Cynjian

Cynjian

Joined Member # 3126481
80 Posts 164 Replies 391 Reputation

This mornings crashes, for your enjoyment! http://dl.dropbox.com/u/8942084/Elemental1_19-2011-01-28T08-14-13-839.zip http://dl.dropbox.com/u/8942084/Elemental1_19-2011-01-28T09-43-24-942.zip http://

0 Replies 1,113 Views

Thanks! I did't realize I could access impulse from that screen. My email on that particular area didn't get update, but it works fine now.

9 Replies 34,819 Views

I am getting a 'failed to download data file' error when I try to launch the new version (1.19) Have not had any errors like this before. I have double checked the firewall and also uninstalled and reinstalled the game with the same result. I've also been trying to launch from impulse, so I am logged in there and the internet is fine. Any help appreciated!

9 Replies 34,819 Views

I'm hoping it would be possible to improve the FOW. It would be nice if the city outlines remain on your map one you have uncovered an area, but all other information be hidden. http://screencast.com/t/NEzlVwcWNA In the screenshot its easy to tell what is happening in any given city that Altar has, what they are producing for units, what is being built... It feels a bit too much like cheating. I

1 Replies 2,301 Views

I'm not sure it would be possible, but adding resistances to armor and damage types to weaponry would possibly help validate different armor and weapon types. Potentially lessoning the challenge of getting the highest defense and attack numbers FTW. The game seems to play like that for me, although the weapon abilities mod has helped alot on the offensive side of things. I've finished a couple very large games and have not noticed mobs with out of place

36 Replies 11,948 Views

Thanks for the update! Two UI suggestions that I would have: - could the shard resources be designated with a shard symbol and a number following like the other resources are. - could two small tabs be added near the calendar (upper left corner) to activate or disable the hero & city column of the left side of the screen? The tabs would be similar to the ones controlling the mini map etc. One othe

254 Replies 119,172 Views

I've had this happen. Not sure if it is a daily limit or what, but I've been able to download successfully in future attempts. (either hours later or the next day)

5 Replies 14,686 Views

[quote who="John_Hughes" reply="35" id="2853289"]Very nice as always HF but I may have found a Bug/Snafu. My SoV found a kick ass Bow, forget the name, but when equipped and in Tactical, it does not Fire.Clicking sends the SoV a running. I had one of the new champs, who had his bow and he worked. Sorry, can't seem to load Saves so will try and remember to PRNT SCR if I get it, and can replicate, again.[/quote] I had this happen in a similar

51 Replies 36,474 Views

I've been having fun. Quite anxious for extra time with it in the holidays! [e digicons]:beer:[/e]

69 Replies 120,701 Views
Reply to 1.09v crash in WOM Support

[quote who="BoogieBac" reply="1" id="2844445"]Looks like an OOM crash. Mind posting your save file so we can dissect it for memory-footprint purposes? Thanks![/quote] Here you go, not positive if this is the save on that turn, but if not it is probably the prior turn: http://dl.dropbox.com/u/8942084/AutoSave.EleSav The game is coming along very well. Cheers! [e

3 Replies 1,843 Views

First crash i've had in a while, came after/during an end turn cycle: http://dl.dropbox.com/u/8942084/Elemental1_09v-2010-12-13T06-54-53-275.zip

3 Replies 1,843 Views

[quote who="Werewindlefr" reply="23" id="2840882"] Quoting Murteas, reply 21 Quoting Werewindlefr, reply 20Or a make "imbue champion" a permanent choice that forever reduces mana production by 1. Simple and efficient. I support this option. Makes it a big decision. What do you suggest if that hero dies? Get the mana back or is it gone forever? Gone forever. Just like the money spent on items for melee heroes. You want to throw touch of

66 Replies 132,870 Views

Cheers! Glad they were helpful. I will sort of miss the talking wolf though :) I was trying to decide what might help in the combat rating category, but I'm glad your light years ahead on that. I'll try to compile any crashes I get on the b.109 as well

9 Replies 3,794 Views

[quote who="Asmodean_dk" reply="28" id="2831250"] What's really interesting in the context of this discussion - or at least what this discussion has become - is this: Do we as a modern society/modern day caucasians need to assume guilt for something that our ancestors did over a hundred years ago? I don't think so. This notion of inherited guilt really leaves a bad taste in my mouth - and I really think it has no place. <br

35 Replies 72,621 Views

Happy Thanksgiving to you guys too!! I'm very thankful for the ability I have to fire up elemental in a few minutes, now that the days festivities have wound down! And thanks for putting us back into the beta where we all belong! Oh, and thanks to the modders too [e digicons]:beer:[/e]

35 Replies 72,621 Views

Happened midway into game: http://dl.dropbox.com/u/8942084/Elemental1_09n-2010-11-21T21-10-12-171.zip Happens on subsequent end-turns after I reload: http://dl.dropbox.com/u/8942084/Elemental1_09n-2010-11-22T06-06-13-700.zip <a href="http://dl.dropbox.com/u/8942084/Elemental1_09n-2010-1

9 Replies 3,794 Views

Thanks for the post and the screen(s)! Will be interesting to see how it plays out, could have some bloody battles with the hp boost. Nice to hear of more use for charisma. [e digicons]:beer:[/e]

259 Replies 774,253 Views

Thanks for the advice guys! Not really sure why I couldn't find it. But it is definitely where you said.

3 Replies 1,957 Views

I've been doing very well not crashing for quite a while, today I managed to have a few. These two happened when I was trying to start the game, while I was on the main loading screen (dragon) about a minute apart: http://dl.dropbox.com/u/8942084/Elemental1_09e-2010-10-30T15-22-27-220.zip http://dl.

3 Replies 1,957 Views

I really like the world visuals and the cloth map. I think the rate of land conversion within your ZOC would be nice if it slowed down a little. Its nice clicking on a resource to build it, but all resources should be linkable to a town, just give a little penalty if you think its needed if the resource is 5 or more tiles away. I enjoy building my forces. Damage types and resistances would add a good bit of fun if they are incorporated, that would give

134 Replies 426,494 Views

[quote who="Austinvn" reply="34" id="2812652"]I used to like the old multi-step resource system with various levels of refined goods, back when we were talking about local resources you'd have to transfer between cities. But the more I think about it as it would fit into the current game with global resources, the more pointless it seems. As an example (you could apply this to any refined resource), let's just say we introduce a "steel" resource, which requires you to research a technology, b

278 Replies 548,176 Views