Illauna

Illauna

Joined Last seen Member # 2590371
72 Posts 537 Replies 3,766 Reputation

Lol I can only imagine. You pull up a view screen and a Drengin has cooked Torian with an Apple in it's mouth.

17 Replies 29,550 Views

[quote who="Raiddinn" reply="2" id="3414581"] I would say that generally the player benefits more from roads than the AI does, so in general it is to the player's advantage to leave them in. Not that I wouldn't like to be able to delete roads, but I would put that really low on any priority list.[/quote] I'd say if they added multiplayer (not that I want this) there would be a case for the ability to remove roads.

31 Replies 52,793 Views

I agree this should be something to consider in the future. I know it existed in one form or another previously and gave Stardock some trouble. Check the mods. I play without mods most of the time so I won't be much help here.

31 Replies 52,793 Views

[quote who="PhuckStardockRegistration" reply="8" id="3414545"] Thanks for all your help, but now there are 2 problems which prevent me from playing the game, and I think I have to ask for my money back. 1. Changing the screen resolution DOES NOT CHANGE THE SIZE OF THE FONT. It just makes the playing area smaller. This is absolutely no help at all. And more importantly -- 2. When you TAB fr

10 Replies 26,465 Views

[quote who="Apheirox" reply="7" id="3414544"] ... on a side note, may want to reconsider the balance of the related 'innovation' perk on the 'Loremaster' series, the one that gives +100 research. While it does provide all that research immediately - and 'immediate' is a lot stronger than the previous, smaller gradual bonuses, this bonus is too weak. 100 is simply too low. Loremaster III gives +3 research per season, so it takes only 33 seasons to produce as much

15 Replies 10,594 Views

Windows 7 too. I did look at some of these games and I didn't crash but the game hung up. It appears there is an infinite loop during the end turn process. I outlined some of what I saw in a similar post.

21 Replies 25,726 Views

Lol I've never seen an outpost upgraded by me either :D I know they are useful I just kinda forget about them. Production queues are very tight in this game. Unless I'm doing something wrong.

137 Replies 247,305 Views

Ah, good to know. My understand it will not help the game I'm currently playing. But it will help to know this in the future. Thanks parrot.

7 Replies 10,574 Views

Yeah the temp fix for horses. Although the horse the knights of Asok are riding should be a seperate horse type. DispName DisplayName,Description <GameItemType InternalName="BasicHorseMo

7 Replies 10,574 Views

Horses now can ride horses. https://www.dropbox.com/s/7vub211dxh9p6un/Summoner.EleSav https://www.dropbox.com/s/wgz3pbzftiaxnvb/Horse%20Tiling.png https://www.dropbox.com/s/9jsd5sxcgopb16u/Horse%20Riding%20Horse.png</

7 Replies 10,574 Views

You can probably delete all of those. The 0 KB ones won't be useable for Stardock and the others are from September. When I submit upload dump files I generally delete the file afterwards

49 Replies 53,037 Views

[quote who="Jack Higgins" reply="19" id="3413769"] OK, Illauna. Follow the link: http://www.mediafire.com/folder/umhs9p96t48hh/FE_Crash[/quote] Your game was not crashing for me btw. I turned on the cheat mode and set to auto turn. Took a shower. Came back and it was still processing new turns. Although the error logs may tell Stardock why it crashed for you.

49 Replies 53,037 Views

Try right clicking and selecting control panel that way. Kill the explorer task then launch a new explorer task from task manager. Try rebooting and close any apps you arent using. Make sure the window is not below the screen. I tend to rearrange my windows and sometimes the window is off the screen.

15 Replies 42,372 Views

https://www.dropbox.com/s/9b5l10qnuoo1b2y/Wait%20Chain-Rose.png https://www.dropbox.com/s/nz36itr2472yf2p/Wait%20Chain-manc3.png https://www.dropbox.com/s/diejuxw382fr9ey/Wait%20Chain-2.png I'll be honest but I might be intrepretting this wrong. But I think there is an infinite loop in the end turn c

49 Replies 53,037 Views

It's not always there. I have noticed it doesnt appear. I think it happens if you terminate FE when it hasnt crashed but it appears frozen.

49 Replies 53,037 Views