Tridus

Tridus

Joined Member # 3116830
18 Posts 3,050 Replies 25,212 Reputation

[quote who="innerpattern" reply="61" id="2696476"] A campaign with 1 playable race/storyline in a game that has 3 races is not a complete campaign. Play the campaign of SC1 w/o brood war for an example of what the SC2 campaign should have had in the original box.[/quote] A campaign three times the size of any campaign in SC1, with far more indepth storytelling, between mission upgrades, bonus objectives for optional research paths, some pretty crazy challenge modes, and hell even

162 Replies 519,571 Views

[quote who="Krazikarl" reply="45" id="2696323"]I really wish that Blizzard would do something new for a change instead of releasing really well polished, but derivative games. There is nothing wrong with making games that are heavily inspired by previous games (see Elemental and MoM). But whenever Blizzard does it, it always ices a genre since so many people try and copy them. The MMORPG genre got so stale after WoW (which was very similar to earlier generation MMORPGS) and

162 Replies 519,571 Views

[quote who="innerpattern" reply="48" id="2696342"]You are a smart man PurplePaladin. The lack of LAN is pure lunacy and greed on Blizz's part and I hope they take a good hit in sales for it from the old fans. That coupled with the move of trying to make the game as "online" as possible and forcefully spread the campaign over 3 products ensures a "no buy" from me. Maybe in like 3-5 years when the actual full campaign is out I will get the battle chest.[/quote] As oppos

162 Replies 519,571 Views

[quote who="meznaric" reply="76" id="2696188"]TBS games allow you to use your creativity and imagination when playing the game, while in RTS there is little time for that - too busy clicking.[/quote] We must not be playing the same TBS games then, because I don't find creativity and imagination to be a factor. There's a build order that works best, and you use it. [quote]Another thing in TBS games is that there is a more intricate element of evolution of your empire in that th

77 Replies 279,948 Views

[quote who="cynicalP" reply="32" id="2696174"]Blizzard can craft a great storyline, but being exposed to games like Company of Heroes and Sins of a Solar Empire I have no desire to regress back to managing peons/workers for resource gathering. I prefer COH model where you capture and protect strategic resources and focus on combat and strategy. [/quote] Funny thing is that when I play Sins, I always turn it up to 2x or sometimes even 4x speed. The early game in

162 Replies 519,571 Views

[quote who="Annatar11" reply="26" id="2696130"]You bastard, Tridus Have to wait until I'm off work to get my box (overnight delivery, don't fail me now).[/quote] I didn't spring for the overnight delivery on my CE, figuring I could wait a couple of days... Yeah, that didn't work. I was lined up at Future Shop at 11pm, and was already 40th in line. I did get a hat, but no poster. Was up last night playing it. Got today off so I'm playing it again. The campaign m

162 Replies 519,571 Views

[quote who="Raven X" reply="22" id="2696079"] Wow...that's annoying. So either I have the tray icon on All the time, whether I'm running Impulse or not, or I have it minimize to the task bar? I think someone somewhere needs a pay cut... Good looking out on the info though, Tridus , thanks my friend.[/quote] You shouldn't need to have the normal Impulse app open most of the time when the tray program is enabled. It notifies you of updates (except for Elemental for some

56 Replies 111,732 Views

[quote who="DethAdder" reply="73" id="2695961"] Want to see what real RTS is? Have a look at 300 actions a minute. Clickfest is what you get with RTS. That is nuts. I don't see where the fun is at that point. You have no time to actually enjoy the game. I guess you throw fun out the window when making a career out of it.[/quote] Some people enjoy a fast pace in their games, and would get put to sleep by something like TBS multiplayer where someone else will take 5 minutes to

77 Replies 279,948 Views

Raven, it's the Impulse Tray Application that sits in the system tray/hidden icons area. Impulse itself doesn't go there. You'll need to turn on the tray app (should be in the start menu) then tell it to stay on.

56 Replies 111,732 Views

[quote who="SpaghettiMon" reply="11" id="2695934"] I will not sign up for Battlenet until Real ID is removed completely from it. I don't trust them enough anymore to think they won't pull something equally or more infuriating involving my real name. The eSport was created in Korea because people became professionally competitive about it. Blizzard wants to get rid of established star craft leagues and run everything themselves, or profit by selling licenses to. I understand what you've s

162 Replies 519,571 Views

[quote who="coreimpulse" reply="72" id="2695508"] Just the same site and brochure source. They do want Steam on more computers because it allows them to bombard people with their sales. They would love if Steam was pre-loaded on every computer. That's different from Steamworks. I dont think developers can just make a free steam account, download some Steamwork files, include them in their game .dlls and it's notify Valve the game is ready. They need to get a license from Valv

94 Replies 234,775 Views

[quote who="coreimpulse" reply="68" id="2695403"] No, that's not correct. If what you say is true, Valve doesn't get a cut when people buy Steamworks games from D2D, and only make money from potential future sales from those people's newly installed steam storefront. It's not a pyramid scheme.[/quote] Okay. Do you have some evidence of that? The problem with this stuff is that we've always got Valve's printed word on one side, and rampant speculation on the other. Valve s

94 Replies 234,775 Views

[quote who="Sir_Linque" reply="66" id="2695373"]Difference between IReactor and SWorks is that IReactor won't require you to log in to Impulse or have an Impulse account. So it gives the developer more freedom. It's actually quite a big of a difference. Like having GMail without a Google ID. Questioning Island Dog's preferences to rather buy the game on PS3 than PC w/SteamWorks is pretty funny. Do you really find it strange that a Stardock employee has a problem buying a game from

94 Replies 234,775 Views

He could do both. People want sequels, so they deliver sequels. But Activision is making quite a lot of money, they could invest some of that in new IP. Sometimes that doesn't work out so well, but the return on investment is pretty good if you wind up with a new hit (then you have something new to make sequels for).

86 Replies 207,593 Views

Considering what a great game Tetris is, wouldn't calling something a glorified version of it be a compliment?

77 Replies 279,948 Views

[quote who="lbgsloan" reply="6" id="2695227"]Another factor is that most new games are multi-platform releases. When making these games, the developers obviously design the game so that they will run on the weakest hardware (the 360). Current high-end PC video cards vastly surpass that threshold, and thus there's ironically no reason for them to exist. My friend was running Resident Evil 5 on a machine with a Radeon 2600 XT. It looked and ran great at around the settin

23 Replies 63,376 Views

Didn't we already go through this on another thread? Steamworks is free. Says so right on the website and in the brouchure. Valve's cut comes from the contract to get the game sold on Steam. Unlike other middleware that doesn't have a storefront, Valve can get their cut when people buy the game. They WANT people using Steamworks because it helps grow Steam, they're not going to throw up big price barriers to encourage people to go elsewhere. IIRC, Reactor is planned to be simi

94 Replies 234,775 Views

[quote who="si1foo" reply="77" id="2694838"]demigod none of my clan member or friends from games play it even those who were playing it at start with me steam is were everyone of the clans games are on simple logic having impulse games would make it a pain in the ass too reply too steam messages ohh and i have been looking forward too elemental since demigod first came out but im not gunna buy it if enough of the clan decides it i

86 Replies 207,593 Views

[quote quoting="post"] 3. Make two different stats for attack, spells abilites, and the other one for movement. That really make sense, then you would be able to make units which are fast, move far and their attack is low, or other way arround. It also make sense for cavalery which should be fast but can not really attack more times each round. [/quote] We've been saying this for a year now, ever since the combat stats were introduced. For reasons I just can't fathom they j

2 Replies 4,481 Views

[quote who="Annatar11" reply="34" id="2692657"] Quoting Tridus, reply 33and one of the first hits in google for it is this thread. Oh my god! Are we, like, on the internet?! [/quote] Can't be. Cari's posted here, and everybody knows there's no girls on the Internet.

43 Replies 28,232 Views

[quote who="Sethfc" reply="2" id="2692380"]Trust me Its better this way because in mid to late game we'll have raid groups and armies 1000+ strong if it did individual rolls your system would likely lag to hell when you told them to attack. *Even if the max size was 100+ it'd still be much slower and it'd instant kill champions* because individual rolls would have more chances for criticals etc. it'd be unfair against single units unless we gave later level mass b

7 Replies 8,352 Views