flymar

flymar

Joined Member # 2902173
12 Posts 206 Replies 688 Reputation

What I did was reload autosave:) conquer hist last city, attack him on neutral ground and finished him with hurl boulder and stone rain. At this battle he has 'only' 20 DEF.

8 Replies 7,682 Views

I' after a few games with 1.08 and can't agree with OP. It was quite easy to get +15G and +15F with about four cities. Even without any resource research. The thing is not to start with tech research to early (maintenance) and getting rid of excessive huts in conquered cities.

18 Replies 11,059 Views

I've encountered that kind of behaviour twice. First on tactical battle - one unit was unable to move - needed to auto resolve. 2nd time at strategic. Mu non-auto exploring unit aproached the city but didn't merge with it. When I moved him one tile the turn ended. Another issue was (is?) in auto resolving. When using autoresolve on strategic map and the camera auto focus to next unit, the battle/turn would not end till I move camera over units in battle - usually I max zoom out and th

14 Replies 10,942 Views

Turn 150. Yithril has one town and lvl one on all research. I've attacked it's sov at the city influence area. Enemy army - familiar, rock giant and sov. And sov has 53 defence, at about third turn it dropped to 40 but this is still big number. I guess it's impossible to get without some uber legendary equipment or spells.

8 Replies 7,682 Views

I also play at normal and got my butt kilked by Klu-Klu-something (bad starting location and food problem). And about goodie huts. They spawning on each other - there are also unpopable huts and quests, nothing happens when sov walk the tile. And sometimes they spawn on resorces. Need to pop before can build on it.

2 Replies 1,930 Views

It woud be helpful if the 'trained' icon was different of the 'level up' icon Another thing the Caravan and Pioneer should have different icons. It's easy to miss the creation of that units. Let's say now we have 14 'arrow up' icons instead of 10 'level up', 2'trained' 1'pioneer trained' and 1'caravan trained'

0 Replies 3,689 Views

* CTD In my 2nd game after patch I've encountered a CTD after conquering 3rd opponent's city and hitting EndTurn http://dl.dropbox.com/u/10471723/debug_1.08_after%20conq.err http://dl.dropbox.com/u/10471723/Elemental1_08-2010-09-17T14-21-58-109.zip * UI - early game - the resource bar at some

0 Replies 1,124 Views

Happend to me twice in 500+ turn game (and didn't happened before). About 6 hours straight play and then 2 OOM errors 'in row'.

14 Replies 12,148 Views

http://dl.dropbox.com/u/10471723/Elemental%20-%20War%20of%20Magic_dumps.7z I put there all 4 dumps I've found. DOn't remember which one is for certain events. Is it a problem that I use dropbox.com instead of drop.io?

3 Replies 2,345 Views

Check tha CPU temperature also. It may product similar effects.

15 Replies 15,249 Views

Confirmed. I think the map tries to autofocus after click but the building is being built at mew cursor location. Another thing - green available tiles dissapears while zooming from cloth map. Need to reselect building to get them back.

3 Replies 1,197 Views

63 FPS causes tearig? I get 40 FPS at cloth map 25-35 at strategic map 18-20 at max zoom without cloth map (80%) edge scrolling have none or very limited FPS impact. I also see none or very little tearing (with forced v-sync or aplication controlled). Apart of above I find edge scrolling at minimum 100 speed too fast and unprecise, so I stick with left drag. But. I'm also for bringing back the turnable FPS limiter - somehow I believe I cou

15 Replies 9,901 Views

After updating to 1.07 I experience CTD crashes with error in ... module info with possibility to send the report to MS. I don't recall having them in previous versions. It happend at different events: * starting new city with 2 units and a pioneer * attacking enemy * trying to build something in 1 turn after taking over the minor civ town (err included) http://dl.dropbox.com/u/10471723/

3 Replies 2,345 Views

Scroll with left click drag. It works smooth. Annoyigh thing is that it sometimes make you deselect an unit. It is done the same way like in GalCiv2 but in GalCiv deselection isn't happening that often... or maybe Galciv has a great FIND button that I can always use?:)

15 Replies 9,901 Views

better performance but 'not as smooth as it should be':). I thing disabling outlines is a great option. I don't know about performance but it makes the graphics 'clear' and a little brighter.

6 Replies 3,098 Views