kwm1800

kwm1800

Joined Last seen Member # 3127229
36 Posts 193 Replies 2,021 Reputation

either remove or set it to 1 And actually I am trying to figure out a way to limit the summon to certain number, but I don't see such command....

6 Replies 5,195 Views

This is more like a trick question, but I think I found a bug that for some reason, it decreases the minimum distance for setting a city. I think minimum distance is like 9, and I just realized I am creating a city right next to it! (only 5 tiles away)

9 Replies 22,835 Views

All we need is making AI use those henchmen effectively, and we, really, need, more heroes on the map. Or like wondering heroes or visiting heroes like in MoM (my god, a 18 years old game has better mechanics..... almost unbelievable)

51 Replies 117,505 Views

[quote quoting="post"] so i'm playing a trog game, focusing on early zergrushing my enemies. I've wiped out 3 factions and conquered 6 cities, before i finally decided to go into a settling down and building phase. These cities i've taken, are unlike anything i've ever seen. Thanks to turning the difficulty up higher than i ever have before, the AI cities were given massive bonuses, which are now mine. I took the krax capital which has a BASE yield of 6 grain,

21 Replies 14,693 Views

It's been updated for 1.02, and with two new summons only for Summoner profession sov.

6 Replies 5,195 Views

I am sick of seeing poor starting position, and I am more sick of the fact that most AIs cannot cope with poor starting position than human players. I believe making the first city pre-determined numbers (like, 4 grain, 4 production and 2 essence regardless of where you settle.) I can't find anything for founding a city.

3 Replies 3,175 Views

[quote who="NanakoAC" reply="14" id="3276522"] don't they have less HP, and no fire resistance? Besides that, if they're not lesser, then they should be. the ingame descriptions specifically describe ashwake as the greatest of the dragon breeds[/quote] Well, even with lore (its description on power compared to other dragons is very vague at best), it's hard to say. The thing is Ashwake is immune to fire (not 'resistance'. They

23 Replies 44,686 Views

Because of the save-load bug on my machine (it's AMD.) I am forced to play this game as Iron Man. Well, at this point with now you can buy potions to heal wounds from champions, 'Iron Man' is kinda pointless as long as you know each monster lair type in great detail.

20 Replies 9,717 Views

And to OP : Yeah, it is absurd. When I first met this final quest, fortunately my Sovereign was strong enough to solo all three dragons alone (yeah, I never thought I would fight against them, so I just sent my Sovereign alone.) But this is indeed one of less-making-sense quests.

23 Replies 44,686 Views

NanakoAC, there is a way to recruit Ashwake Dragons (a.k.a fire dragons.) It's a special dragon liar guarded by a special dragon. The problem is, it is bugged.. and it never spawns on the map. I thought it should be one of the unique resource for one of premade maps, but it seems it is not the case. And no, Fell and Storm are not 'lesser' dragons. Both of them are superior than Ashwake in several ways.

23 Replies 44,686 Views

That 0 level shadow warg is probably Steam client and the game conflict issue. I have both steam and non-steam version of the game, and I only experience this on Steam version. Yet another evidence that the game engine is crappy as hell. :P

8 Replies 6,642 Views

https://dl.dropbox.com/u/59233586/Summonmod.zip You have to overwrite the folders/files in Fallen Enchantress folder. Sorry folks, but current modding system of FE is very limited, thus putting these things on 'mod' folder will not work and probably break the game. Makes summon far more useful. Please report anything seems broken (i.e broken pic, string, etc... not just summoning related). Bal

6 Replies 5,195 Views

Thanks for the replies. I will definitely post a minimod on the mod section and put link here. Just need to fix some more numbers here and there. There are some very interesting and right suggestions, but probably due to the fact that there are either bugs and/or limitation, they are not possible to implement as far as I know. For instance, ^2 for each summon and limiting the same summon to certain number other than 1..... as far as I know, they a

36 Replies 38,250 Views

I modded my game so I could summon some multiple weak elementals during the early game, and the whole game just got so much interesting for summoners. The reason we have completely lacking summoning system is that there is 1 summon per person restriction, it needs to be gone, and we need more early summon spells while also buffing late summons too.

36 Replies 38,250 Views

Some report on those bosses and beastlord's taming. First of all, I could tame those supposedly untamable bosses... And then, obviously being boss with 0/0 movement, my army gets stuck after the battle if that boss monster joins my army (thus I had to disband that unit to move on.) But the real thing is, I just could keep taming those unmovable bosses in the wild, boosting my faction's combat rating while still relatively enjoying faster clearing

856 Replies 2,035,277 Views