omega_zeta

omega_zeta

Joined Member # 2531567
7 Posts 75 Replies 696 Reputation

Here is a very old post that discusses this topic to death. As far as I know the technology will behave as described in the immediately preceding link. I also recall some dev mentioning that there will be randomness but I am uncertain. <span

5 Replies 6,161 Views

I would like to post a partial retraction of my disparaging comments above. The reason ETW wasn't installing was b/c D2D provided me with only the product key for extra content rather than the key for the game. It is not know if this was an overlook on the part of D2D, Steam, or Sega. I will also say that once the proper key was used the game installed without incident. <span style="font-si

9 Replies 39,398 Views

I have recently had an interaction with Steam on my recent purchase of ETW through D2D. I wanted to make it know how much I appreciate the quality of the Impulse service after experiencing Steam. It has been over 8 hours since I finished downloading the game from D2D but I cant install it b/c Steam keeps thinking it needs to downloaded it from their own servers but I didnt buy it from them so it errors out... Its a nightmare... Thank you Stardock and the Impulse Team for offering such

9 Replies 39,398 Views

Yay an update!!! It looks great. I was worried about the late game getting bogged down in micromanagment on the really huge maps. As such I am happy that most of it will occur automaticaly. On a seperate note I noticed that there was a trade boat coming into a harbor and some caravans moving around the map. Will these internal trade boats and caravans work similar in fashion to trade ships in GC2, except more or less automatic, or will there be something completley different?

69 Replies 228,682 Views
Reply to Trading Ideas in WOM Ideas

[quote who="lwarmonger" reply="1" id="2075844"]I think these are good ideas, but somewhat outside the age depicted (which doesn't mean that I couldn't live with them being in the game). Commodities markets are all well and good, however market information, transportation and communications weren't really sufficient to enable anything other than direct bilateral trading between nations, or the wandering trader/independent seafaring merchant. A "commodity market" would be a bit impr

66 Replies 213,776 Views

Whatever you have is certainly not effecting your fingers. I hope you get better sooner rather than later...[e digicons]:puke:[/e]

70 Replies 71,748 Views

[quote who="Tiefling" reply="14" id="2065493"] Stacking units is not just a means to build up an army but also a way of conveniently moving a number of units at the same time. If game mechanics are such that damaging units in a stack is more effective (because of splash damage) than damaging unstacked units, the obvious work-around is to spread units out. This, of course, means you have to move more units

70 Replies 71,748 Views

[quote who="landisaurus" reply="1" id="2041556"] I know I plan to. Got me my Win 7 + 8GB o RAM to do it.[/quote] I upgraded to 8 GB a fews ago myself. I really want those big maps.

58 Replies 200,440 Views

[quote who="idunno116" reply="9" id="2041599"]You guys do realize that ork with a 'k' is the Warhammer 40,000 way of spelling orc and not the real fantasy way right? Although, so many people get it wrong these days (a side effect from DoW I suppose) that I'm not sure why I even bring it up anymore.[/quote] Keep strong. You're not alone.

60 Replies 207,258 Views

If it doent take up too much development time I am all for multiple monitor support. If it does have such support I will need to find a bigger desk to hold multiple 22+ inch monitors.

24 Replies 12,312 Views

[quote who="pndrev" reply="20" id="2039397"]Don't forget to make the Beta pre-order available to PayPal users. [/quote] I believe it is availible to Paypal users but you can only use Paypal to pay for something no more than two weeks in advance of the payment being executed. Since you are changed only once you gain access to the beta you can only use Paypal to pre-order two weeks before the beta is launched. This is what a moderator on the Demigod forum told some users. If this is not

86 Replies 371,832 Views

[quote quoting="post"] (i) It will be possible to have the game civilisations spread out across different landmasses, whether that means a few large continents as well as many small islands. (ii) The AI will use boats / other appropriate means to move between the landmasses. [/quote] (i) Per a developers comment the game combat will be focused on the land action. I am taking this to mean that land battles can be tactical if the player so cho

13 Replies 13,213 Views

<! /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin-top:0in; mso-para-margin-right:0in; mso-para-margin-bottom:10.0pt; mso-para-margin-left:0in; line-height:115%; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Ca

30 Replies 149,490 Views

[quote who="S_Holmes" reply="11" id="1977807"]I've only ever played the original EU, and I found it to be be very unintuitive in terms of combat resolution. Nothing tells you how to win battles, and you can go from victory to defeat in a matter of moments even with all the advantages you can muster. That being said, it was an incredibly deep game. If you can stand the stupidity of the combat system, it's a pretty good empire game.[/quote] Basicaly

36 Replies 119,296 Views

Both EU3+expansions and EU:R+expansion are excellent games. They also have games that take place in the Victorian era as well as WW2 but they lack some of the depth of the more current games. I have killed many hours(much more than I should have) playing the games of Paradox Interactive. I would recomend starting with EU-Complete. In my mind it is the most polished of the two I mentioned above. Also, I will warn you that unlike most games you will want to read the manual and do all of

36 Replies 119,296 Views

[quote who="GW Swicord" reply="13" id="1970777"] My inner control freak needs more beatings, so I'm currently hoping that a fair number of important things will be beyond my direct control as a player and I'll be forced to choose among different ways to influence stuff.[/quote] Exactly, when all aspects of the game are not specifcly controled by the player it makes the general choices they can make much more meaningful as well as free up their mind to focus on the bigger picture.

103 Replies 446,225 Views

[quote who="delad" reply="11" id="1970616"] Or you can design a CoA yourself that will confer pros and cons (each symbol representing a strength in one area and a weakness in another)[/quote] Cool idea, I would be the best at clearing land then. [e digicons]:grin:[/e] All joking aside I really like the idea. It would add a lot oF customization to your faction.

16 Replies 18,175 Views

[quote who="keithLamothe" reply="10" id="1938728"]They'll reply in due time, I'm sure.[/quote] It's been a month and I'm starting to get twichy with all of the waiting for insight into the technology system of this game. I feel as though I am already addicted to this game and it hasnt been released yet. Bad sign for me, good sign for SD.

103 Replies 446,225 Views