Ok, thinking about it, that won't be so useful for international market unless subtitles are added to the videos or a text version goes with them. Language barriers, hearing problems...
Wintersong
[quote who="DoomBringer90" reply="68" id="2542324"]Here we go http://www.impulsedriven.com/news/1592/ImpulseTV_Goes_Live_on_Stardocks_Impulse_Digital_Distribution_Platform [/quote]Ok, that IS something everybody should be doing already!
Let's talk about the importance of cities: no cities = no game. So I think it's fair (I said fair, not any other word) to complain if other parts of the game gets more love/attention. And I'm not talking about a hybrid of The Sims meets Sim City 2000 meets Civlization IV meets... This is a TBS (with RPG elements) and not a city builder after all. Just saying. In the end, all that matters is to have fun with what we get. And autoimproving cities sounds good. </p
In any case, I see it as an incentive for Stardock (yeah, like that they need more).
In a small map you shouldn' have much time to research the more powerful spells (the ones that would have bigger shards requirements)? Unless everybody turtles?
[e digicons]:O[/e] , YES! Edit: Frogboy, that game MUST be in Impulse for all regions or you better be ready for a transfer to my name so you buy one license for me.
If the announcement is delayed, then the next beta build...
Point 1. should mean a popup telling you about the battle and its result ("Army A met Army B. Army A won." style). For Point 2. it's like Galactic Civilizations II. If you haven't played it, in its battles you can se the units battling but you cannot actually give orders to them. So it's like point 1. but being able to see the actual battle, nothing else. Not sure if it will be possible to start in Auto-Resolve and take control (a la Player Resolve) if you don't like how thing
Beer Calvary ftw?
Hell, even Google seems good when compared to this Sect.[e digicons]:|[/e]
I'm glad that I don't work for Ubisoft. Also, they should pay me for playing their games. My time is valuable to me and I don't like to waste it with stupid DRM.
Frogboy (and many others in Stardock) has a key and he knew about this. That explains the delay in Elemental Beta 1G. :\ :P /bad_joke
The number of factions couldn't be the same as in D3. Isn't D3 in 2D? Last time I checked, 2D art is faster and cheaper. (even if you are a pixel artist) The flavor of the factions in D3 is constricted by any kind of lore/campaign? Elemental's faction should try to strive for variety and interesting options but working withint the self imposed limits. I think it's possibe to achieve that but more time will be needed as Stardock polishes it (and more parts are added to the be
I'd expect some spells not needing shards at all. Others needing just a certain number of shards. And the rest a specific number and type of shards. Somehow seems difficult to balance but that's what betas are for.
[quote who="Aractain" reply="2" id="2541161"]last best hope for Elemental [/quote]It failed.[e digicons]8O[/e]
Must read thread! :D Once upon a time factions were to have a couple of elements associated to them. As the Sovereign can now pick up books at creation, that idea is no more? That would leave factions being different from each other by appearence and tech trees?
Bigger pics or it didn't happen. [e digicons]:grin:[/e] Awesome job by the artist(s).[e digicons]:thumbsup:[/e]
That would be... inglorious. XD As part of some quests and random events could be very nice. In the good and bad sense of having a bastard child.
[quote who="Frogboy" reply="6" id="2540724"]You're looking at a game that is quite a ways out. It will be cool to see how it evolves. [/quote]Follow the example and start the website for the RPG. It's never too soon!!!![e digicons]}:)[/e] [e digicons]O:)[/e] [e digicons]:-"[/e]
Big fact of the day: it's absolutely impossible to have everybody to agree on something. Ergo Stardock shouldn't give a damn about we think about ripping off Tolkien, Warcraft, Big Brother, Doctor Who, Aliens or Bambi. Just use a very sharp scalpel to cut away all the bs in our posts and get the useful tiny bits that could be used to improve their vision of the lore/factions... Most probably, they are already doing just that since day 0. Someone should sue Stardock for ripping off the
[quote who="MTCason" reply="65" id="2540884"] If it's not giving too much away, then, what is the context for the 'Wraiths'/Resoln? [/quote]Stargate Atlantis?
[quote who="Cerevox" reply="21" id="2540405"]Naw, its a great reason. Whenever someone starts babbling about it being unrealistic that an elf can shoot arrows out of the air, i always get a huge laugh. Its an ELF!! Of course its unrealistic. Its a fantasy game, set it up however you want, change any rule you want, throw logic and sense out the window. As long as its fun, its all good. But i really do get your point though. The game should at least be internally consistent. [/quote] Wh
[quote who="Cerevox" reply="19" id="2540308"] its magic, why would it need to make sense? [/quote]As you stopped reading my posts (which is fine, I don't force anyone XD ) I would only have to say that that is one of the lamest excuses for justify something (in a videogame, book, tabletop game...), and could not explain you why.[e digicons]:O[/e]
Has anyone tried touse them as something more than support and promotion of Elemental? Or just prevention? [e digicons]o_O[/e] Thanks for the medallions anyway. :)
The last pic and the calvary medallion are evidence that you cannot always believe the name of a file. :P