Purest Warrior

Purest Warrior

Joined Member # 2477359
20 Posts 107 Replies 473 Reputation

Actually I was on a land mass with two other factions, but once they were dealt with I was out of things to do... On a side note, I tried to get expelled from Tarth lands onto a land mass I could see two tiles away, but every time I ended up in my own territory 8-10 tiles away. As it is, I'm playing the 0.98 now, so I don't know if this issue is even relevant any more (0.952).

6 Replies 2,504 Views

I managed to start on an island. I'm sure that wasn't intended.

6 Replies 2,504 Views

[quote who="parrottmath" reply="13" id="3231287"]This is how the game mechanic works. The grain, material and essence is the potential of the land.[/quote] I can accept that, but the initial yield display of, say 4/2/0 near a wheat resource, is nowhere near the end outcome, if that wheat is fully upgraded. But the wheat is somehow included in the 4/2/0... Does that make sense? [quote who="parrottmath" reply="13" id="3231287"] The tile radius I see for this is

15 Replies 18,163 Views

[quote who="Glowing_Ember" reply="11" id="3231273"] i mean that if i already have a city tile that has a higher food value because "wheat" or "fruit grove" is next to it, then i get even more food for harvesting that resource. How does that work then, i'm getting the bonus for the wheat and grove twice.[/quote] I'm confused about this, as well. And considering what Bananfishbones said, why can't I build cities just anywhere? Even if that means bui

15 Replies 18,163 Views

Thank you all for your replies, although I suspect I haven't been too clear in what I am actually asking; I am not as much interested in what the bonuses do, as much as what they are. Also, I seem to have confused grain with food and materials with production. I would like to determine, by looking at the cloth map under the fog of war, whether a specific place would be good for settling. Parottmath said there was some randomness involv

15 Replies 18,163 Views

Thank you for replying, although more questions arise from your answer. [quote who="bananafishbones" reply="1" id="3229704"]i don't think essence has anything to do with the proximity of shards.[/quote] What does essence have anything to do with then? [quote who="bananafishbones" reply="1" id="3229704"]besides apiaries, wheat fields, etc; which you develop to yield more grain; i think in general plains will yield 3-5 grain and have 2-3 production;

15 Replies 18,163 Views

I'm a guy who likes to plan ahead, but I seem to fail to understand the rules regarding whether cities can be placed on specific tiles and, if so, what bonuses a city may get in that tile. I have come to understand that a city will have an essence if placed near an elemental shard, but food and production outcome eludes me. Most times I have to send an explorer to actually scout the area before sending a pioneer, and in most cases I have so send an army, too, to clear the

15 Replies 18,163 Views

Ok. Could be the AI can. I haven't met a lot of archers, but my archers can't shoot more than about three fourths of the field.

15 Replies 15,525 Views

They can't, in my experience. They actually do have a range. Don't know if it's different for longbows and shortbows, though.

15 Replies 15,525 Views

[quote who="Purest Warrior" reply="9" id="2749383"]I'm still getting CTDs. Thanks for sharing, though.[/quote] They're still "Out Of Memory" CTDs. Can't really tell if they're as frequent, as they were kinda random to begin with. I'm going to leave it unchecked, though, as there are no localized data.

23 Replies 85,158 Views

I agree on the part about being able to marry NPCs. You will not be left without champions, however, as the grandchildren will sometimes ally themselves with their mothers original faction, ie. leaving the faction they were born into and joining the mother's parent's faction. Did that make sense?

16 Replies 54,583 Views