Luckmann

Luckmann

Joined Member # 2472619
18 Posts 1,944 Replies 25,356 Reputation

[quote who="Wintersong" reply="17" id="1963191"]Surely chocobos are copyrighted, so maybe we get "Giant cute chickens suspiciously similar to the ones from another game". If you really want a "chicken" as a mount, try the cockatrice. Death gaze ftw!! I still want my tigers, even if my amazons only have them as companions (a Beast Mistress like unit would be nice too... if you cannot ride them, fight by their side!!!).[/quote]Of course, I'm sure that Chocobos are copyrig

96 Replies 82,184 Views

[quote who="Vandenburg" reply="25" id="1963327"]What else did you expect of a proponent of bear cavalry... no taste. The art direction in WoW is very nice, even after all those years, while games that came out at the same time and took a more "realistic" approach look very outdated now. I absolutely love stylized colourful art in my games. [/quote]I guess that's the difference. I don't consider World of Warcraft art at all - I'm not saying it's not a good style to avoi

132 Replies 359,737 Views

[quote who="GW Swicord" reply="6" id="1963284"]I think that pigeonpigeon and Zaisha are digging into what might be the question behind the OP's questions: how much 'realism' do you like in your 'fantasy' story? Especially if that story's main purpose is to provide context for a 4X TBS game. [...] [/quote]I'm fine with almost anything, as long as it adheres to a sense of 'Internal Realism'. I think that "It's fantasy, it doesn't have to make sense" is the

32 Replies 91,027 Views

Done and done. My submission: I nominate Brad "Frogboy" Wardell, President of Stardock . All of Stardock, spawned from the swamp-like lake in Frogboy's backyard, is all-round awesome, and if 'the Frog' don't win, I'll throw rocks at you. That is all. //Varenus von Luckmann II of Scandinavia and all associated territories.

27 Replies 97,829 Views

[quote who="Lost_WLd" reply="23" id="1963279"]I'm very pleased with the art style Stardock is taking for the game. Much like the World of Warcraft vs. Everquest 2 art debate, taking highly stylized graphics over more realistic darker tones produces a more colorful, creative and complete visual environment that will withstand the test of time.[/quote]Oh, don't drag that dead horse into this house. I absolutely loathe the graphics of World of Warcraft and the soone-to-come Diablo III.

132 Replies 359,737 Views

[quote who="kryo" reply="6" id="1962914"] I've yet to see GalCiv2 in most stores I know, and I still have never seen the Dark Avatar or Twilight of the Arnor expansions. GC2 came and went back around its initial release. However, there is a new Kalypso release of DA+TA and of DL+DA+TA now at retail in Europe.[/quote]Yeah, I keep hearing stories about it. I'm just saying that *I* have never seen anything. :p

21 Replies 26,346 Views

[quote] Lord Reliant ; Thankfully, the Pink Space Ponies "thing" from Sins of a Solar Empire hasn't carried over to Elemental. However, as I've been reading through the forums, I see more and more references to bear cavalry (and not just from one person). So, at least for now it seems like the Bear Cavalry is the new, o

21 Replies 27,132 Views

What'd be fun to try out would be to run the same game over and over again, saved right at the beginning of the game. And just update the AI. Watch it going from "dumb as a doorknob" to "MERCY! HAVE MERCY!" in the same game, across several runs. [quote who="Annatar11" reply="21" id="1962657"] [quote]Icaros[/quote] Icarus* We'd also need an Agent Herman, and whispering "Laputan Machine" to it would make it surrender while whispering ba

155 Replies 522,217 Views

[quote who="NelsMonsterX" reply="13" id="1962598"]I think adding crazy creatures like giant chickens would turn a lot of people off. Stardock would be wise to stick to classic fantasy rather than Final Fantasy. [/quote]Yeah, because when we have Worgs , Horses , Giant Arachnids , Giant Tigers/Sabercats , Bears<

96 Replies 82,184 Views

[quote who="Feet" reply="15" id="1962575"]We should make an AI called Helios. Oooh! And Shodan! [...] [/quote]You forgot Daedalus and Icarus. I'm not sure why, but Daedalus have to be my all-time favourite AI. [quote who="Frogboy" reply="10" id="1961620"] [...] If you disconnect from a game, the robot would go find another game. These are virtual players so they're going to do what any normal player would do.[/

155 Replies 522,217 Views

Edit: Nevermind. *cough* Edit II: [quote who="Sarcerok" reply="18" id="1959037"] [...] I would like to add that the new King's Bounty is probably better than the entire HoMM series and is extremely polished and benefits from an extreme developer attention to detail. It has a lot of replayability but is one campaign so it doesn't have as much replayability as HoMM 4 with all of its campaigns and s

69 Replies 227,208 Views

[quote who="NorsemanViking" reply="12" id="1962543"]This is really interesting! This will also make it possible to optimize the AI for different kind of maps etc. One AI could for instance have 12 player games, and large maps as his favorite gamestyle, and always wanting to join those game as his 1st priority![/quote]12-player games? 12-player games?! If we're going to have x64 gargantuan stupidly-large maps, I want 48-player maps! Mwuahahaha! I want wars foughts since the d

155 Replies 522,217 Views

[quote who="Cervomix" reply="1" id="1962005"]Why Karma is so important Spartan? It gives you special access or something ?[/quote] Spartan lies. For every 10 points of Karma, you get access to a special forum section where the devs posts pictures of the game and they also send a cookie to your home by FedEx. [quote who="pigeonpigeon" reply="4" id="1962036"] Quoting Cervomix, reply 1Why Karma is so important Spartan? It gives you special access or something ? It just

444 Replies 1,862,025 Views

[quote who="KnutAreMykland" reply="2" id="1962506"] [...] Ps the last game of stardock took ages before it reached the stores in europe, it took such a long time that i forgot about it. But you do know that preordering that PC game is still no more exspensive then it would be to buy a console game. hm maybe i will preorder the game, so i do not forget about it.[/quote]I've yet to see GalCiv2 in most stores I know, and I still have never seen the

21 Replies 26,346 Views

[quote who="Zaisha" reply="4" id="1961881"] It means the Doom Paladins are unholy, not the bears. And don't worry, my grammar teacher is only contagious if you attend the classes.[/quote]In case you missed it, I jumped out of the window. I'm not here anymore . Duh. [e digicons]:rolleyes:[/e]

32 Replies 91,027 Views

[quote who="Lost_WLd" reply="17" id="1961830"]So how long until this cloud of AI's become self aware, take over the internet and then try to eliminate the human race? [/quote]It's inevitable. I think it's someone's law of robits or artificial intelligence or something.

155 Replies 522,217 Views

[quote who="vieuxchat" reply="7" id="1961786"]Yep you can play TI with PBF (play by forum) but i've never done it and so can't really help you. A module for Vassal exists. Anyway Luckman when do you make your home move? I don't mean you're a turtle or something like that ... but lacking social entertainment in life is just .. so cruel ...[/quote]I have social entertainment. It's called the Elemental Forums. Dance puppets, dance!

37 Replies 223,919 Views

Yeah, it's unfortunate, because for some reason, it just feels like games like GalCiv2 and Elemental would fit perfectly with Linux. I don't know why, I can't put my finger on it, but it's just like they resonate with eachother, the same spirit, the same kind of soul.

4 Replies 4,646 Views

[quote who="Zaisha" reply="2" id="1961711"] Quoting Luckmann, reply 1 Heresy! Bears cannot be unholy! The "unholy" adjective attaches to the "doom paladins" noun. [e digicons]:bebi:[/e] [/quote] ... Why yes ... of course it does ... I have no idea what you're talking about ... ... OH MY GOOD GOD, LOOK, A BEAR! <p style="text-align: r

32 Replies 91,027 Views

[quote who="pigeonpigeon" reply="13" id="1961698"] [...] The swede would know, wouldn't he .[/quote]I wouldn't exactly call it common here, and it's expensive as bloody gold, but it does taste great. And my mom isn't even that much of a cook, having only cooked it once. :p

132 Replies 359,737 Views

[quote who="pigeonpigeon" reply="20" id="1961683"]I think there should be no fog of war within some range of population centers and watchtowers - like in galciv 2 (planets/starbases have an LoS). But I think it should be a pretty significant range. Could be explained away as travelers talking about what they saw, indirectly reaching your channeler's ears. It could even scale with population, to a limited extent (could be logarithmic growth, for example). That way a 1 million population city w

22 Replies 11,714 Views

[quote who="Frogboy" reply="10" id="1961620"] Quoting Luckmann, reply 6I'm going to go ahead and assume that every bot out of the 200-300 will be able to play several games simultaneous without issues (well, except natural growth-aches), so that there's no issues with several hundred players at once. Also, not to be picky (this is BETA, after all) but discrimination of humans is a must. I've really got no desire to play against other humans (I'll gladly play with other humans,

155 Replies 522,217 Views

[quote]We will have more screenshots as the engine gets further. The initial screenshots aren't even lit yet. https://www.elementalgame.com/Artwork/Shaman_Concept.jpg This gives a pretty good idea of the look.[/quote] 1) Awesome , some new artwork! [e

132 Replies 359,737 Views

I want to stress that we're Channelers. Wizards. Magicians. Sorcerers. Not gods (although I hope there's a way for me to present myself as such); It'd be hard to have any kind of omniscience(sp?) even in your own territory. Not saying it's not doable, but I'd say that it'd be some pretty high-end magic.[quote who="GW Swicord" reply="18" id="1961482"] [...] I also am greedy enough to want both unit-based stuff *and* channeler magic for things like that wat

22 Replies 11,714 Views