[quote who="Sethai" reply="341" id="2912083"]Quoting Rebell44, reply 340 1. People (users) would vote themself money - just look at Greek government (and USA is getting close to that situation with their 1.7 T$ deficits). This works very poorly (from PC gamers perspective) for most gaming related public companies - their decisions are mostly short term based - for example EA, Ubisoft, Activision etc. 2. Who has billions $ to buy Steam from Valve? point 1.
Rebell44
[quote who="Sethai" reply="339" id="2911451"]there's nothing wrong with monopoly in the name of convenience if that monopoly is accountable and doesn't act as an obstacle. some people call it standardisation. the DVD, CD and BlueRay are monopolies, as is the shape of a power socket. it would be chaos without them. what is needed is to make steam independent of any given developer or publisher. i guess what i'm talking about is a public movement for gamers to buy s
[quote who="Dr Guy" reply="69" id="2909339"]Quoting Scoutdog, reply 65 The military failed there, and it is failing now. And it's precisely because I've kept away from any actual involvement with the military while still keeping myself informed about their actions that I feel qualified to talk about them in something approaching an objective manner. See: conflicts of interest. The military did not fail. They won every battle - the politicians lost the war.[/quote]<
[quote who="Fistalis" reply="333" id="2909269"]Quoting Rebell44, reply 331 graphics card and plenty of new games to keep them occupied for a year rather than have the internet if it came down to it. I'm one of them. I pay 10€ per month for 16/8Mbps internet - if I wasnt able to afford internet I would have bigger problem than not playing games. Also even for those who are unemployed some basic cheap internet cost less than sending CV via mail or extra driving wh
[quote who="RavenX" reply="327" id="2909056"]Quoting FadedC, reply 320I guess my thoughts are that if I were ever so poor that I could not afford internet, then not being able to play my old games would be a pretty insignificant problem compared to all of the other problems that I'd be facing. It's hard to imagine a situation where I would be at such a crippling level of poverty that I would give up something as essential to daily living as the internet, while still being in a
[quote who="Alstein" reply="325" id="2908967"]Microsoft would be so much better off if they just used Impulse as GFWL. It makes so much sense, why don't they do it? Would be a win for both companies Stardock would get more high-end games to gain market share Microsoft would get a platform for PC that doesn't suck. It's not like they're not used to working together on top of that. It just seems like a no-brainer to me.
[quote who="RavenX" reply="50" id="2909049"]Quoting the_Monk, reply 48 My second post did indicate that I thought there were other bugs (non graphics related) still present some of which do go to gameplay. Which is very true. There still is the occasional glitch in the battle AI. Luckily I've only seen them act up once on me, but once was enough. The whole enemy army stood around and did a little jig for a good 20 seconds or so at the bottom of a hill, getting rained on
Meanwhile at Microsoft: http://www.pcgamer.com/2011/03/20/leaked-microsofts-work-in-progress-vision-of-the-future-of-games-for-windows-live/ /facepalm/
[quote who="FadedC" reply="320" id="2908869"]I guess my thoughts are that if I were ever so poor that I could not afford internet, then not being able to play my old games would be a pretty insignificant problem compared to all of the other problems that I'd be facing. It's hard to imagine a situation where I would be at such a crippling level of poverty that I would give up something as essential to daily living as the internet, while still being in a position to have an exten
[quote who="Tridus" reply="43" id="2908801"]Quoting JuleTron, reply 42 CA implemented all the features that the community wanted in the exact way that they wanted and imagined. See here. The vast majority seem very happy with it. And there must be soemthing wrong with your PCs if you think the game looks ugly. Looks beautiful on mine. For some people, AA makes all the difference. Rift looked like a completely different game once they enabled AA (though their AA met
[quote who="Valent11" reply="311" id="2908473"]Dead Island may use Steamworks only on Steam but in other place not.[/quote] Unlikely - Its using VAC for anticheat, so non-Steam version would have to be singleplayer only.
[quote who="Alstein" reply="306" id="2908116"]The problem here will be marketing. You have to show/prove that there are folks out there who dislike Steam, and using Reactor will allow pubs/devs to get the benefits of Steam, while not losing the sales of Steam haters. (That's an extra 10% revenue for them potentially) Maybe even offer a few small sweetheart deals to start? [/quote] IMO, based on polls I saw at severa
[quote who="Alstein" reply="302" id="2907862"]I can understand the reasoning, and Paradox isn't Impulse-hostile by any stretch. That said, their CEO says he likes Steam because he can cancel activations on publishers who don't pay up, which both Paradox and Stardock have had trouble with. Never thought of that before, though I'm sure Impulse could do the same thing. [/quote] Yeah, I remember that Paradox had to sue some distributor (lawsuit was
[quote who="Frogboy" reply="300" id="2907811"] Quoting Rebell44, reply 299 Looks like few more Steamworks tiles are confirmed Dead Island http://store.steampowered.com/app/91310/ Anomaly: Warzone Earth http://store.steampowered.com/app/91200/?snr=1_4_4__105_1 IL2: Cliffs of Dovers http://il-2-sturmovik.ubi.com/cliffs-of-dovers/blog/uk/?p=1162 Wont Impulse become irrelevant if significant % of new g
Looks like few more Steamworks tiles are confirmed Dead Island http://store.steampowered.com/app/91310/ Anomaly: Warzone Earth http://store.steampowered.com/app/91200/?snr=1_4_4__105_1 IL2: Cliffs of Dovers http://il-2-sturmovik.ubi.com/cliffs-of-do
[quote who="bonscott" reply="28" id="2904624"] Quoting Rebell44, reply 27 STFU idiot! Stop spreading your stupid FUD. Steam accounts are not related to Steam forum accounts in any way. When your Steam forum account is bannned it doesnt have any other consequences. Fine...so you say. I've read otherwise in many other places. But whatever (and I can't remember ever posting this before, so no sure why it's my FUD I keep spreading...LOL). &n
[quote who="bonscott" reply="11" id="2903561"]It's getting more common these days with anything with online activation. Steam can do the same thing, if they ban you from their forums it's a full account ban and you lose access to all games you bought. Technically same thing could happen with Impulse in that your forum account is also your game account with Impulse. Stardock has posted though that if they ban anyone they won't ban them from their games. But they still c
From Stem Guard FAQ: https://support.steampowered.com/kb_article.php?ref=8232-WSGZ-8021 Q/ I need help! How do I contact Steam Support for assistance with account access once Steam Guard is enabled? A/ Visit Steam Support and create your support account or login to your existing one if you've requested help from our support team in t
Nice challenge :) Well I am more interested in that biometric glove, because IPT is very secure (unless you work for NSA) :)
Valve announce Steam Guard http://www.pcgamer.com/2011/03/03/valve-announce-steam-guard/ Nice to see optional improvements in account security also “Biofeedback in Gameplay” http://www.pcgamer.com/2011/03/03/breaking-watch-portal-2-eye-tracking-now/ Such glove for 10 buc
I would be nice if Steams competitors had something like this: http://store.steampowered.com/stats/ it would be much easier to estimate marketshare, active users etc.
[quote who="Frogboy" reply="219" id="2888767"] Quoting Rebell44, reply 218 Quoting Fistalis, reply 216 Quoting Alstein, reply 215 2K has gone on my boycott list these days. Along with ubisoft, EA and activision.. not to mention my refusal to buy anything steamworks integrated. I'm pretty much limited to paradox, stardock and a few other lesser known companies to buy from(the list of which gets smaller every time i read the news about anot
[quote who="Fistalis" reply="216" id="2888712"] Quoting Alstein, reply 215 2K has gone on my boycott list these days. Along with ubisoft, EA and activision.. not to mention my refusal to buy anything steamworks integrated. I'm pretty much limited to paradox, stardock and a few other lesser known companies to buy from(the list of which gets smaller every time i read the news about another smallish gaming company going under or being bought out by on
[quote who="Tydorius" reply="12" id="2888721"] Quoting Rebell44, reply 5 Quoting Tydorius, reply 4Does anyone realize that Impulse is a COMPETITOR to Steam? Seriously? "You should sell Steamworks games". Steamworks Games (Yes, some of these are not released yet, but if you're familiar with DD you know they typically have placeholders for upcoming games - I got this list from the Wikipedia Steamworks http://en.wikipedia.org/wiki/List_of_Steam_titles where
[quote who="Fistalis" reply="6" id="2888669"] Quoting Rebell44, reply 5 So how are GamersGate, D2D and about half a dozen other such services able to sell Steamworks games? Using Steamworks doesnt mean that such game is Steam exclusive - thats only in case of Valve games (no surprise). It means its exclusive to steamworks API. Meaning no matter where you buy it your FORCED to use steam to play your game.[/quote] If you read Tydorius´s post&n