As always, the modding an improvement produces double the improvement (placed in the documents) and now none of my save game load... great.... i was going to provide a picture
EviliroN
You will notice that almost always armies is typed buy army's is meant.
damn, you are awesome
Aragorn, Legolas, and Gimli killed hundreds of orcs while all the men around them died. Remember the counting "comedy?"
no it didn't, for me at least. Eventually I went to war and cleared the outpost
I don't think it does persist. 1680x1050 and 1080p (monitor and tv)
THIS is what champs should be... all of them
Brad has said before that champs are supposed to be like Sauron in LOTR, killing swaths of fodder. How much would it suck if Sauron had to stop attacking after he killed 1 unit? Give me a break. Too many people are going to complain and champs will get nerfed into oblivion and then this game will suck in a different way.
Ask the guy who started PAM (players against maul) https://forums.elementalgame.com/416310
Just to point out, I did put UltraRares into the abilities and they do show up as the appropriate colors, so that does work.
I had this happen in .75
I think it is fixed in .77, it is working fine. Are you sure you are patched to .77?
btw, it is evil + iron. not ron. ty, though :)
GTX 560 (I honestly forgot the brand...)
Did you do it in the core or as a mod? I did mine in core and I am wondering if it is working... An aside, enemy champs drop items and such but never lose them. Thus, I have 4 of the same cloak from killing the same champ four times.
No, the scroll down arrow reveals another warrior. I can screen shot if you want.
Also of note is that Ceresa has 2 "Path of the Warrior" traits.... ????
Capitar Sov attacked me and during battle I double clicked his portrait on the initiative bar to look at his items, the level up pop-up appeared mid battle.
I think it's the sunlight coming through the clouds effect getting pixelated
The elemental defs has this: 9 but I don't see anywhere else what a party can contain. There are only 9 slots on the party HUD, so....
Also, I just found that the AI doesn't follow level restrictions, even on core items, armor, weapons: https://forums.elementalgame.com/416951 which answers my question from here: https://forums.elementalgame.com/416690
I found this initially when I was modding new items but now I see it happening on not-modded items:
Ah awesome, thank you. [quote who="Heavenfall" reply="2" id="3070793"] I think the weapons have the wrong tag. I never get random weapons in games.[/quote] So do you think that if we were to change the 250 tag to 250 (it's very simple) that randos would start dropping?
and remove operator altogether or leave it in there?
Actually, I just tried another test run and this is the first time I did not get one of my new abilities as a choice at level 6 or 9, so it is working, though it was Likelihood 50. As a side note, I modded the adventurers guild to provide a constant percent instead of a base number. 1 exp (maybe) at level 5+ means nothing. Now, governors are not completely useless when they sit in your cities and do their jobs: