Thank you for the feedback :) Good that you noticeed that the units dont go obsolete as time progresses. Had a level 13 Young Umberdroth in one game, scary youngster that one. Ophidians get deadly bite and immute to magic .. solid traits and very useful, Im just glad I managed to make the Umberdroths so useful that you decided to focus on them, they are meant to be the mainstay army in this mod. Both Black Drakes and Black Crag Umberdroths are meant to be somethi
tamides
No problem :) thank you for liking my mod and to the both of you for finding my shoddy code [e digicons]:-"[/e] How do you feel the balance is ? I play mostly on Expert and up and thats where iv balanced it out.
Fixed the "no model" on Elder and Black Crag Umberdroths.
Try this : https://www.dropbox.com/sh/byimstv7zeow9nk/S8ViK-L-TU
I cannot reproduce this problem you describe, perhaps a clean install and redownload of all mods ? sorry
When I test my mod, I do not get this error, Could it be that you have some other mod interfering with my mod ?
[quote who="GFireflyE" reply="1" id="3363820"] +1 Completely awesome! Will the AI be able to make use of these properly? Also, out of curiosity....will you be creating an emod for Golem's as well? Clay Golem. Stone Golem, Iron Golem ?[/quote] I am not sure if the AI will use them, not sure the AI uses Sion's at all .. I dont think I will make a Golem mod .. but perhaps, my mods are for empire .. so perhaps
[quote who="crimsongekko" reply="2" id="3363833"] why does it include the river bridge mod gfx? [/quote] hehe .. well because I use river mod .. and I didnt clean to well before raring the file .. Ill clean it up next time.
[quote who="GFireflyE" reply="1" id="3363824"] Very interesting... Couple of questions: - All these spells that the witch will be able to cast; I see that some are from the game and some are created. Are the created spells made so that are are castable from other magic sources aswell...or are they limited to only the witch? - cost 100 fame? Is there anything else in this game that costs fame? Seems pricey. - Is it your intention to make
This mod adds two more Sion's to the game Celerity Sion : a "Initiativ/Movement" focused Sion. Vigor Sion : a "Strength/Attack" focused Sion. Reason for this mod is that Sion's are not represented as they should be. In my opinion.. read below. Dropbox Link : ht
Urxen Witch [Trainable Henchman for any of the Empire Factions] "Sacrifice a large portion of your citizens to awaken a Witch of the Urxen. They cast Witchcraft magic and gain levels, use items and gain perks as champions. They start out with a Blac
Lady Umber's Legacy A Faction Ability that adds the possibility to train Young Umberdroth, Adult Umberdroth (Blacksmithing), Elder Umberdroth (War Colleges), Black Crag Umberdroth (Sion Temple), Ophidian (Rituals) and Black Drake (The Black Quire). Features Young Umberdroth : Tough, Fast, Spellresistance and Lady Umber's Gif
" Death Legion - Random Evolution buff at combat, Changing Strike - normal attack, target suffers a reduction of a stat family (either physical offense, physical defense or magical defense) - 7 - increase power of Evolution buff by 33% -- 11 - increase power of Evolution buff by another 33% - 6 - Physical Evolution - gain random physical Evolution buff in combat - 5 - Mental Evolution 1 - gain random magical Evolutio
+1
When other "Cats" have this : Plaguestalker Beast 0 0 0 5 3 1&
I would say he should have 6 in movement ..
My mod : Lady Umber's Legacy will be ported to LH .. it brings monster units https://forums.elementalgame.com/437950/page/2/#3329333 Edit : So will Urxen Witch and Elder Sion, they all work now and i am in the process of fine tuning and balance. will post them as soon as the game is gold.
I just heard there is a +2 backpack [e digicons]8|[/e]
Minor Update : Removed Black Drake's Firebreath and replaced it with Maul, until I can make or find some other more suited power.
Had to change back to Tough, Endurance1 made the Young Umberdroths dissapear
I will have to playtest abit to balance the Young Umberdroths .. Increased the cost, and replaced Tough with Endurance1, perhaps I will reduce the regeneration to 1. Thanks again .. not easy to balance all by myself :) Elder Umberdroths was too hard to get to so i changed the tech, I might put a "Mature Umberdroth" there and change Elder Umberdroths to Warrior temple again.
Thank you .. squished that bug, added Witchcraft as a starting option for empire Mod Updated
Fixed Black Drakes for Stormworld Mod
Small Update : Balance
Thank you for much needed feedback :) ... The Black Drake problem I am unsure of, but try to download again, I have made some adjustments to balance and I will test with Stormworld installed to see if that mod causes the Black Drake problem. I have nerfed the basic Umberdroths, renamed them "Young Umberdroth" and removed the tech req, this is because i wanted the beasts to be useful from the get go. Might have to increase the mana cost. I have seen the AI use the beasts, but i