firath

firath

Joined Member # 3213232
1 Posts 16 Replies 8,220 Reputation

ships that are in a fleet (other than the flag ship) will not auto aquire targets until the fleet stops caps and a few other ships can however atk without targeting and while reforming the fleet but im assuming you already knew this so the problem is something else that being the case id say corrupt files therefore you should just reinstall

5 Replies 13,677 Views

push wounnt kill SC just damage them the best stategy for advent is have 15-20 defense vessals with the halycons in a tight fleet and have energy cooldown while leaving push on autocast also use a lot of illummys because they can atk muiltiple targets and use shadow clone jutsu oh and you prolly want moar than 3 caps if they have planet defenses AND a starbase AND a defending fleet unless you had a huge ass fleet with sufficiant supporting ships (ie guardians and

57 Replies 177,660 Views

i dont know about you guys but i wanna to select a group of the same type of ships and be able to manual have all of them cast an abilitie at the same time i dont wanna have to scroll thru all 100 or so illummys i have and have to active all the shadow clones individually

3 Replies 11,207 Views

well first they need to actually scale the threat level with bounty size currently i mean if it gets to the highest setting it just stays there even if the all bounty is depleted (unless they changed that recently) as for the other stuff id still like to have something that lets me use money to kill my opponents directly

48 Replies 142,139 Views

but doesnt the base planet bombardment of that cap 50 or so anyways so hysteria which does 1% would max at 60-65 thats not much better and thats only assuming that the caps planet bombardment damage doesnt increas with levels also cleasing brilliance may hit eveything in a line but since ships are on a 3d plane most times targets end up above/below the beam and arnt effected

6 Replies 15,516 Views

im finding that alot of the advent caps abilities arent what they should be starting with the whats-it-called ships induced hysteria ability it seems great but base planet bombarding deals moar damage than it does under most cicumstances secondly is the radiance battlecruisers cleansing brilliance it would also be great if it assigned "Damage to all targets in a line" but it only really ever hits one or 2 targets mostly just the original target

6 Replies 15,516 Views

i think the mothership thing would be hard to balance even with the construction difficuties on a side note ive heard that the next expasion would deal with moar of the non-combat related stuff i personally am looking for something that will make culture kill moar viable and also something that would allow... an econmy kill or something like that

48 Replies 142,139 Views

well point defenece would be pointless because it waould only work on tec/vasari opponents having it would only cause everyone to switch to playing advent if you want to not have to worry about LRMs then just tech up sheilds/hull/armour btw illlumys have a higher damage potential than tec LRMs because they can attack up to 3 individual targets and can shadow clone themselves

4 Replies 13,998 Views

depending on ai level and there defensive fleet size barracade border fill tactical slots for planets behind border with super weapons and set them to autocast throw all your supplys in to one massive fleet making sure that you have all avalible caps used and just crush through planetary defenses and retreat behind your barricade if a large hostile fleet arrives note this only works if you have a huge economic advantage and can replace fr

8 Replies 8,978 Views