[quote who="TorinReborn" reply="33" id="3088296"]Haha, funny arguments. One guy already equals breaking the law with being amoral. I guess you got no clue about morals then. Sorry buddy but law DOES NOT EQUAL morals. Both laws and morals depend on society and culture and no way you can ever make them equal. Another talks about I have no clue what. I didn't take anything from anyone. At best I reduced possible profits, but as I already said I cannot afford that
Kantok
[quote who="seanw3" reply="32" id="3088294"]Information is a commodity. It is not free anywhere. I get a good education because my nation pays out the ass for it. Education is information. Cultural media is information just the same. Specifically in the case of video games, it's hard to justify that you have some sort of right to them because they make you more intelligent. The same learning factor could be gained from books, which are not as expensive. But you aren't stealing books.
I'm willing to wait for playthroughs against real AI before forming an opinion about the solution, but any TBS game should absolutely contain potential scarcity causing wars fought over resources. Resources and religion have been the cause of nearly every war in history.
[quote who="Burress" reply="27" id="3088284"] Quoting Kantok, reply 21 If you steal it, you're saying you're enjoyment is more important than the creators' livelihood. That the people who produce it should do so for free because your desire to enjoy something trumps their right to earn value for their work. It's not just enjoyment though. Culture media items (books, music, movies, games) are good for people, they are a primary source of
[quote who="Burress" reply="27" id="3088284"] Quoting Kantok, reply 21 If you steal it, you're saying you're enjoyment is more important than the creators' livelihood. That the people who produce it should do so for free because your desire to enjoy something trumps their right to earn value for their work. It's not just enjoyment though. Culture media items (books, music, movies, games) are good for people, they are a primary source of
[quote who="TorinReborn" reply="23" id="3088266"]What is a thief? Someone that break the law? Is the law same in all countries? Is taking something from others making everyone a thief by law in all cases? Did bankers get prosecuted for being thieves and causing the crisis all around the world? Did G.W. Bush get prosecuted for much worse stuff? I explained my reasoning and all of you may call it what you want. But the hard reality is many people are pirating stuff becaus
[quote who="Burress" reply="18" id="3088220"] Quoting TorinReborn, reply 16 In my country games are more expensive then in USA and our life standard is 2-3x less then US. So why is that fair? Do USA companies really think this is fair and not highway robbery? This is a good reason why software piracy is a complicated issue. It is very difficult to make the case that people should forego culture (movies, music, books, games) because they are too poor to afford it. Th
[quote who="Wintersong" reply="43" id="3087040"] Doesn't "Do it yourself" count? Yes, you save lots of money not doing it. Yes, you save yourself the endless whinning of the platform "fans". And yes because of many other reasons. Yet, why should I be blamed for not having other alternatives? I do not have a magical hat. I cannot start my own "Wikipedia" equivalent for in game achievements, multiplyers games and such. Sue me for that! There are not alternatives because people pr
[quote who="Wintersong" reply="16" id="3082777"]I prefer random events based on prestige to recruit extra Champions. That said, a spell that summons a unique (per faction) Champion could be cool.[/quote] I like both of these.
If you're starting position is bereft of heroes, maybe your kingdom's strategy should be one that isn't dependent on heroes? Just a thought. It's a strategy game ffs. You're supposed to have to adapt your thinking based on what's going on in the game. That means the game is working. Also why a hero limit? And why 4? Why not 3, 2, 7, 12? If your strategy IS to have a hero dominated military how ridiculously
[quote who="OneLion" reply="20" id="3081823"]Well thanks for information but I'm still a friend of agile iterative development with frequent releases. If some people deduce from a beta that the game is broken it's their fault and you can always proof them wrong with a next release. One of the main problems (imo) with infrequent releases is that if there is a change in their that gets bad feedback it is much harder to remove/undo it since from the introduction of the bug/fea
[quote who="DarkGaldred" reply="15" id="3079967"] Did you read the post, though? I only asked for an ironman option that you could check at startup... Like there is in some other game (Armageddon Empires, Chaos Gate, Warlords Battlecry 3, Dominions 3...). It's not about feeling I shouldn't, it's just not the same at all when you know you cannot do it.[/quote] Sure, and I'd be fine with an Ironman option that you check when setting up each game. I played Moun
[quote who="DarkGaldred" reply="9" id="3079816"] But if there is no option in the game forcing me to do it, I will have a hard time not reloading whenever one of my pokemons champions get slain.[/quote] Discipline yourself better. Don't force others to play with a mechanic they might not like purely because you're unable to stop yourself from playing in a manner that you feel you shouldn't. That's like a guy saying non-marital sex sh
Agree with the first two. Disagree with #3. A dude with a club should get his ass kicked by a demon. Disagree with #4. The tension of the first 100 turns on a difficult start is the best part of the game so far. It's the only part I feel they've nailed their vision (that the world is hostile). Disagree with #5. If you mean monsters, it makes perfect sens
[quote who="Barrynor" reply="3" id="3078515"] - Once you are dedicated to kill something, KILL IT! Currently the AI switches targets, especially against superior numbers, and attacks all of em a bit. If its dead, its not doing damage anymore. He who slaps the most wins... dead things dont slap. A unit with 1 HP leftover is still 100% more effective than a unit with 0 HP. [/quote] There are times that you absolutely want to switch targets before fully destroying
[quote who="DsRaider" reply="17" id="3078500"]Compass shouldn't exist period. It simply is too good and to be balanced would have to be ridiculously expensive. Tactical and Strategic movement should also be two very different things. Quoting seanw3, reply 16My problem is that playing on a large map requires a different scale of movement than a small map. It really comes down to this. No in fact it doesn't. Whats the point of large maps if they play ex
[quote who="DsRaider" reply="6" id="3077640"]I would like to add that champions should require a trait to use a mount. There is no reason as it stands to not just put every champion you have on a horse or wolf.[/quote] I think this is a terrible idea. I don't think it adds much to gameplay except making horses slightly less useful and it's terrible from an immersion perspective as well. These are the best and most capable people in the world and they need
[quote who="Bellack" reply="41" id="3077620"] Also there needs to be a way to heal injuries. It would be no fun to have a useless champion hanging around for the reset of the game. Maybe either have the inguries be in effect for so many rounds and/or have healing spells that can heal them. But if you do have healing spells that can heal them then it needs to be only one injury healed per casting. And should be limited to one casting per Champ or Sov per turn.[/quote] So you
[quote who="Mumblefratz" reply="34" id="3075896"] Quoting Kantok, reply 33 Quoting Mumblefratz, reply 31 And speaking of arrogance how them Jets doing? I love how Rex Ryan "guaranteed" a Super bowl win. Instead he's home sucking on his wife's toes. Who gives a damn about the Jets? How does mentioning them add to the discussion in the slightest? Because as a Giants fan you simply jump on the bandwagon of whichever NY t
[quote who="Mumblefratz" reply="31" id="3075874"] And speaking of arrogance how them Jets doing? I love how Rex Ryan "guaranteed" a Super bowl win. Instead he's home sucking on his wife's toes. [/quote] Who gives a damn about the Jets? How does mentioning them add to the discussion in the slightest?
[quote who="Mumblefratz" reply="29" id="3075827"] Quoting Uvah, reply 1I remember the last time I saw these two teams clash. I had picked New England and as luck would have it the Giants steamrolled 'em. It was as if the Giants loosed the 'Giants', bringing out the heavies and trouncing the Pats big time. This time around I'm going with the giants because I think they'll try the same thing again.What planet do you live on? 17-14 is hardly a "trouncing" or being "steam
[quote who="demondred1979" reply="9" id="3075473"] Quoting joasoze, reply 7 Sometimes you should get a nasty surprise and start over, or at least you should have to be a bit careful. No. No we shouldn't. Good game design shouldn't include "nasty surprises" out of the gate. That's not fruitful to a company that's trying to absorb new players. A customer playing a demo shouldn't get nasty surprises...there's
[quote who="juryal" reply="18" id="3074301"]I'm hoping Brady is sacked so many times he starts crying. Go Giants![/quote] So... once?
[quote who="mastroego" reply="42" id="3074234"]Well it's been implied dev-side, as a "rough guess" at least.[/quote] Where has it been implied? As a rough guess or otherwise? And even if they were 77% done, how on earth do we know what the last 23% accounts for? Maybe the first 50% was all engine based? Since then its been rough systems and base work? They're just starting to put in FE art assets, right? Maybe they base their vers