EviliroN

EviliroN

Joined Last seen Member # 3155540
18 Posts 505 Replies 20,220 Reputation

As always, the modding an improvement produces double the improvement (placed in the documents) and now none of my save game load... great.... i was going to provide a picture

49 Replies 34,808 Views

Aragorn, Legolas, and Gimli killed hundreds of orcs while all the men around them died. Remember the counting "comedy?"

32 Replies 100,536 Views

Brad has said before that champs are supposed to be like Sauron in LOTR, killing swaths of fodder. How much would it suck if Sauron had to stop attacking after he killed 1 unit? Give me a break. Too many people are going to complain and champs will get nerfed into oblivion and then this game will suck in a different way.

32 Replies 100,536 Views

Did you do it in the core or as a mod? I did mine in core and I am wondering if it is working... An aside, enemy champs drop items and such but never lose them. Thus, I have 4 of the same cloak from killing the same champ four times.

40 Replies 123,475 Views

Also, I just found that the AI doesn't follow level restrictions, even on core items, armor, weapons: https://forums.elementalgame.com/416951 which answers my question from here: https://forums.elementalgame.com/416690

40 Replies 123,475 Views

Ah awesome, thank you. [quote who="Heavenfall" reply="2" id="3070793"] I think the weapons have the wrong tag. I never get random weapons in games.[/quote] So do you think that if we were to change the 250 tag to 250 (it's very simple) that randos would start dropping?

40 Replies 123,475 Views

Actually, I just tried another test run and this is the first time I did not get one of my new abilities as a choice at level 6 or 9, so it is working, though it was Likelihood 50. As a side note, I modded the adventurers guild to provide a constant percent instead of a base number. 1 exp (maybe) at level 5+ means nothing. Now, governors are not completely useless when they sit in your cities and do their jobs:

40 Replies 123,475 Views