Denryu

Denryu

Joined Member # 2555936
59 Posts 1,097 Replies 1,051 Reputation

[e digicons]k1[/e] btw, I had to give karma to anyone willing to do a research paper to make a point. I like the cacti myself, I am from northern Utah and the place I grew up had lots of prickly pear cactus (I spent some time as a youth pulling quills out of my feet, and one time my hands and kness when I fell into one. I do agree with you landi that it gives a southwestern U.S. flavor to whole thing. I am not sure if you are just needing some scrub added around the base or don'

57 Replies 56,679 Views

Thanks GW I did not know that (about GC2). [e digicons]:blush:[/e] I mostly wondered because in the first screen shot from the most recent Dev journal, there is a heavy black line that separates the high ground of the hill from the lowlands below. To me that art style seemed to represent a set camera angle...I can see how they could get it to work with a rotating camera as well, but right or wrong, it gave me the impression of a fixed camera angle.

139 Replies 263,923 Views

[quote who="Sarudak" reply="23" id="2284733"]In game achievements with their requirements and benefits limited to a singl game would basically just be quests... [/quote] I said limited to single player, not limited to a single game. In other words, bonuses (if any) should not carry over into multi-player. Scoutdog, you don't know the meaning of the word forced. [e digicons]:P[/e] Your OCD is not my problem.

39 Replies 24,004 Views

The screen shots you just posted lead me to believe the camera angle is going to be fixed (like GC2) rather than freely rotating (like SoaSE). Is that right? This is not a complaint by the way I can see how scrolling out to the map you might want that, and personally I like it. I just had envisioned up until now that you would be rotating the camera around, but I wouldn't be disappointed if I was wrong - just curious. If the camera does rotate, will it be by compass points or

139 Replies 263,923 Views

[quote who="Wintersong" reply="3" id="2284581"] quoting post As we reach the end of June we’re racing ahead towards trying to get an alpha out sometime in July Like tomorrow? Just the main menu of the game! The options don't even need to work yet. You are forgiven because of cool screenshots, interesting info (like the possible mini-game) and that I'm distracting myself with Blood Bowl. Anyways, thank you for the info. [/

103 Replies 193,984 Views

I loved the achievements in Sins of a Solar Empire. Those type of achievements should 100% be in. In game bonuses, I pretty much agree with Wintersong - although a small in-game bonus that was VERY hard to earn I think could also be fun, but should only apply to single player. And by small I mean that if you completed a Hard game using only "fire" magic, then maybe you get a 1-5% bonus to fire spells in future games as an example. (Although at this point I don't even know

39 Replies 24,004 Views

[quote who="Scoutdog" reply="7" id="2282703"] scoutdog, thats not a question... Allow me to rephrase: Do I not care about the bear cavalry, or what? [/quote] You should care about bear cavalry. They taste like chicken.

139 Replies 263,923 Views

Good points pigeonx2, I will leave it to the great minds at SD to figure out as I am not on the payroll to solve these niggling little problems. [e digicons]:erk:[/e] And psychoak, if I am going onto your hit list, I guess it is a good thing that you don't know that I live in American Fork, Utah. [e digicons];P[/e]

34 Replies 11,168 Views

Thanks Frogboy! I do not know if you have seen any of the surveys that I have done on the forums using SurveyMonkey.com. The last survey I did was what questions they would like answered in a FAQ. Here were the results from that if it would be helpful... Here are the most popular questions and their average rating (higher is better). 24 ppl took the survey. 1. Was any decision reached regarding the economic model? &n

139 Replies 263,923 Views

[quote who="Szadowsz" reply="11" id="2280790"]It is a seriously bad idea, when variables like fow (and the complication of you order your units to attack someone, but they run out of your reach, there still needs to be a way to decide priority) are taken into account. You idea is better suited to turn based tabletop strategy games. [/quote] Movement speed would have to be deciding factor. If the stack(s) movement speeds were identical then the stack fleeing should be able to avoi

34 Replies 11,168 Views

I agree with the concern of player not submitting their moves simultaneously. In a multiplayer game with 10 human players, if in late game a player takes 3 minutes tot ake a turn that is 2 turns an hour. And I have played with people that in late game with lots of stacks 3 minutes would likely be very wishful thinking, and 6 minutes might be more likely. Now if people are waitng almost an hour for their turn, there are people that will be taking bio breaks, making sandwiches etc., meaning the

34 Replies 11,168 Views

Been discussed some here https://forums.elementalgame.com/344736/ I am with you though, achievements are a riot!

39 Replies 24,004 Views

So essentially this post is saying we cane either have a few powerful units, a moderate number of medium powered units, or a ton of weak units....OR various combinations of each. Must be a slow news day. [e digicons]}:)[/e] Sorry to be an ass, I just can't help it. [e digicons]#:([/e]

11 Replies 7,368 Views

[quote who="Scoutdog" reply="19" id="2278632"]Music would be nice... if there is any yet. Although I am not sure if the forums support MP3s... ahh well: there's always YouTube. [/quote] A recent twitter mentioned music "being worked on" or something to that effect, and I thought yeah, I would love a sample of what the music is going to be like, even if it isn't in game yet. I guess the correct term is "tweet". Not going to apologize for not being Twitterpated. [e digicons

21 Replies 23,013 Views

To further narrow down my guess: 5:00 pm Eastern Daylight time on July 2.

66 Replies 39,147 Views

At the very least I would expect either an email or a PM (or both). It would be weird if it just showed up on Impulse and there was no other notification.

66 Replies 39,147 Views

[quote who="Darkodinplus" reply="20" id="2273802"]I'll guess May 10th at 1:04 PM Eastern Standard Time. [/quote] I choose this as the most incorrect so far.

66 Replies 39,147 Views

So they actually have a day, or do they just know that it won't be that soon?

66 Replies 39,147 Views

[quote who="pigeonpigeon" reply="24" id="2272344"] Quoting Denryu, reply 20 I have a couple of questions regarding the 4th image. There are grid lines on that image. What is the scale of the game world (how many x how may of these grids?) It appears that a unit would have a lot of room to roam within one of those grids - how many "movement squares" is one of those grids made up of? I'm pretty sure that you can think of those grids to be

56 Replies 138,280 Views

A winged bear? You think it is impossible for bumble bees to fly... Unless they are just the little foofy gossamer angel wings to go with their clown noses and tutus, no winged bears! [e digicons]:grin:[/e]

132 Replies 259,012 Views