"Removing familytreesubwnd.dxpack from C:\Program Files\Stardock Games\Elemental\screens and C:\ProgramData\Stardock\Elemental - War of Magic\Screens made me get past the title screen." Now stuck on black screen after intro screen finishes... error report etc... here https://forums.elementalgame.com/364036/#2377531
Rhadagast
Tried these instructions ----- Hangs or crashes at splash/intro screen. If not due to firewall apps, this issue can be resolved for some by clearing the screens folder so that it is redownloaded. If you're running Windows XP, it is located in Documents and Settings\All Users\Application Data\Stardock\Elemental - War of Magic . If you're running Windows Vista or 7, it will be located at ProgramData\S
Anyone tried running the new beta1 (.22) in vmware yet? Since it crashes at load on my win 7 system though I might try it in a XP VM, not sure how well it will like the VM drivers though.
updated drivers and rebooted. seems to crash faster now.
I have the exact same problem. Downloading latest nvidia drivers now, but I am only 1 release behind, doubt this will fix. I'm running Windows 7 x64.... Here is my debug.err DebugMessage: Version 0.22 last updated on: Thu Sep 17 11:59:54 2009 DebugMessage: *********DXDiag info follows.********* System Info Time: 9/17/2009, 20:12:50 DirectX Version: DirectX 11 Machine Name: DPC Operating System: Windows 7 Ultimate 64-bit (6.
I'm ok with autoresolve, or the MoM style where your units get the same tactical map as land approach. Either way allows for the benifits of island kindoms etc... which is pretty important. You raise some good points, but I'm guessing that won't make the initial release, an expasion with that would be cool.
Geez I just can't get used to the watercolor graphics, hopefully it will be easier to get into it when you can zoom etc... The layout looks like a nice updated clone of a MoM tactical screen though so it's got that going for it [e digicons]:grin:[/e]
Oh, that would be pretty sweet, I would like to see this exanded as well.
Uhh Yeah, I don't care if they put some cacti in, I expect there to be dragons and dudes that can shoot fire from their hands, so a few extra bits of fauna isn't going to hurt my feeling. What would be nice is if the cacti was not bigger then the giant destroyed castle that is closer to the point of view then the cacti. I mean, that cacti must be growing on a elemental shard or something, its epic ! <img src="http://img16.yfrog.com/i
MoM is my favorite game of all time, my hope has always been that someone would slap a new coat of paint on it, improve the AI a bit, and re release a "MoM 2". Looks like elemental will be much more then that, the fact that they seem to be true fans of the original sets me at ease though. Ok, back to my dosbox MoM game [e digicons]:grin:[/e]
What rendering program is he using?
Ok I'll be the voice of dissent ... I like the killer stack. Let's say I spent the time and money to research the "storm giant" spell, and I have the mana t
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