FlyGuy

FlyGuy

Joined Member # 3047841
8 Posts 89 Replies 1,123 Reputation

Thats an interesting mount, I like the way it moves... I pronounce it Murderous Mud Spider-esque of Earth or Murderous Earth Elemental of the Stinky Soil aka 'Mess'. Edit: The draw is not a mess of course, it's plausible and a bit genial if I dare to say so, because it seems very hard to invent some kind of new plausible mount physionomy (tought copied from a spider ... Boom, lawsuit! ), but it's just the way I call the thing. Some

52 Replies 217,228 Views

Not mad. We should stop these fighting thing because might make Stardock foruns look bad. I just wanted to give my opinion in peace. Yea, the thing about my english is that if it were generally bad there could be less complaining about it, because it would cleary show that is someone foreign and needs to be respected dispite that. Also because I wrote a "wall" like said. I've seem many worst spelling than mine, even from whom has it has native (probably not at Stardock foruns tough). I try to

43 Replies 133,776 Views

[quote who="Jonny5446" reply="7" id="1986081"]...yeah, see passing one would mean that you were indistinguishable from a human, so I agree, you probably wouldn't [/quote] Oh great. If there is something about being human that is to be what you are, I'm glad to not be considered one. Make my day.

43 Replies 133,776 Views

Hm, no translator. It's because of the other language where the order of the words can sometimes be different. I know more english vocabulary now than english grammatic. [quote]I'm genuinely not sure he would pass a Turing test FlyGuy7, if you are reading this, and you do have real human emotions, please don't take this as a personal attack.. [/quote] Certainly not, because I'm not a machine. But I would have confidence at you passing at any "Moron Test". Hypocrite. If

43 Replies 133,776 Views

" Oh, someone hide that big dreadful post from me ! I can't avoid it myseelf [e digicons]XO[/e] - > [e digicons]8O[/e] - > [e digicons]:S[/e] -> [e digicons]8|[/e] -> [e digicons]:dur:[/e] " [e digicons]:zzz:[/e] Note: I didn't started any personal atacks but starded again

43 Replies 133,776 Views

[quote who="Luckmann" reply="17" id="1983798"]he talks a lot but says very little.[/quote] That's you exactly. And you think that because it's little to nothing you can understand. Skip my posts, it's what I usually always do to yours.

43 Replies 133,776 Views

Games and movies tend to esterotype things so much, that anything aside what people used to see seems weird. One thing is for sure, this worker is not the usual type we see. If they made it has a joke, I don't care because I liked something from it. What bothers is things being the same over and over. That is a plausible worker. Just because he is a worker doesn't mean he should look like someone who live at the streets and have no vanity whatsoever so to brush his hair before going to work.

43 Replies 133,776 Views

Sure, that concept would probably just influence in the picture when you choose to produce a worker if at all and if thats possible. In the gameplay it's another thing. Just a concept like said. Cloths look real to me, something that could be used and looks well attached/blended. Face seems to me like a commom character that could be amongst the populance, like it should. Prioritize the cloths. I like the face from that character because the heavy-brown-bearded-worker-that-

43 Replies 133,776 Views

[quote]Well first off I want to say I am super psyched about this game. I'm a huge fan of MoM and have been looking for something like it for many many years. I also think that StarDock is qualified, in general, to make such a game. https://www.elementalgame.com/Artwork/Worker_Concept.jpg What's the problem? Do you guys need art? There are tons of great artists out there looking for work. I'm just confused. [/qu

43 Replies 133,776 Views

What I didn't liked in this picture was that that stoned wall bulding seemed comparably small. I think its much better everything up to scale with eachother. Looking it, the houses inside it are smaller if compared to the other structures in the image and the bulding is shriked. Many games like early Age of Empires tend to shrink some models instead of letting them all correlated in size. But maybe that was just in this picture since the buildings was taken separately and put together for it

49 Replies 130,109 Views

Itens sound very detailed and unique (like their production) and armors will have physics on character body too. Resources are also not infinite. Will a feature like loot/spoil be possible and good and viable to implement? Like take it partially since they can't carry everything (it's heavy and how many survived after all? I'm even considering armies usualy have transport with them that carries the food for exemple) and also many is destroyed. This would just slow down the army back home has

2 Replies 3,632 Views

Sounds really nice. We need to see the video. This might make customization a more solid feature, has itens will also be affect by the weight and look individually on the body like the way you produced them. Being that nicier for the realistic/solid feel and animation looks. At the close combat map, I hope some soldiers also act individually with their own AI or the same AI randomized (That can vary and unnexpected results/actions happen). Depending on the training and the sma

76 Replies 158,155 Views

I have totally forgotten about this for Elemental. I rarelly get someone to play with, but I like it a lot when I get. I really like games that can have and have this option.

42 Replies 102,291 Views

[quote who="pigeonpigeon" reply="5" id="1965834"] Quoting FlyGuy7, reply 4To rise something has a maskot, there should be at last a small democratic process, yes. ....Unless Stardock comes to us and says, "Decide on an official mascot for the game!" then a democratic process is retarded. If Stardock ever does do something like that, they will probably put up a poll and do it that way. But just because an idea becomes popular in the forums doesn't mean it should suddenly be required

80 Replies 320,226 Views

To rise something has a maskot, there should be at last a small democratic process, yes. Also, a maskot here ins't like a football maskot, because the other integrants arent the same thing. But here is like taking an Asiatic to represent human kind. It can't be it, It's excluding the others, but if there was a small democratic process, that'd be acceptable has fair. It can even be the maskot but thats all. Don't make the Bear sound the greatest or the best, at least try to not do so.

80 Replies 320,226 Views

[quote who="Luckmann" reply="4" id="1965286"] Quoting FlyGuy7, reply 2Its not bad, looks like a bug tough. You know, that armored rideable bugs, it looks like pincers in the front.It's mouth and teeths, dammit! [/quote] Ok thats a cute bear then. I'm almost feeling has I'm hugging it. /jk

52 Replies 217,228 Views

I'm not going to read you colored thing. Maybe later. Like I said in here: "And lets stop this. Go on with Bear stuff that "Everyone wants" or makes a poll or even put creatures together. Stop stressing one thing only for a group. That will not be fun till Beta comes. Go you guys sharing and exploring all different kinds of mounts instead!" It is not only unfair, but going with this Bear thing will not be fun forever. Understand, there are participants in the forum that like o

80 Replies 320,226 Views

Eplekongen, like I said, "Everyone needs/wants" many times. In the beggning of this topic he repeated it, but many have been saying this. Also you are an influenced guy that does not speak for yourself. [IMG]http://i35.tinypic.com/nn62b5.jpg[/IMG] You were tryingto drop my topic earlier 2 times. Why does it feel necessary that I should not talk? Noone is obliged to read a thread. Has the time shows, it was in a couple of minutes of difference after he sees I r

80 Replies 320,226 Views