Rhadagast

Rhadagast

Joined Member # 2516982
13 Posts 253 Replies 2,064 Reputation

[quote who="Kongdej" reply="4" id="3138025"] Quoting Derek Paxton, reply 2 I'm wondering if you are accidentally canceling the cast by right clicking the target. The next patch will provide a warning if you right click (which typically cancels the spell) to keep players from accidentally doing it on ones with a casting time. You are right... EXCEPT I had all my 8 mana blast cancelled when the enemy countered 1 of them, so something is amiss....

7 Replies 8,149 Views

Ah yes I see what you mean, thanks for the reply Derek. So it is by design that while casting a unit can become "active" again? I suppose that allows some flexibility if battle conditions change and you want to move or something instead of cast the spell. I don't recall one of my units ever becoming active while preparing to cast fireball for instance, but perhaps it was just because their initiative was so high?

7 Replies 8,149 Views

Unable to cast either after earning them with quest. No matter what the conditions, always says spell interrupted. Same thing happens with "dragon kill" spell given during a different quest. The mana blast bug is very annoying and game breaking since I can no longer auto play any of the tedious tactical battles since the a.i tries to cast it constantly just to fail and waste my mana.

7 Replies 8,149 Views

RDP access is the only feature of XP/Vista/7 home that was missing that I always needed. Hopefully they will allow it in 8, but I doubt it.

47 Replies 134,881 Views

Yeah, unfortunately while a good idea, is not going to work, ISP's and hosting providers in the U.S are required to provide logs of user activity, I can't see how this service would survive a legal battle. It is really no different than the myriad of VPN services you can subscribe to today, pretty much all of which (at least the U.S ones) actually do log and turn over logs on demand to the authorities.

11 Replies 26,804 Views

[quote who="Kantok" reply="23" id="3112539"] Quoting lambdaman, reply 20 Too bad, I'd love to play FE on my tablet . Good tablet + good remote desktop app = FE on my tablet. Works pretty well.[/quote] Really? I tried with RDP from the laptop to the desktop but there was a bit too much lag.

46 Replies 100,437 Views

Was actually hoping it was going to be droid, Xbox would be probably the easier transition code wise, but from some of the other content looks like apple maybe.... My phone has a 1 Ghz dual core processor, and it's "out of date", we're not that far from having a device that fits in our pocket that has the power to run a modern PC game.

46 Replies 100,437 Views

Majesty, that was a fun one. Though insanely frustrating at times due to the designed lack of unit control. I like the slums idea.

11 Replies 8,450 Views

The multi-turn mechanic is required to allow for the counter spell mechanic, and i suppose to allow high movement/initiative units to whack the spell caster prior to finishing their spell as some sort of anti magic balancer. I prefer the MoM method of a being able to immediately cast a counter spell that creates a "mana shield" pool that must be depleted by the opposing side before their non direct damage spells will hit. But the current method should work if balanced well, I wo

30 Replies 12,523 Views

I used to read a great blog by someone that worked in a mental ward, but have lost the address sadly. Insane world you work in, not something I could do.

13 Replies 57,149 Views