faction. CoreRaceTypes.xml contains the races.

4 Replies 4,905 Views

They haven't said anything about more being planned, so I doubt that more is being done for FE. Frogboy talked a lot about modders doing scenarios so maybe someone will publish something. Other than that, nothing to do but wait for the next sequel.

2 Replies 6,252 Views

If it's on a shield, what it means is if your unit does nothing except move in combat (passes a turn, press space) it gains a shield icon above its head. This is called "defending". The shield gives a bonus to the defense you gain when defending (5 default, so 5+5 = 10 total).

2 Replies 4,519 Views