Hasn't this been discussed before, by the way? I think we settled on "both". [e digicons]:pout:[/e]
Luckmann
I'm not a fan of "Metropolis" myself, either, but I don't see anything wrong with "Town" at all. And arguably, "Grand City" sounds even worse than "Metropolis".
I must say that although the intro feels "short" somehow, I really like the style. And there's nothing wrong with her voice. As for the Total Annihilation intro, it's OK-ish, but the voice is so.. melodramatic. Reminds me of the terrible, terrible, TERRIBAD narrator in DoW:SS. Edit: Man, I need to repeat how absolutely psyched I am over the artistic style of that intro. I do hope Stardock opts to keep it (the style).
[quote who="Servius" reply="2" id="2600829"]Darkodinplus is right, I remember someone complaining about it. Frogboy stated how we named our planet after dirt so Elemental couldn't really be a bad name for the world.[/quote]How do you know that we didn't name our dirt after the planet?
[quote who="ChongLi" reply="19" id="2601159"] Yeah, they decided that it made the AI behave too randomly and in a non-optimal fashion. Attacking another Civ based only on religious differences may be a "realistic" thing to do historically but it doesn't mesh very well with a good strategy to win the game.[/quote] That doesn't mean that the concept of religion in games is flawed, though. The outlook that "starting wars for religion" is flawed - historically, politics dictated reli
[quote who="Arthgen" reply="15" id="2600925"] Did you just call Age of Wonders a RTS? Have you played it? [...] [/quote]Not once, but twice. By the gods, Mogmoogle is either a troll or just a gaming illiterate. Either way he is henceforth barred from voicing any opinions dealing with games or gaming.
[quote who="Mogmoogle" reply="6" id="2599737"] [...] Age of Wonders 1,2 (crappy) [...] Disciples 1,2 (Sucked) Galactic Civilizations 1,2 (ok, get boring) [...] Sins of a Solar Empire (didn't like) [...] World Of Warcraft (All Expansions) (Great but gets old)<br
How do you kill that.. which has no life?
[quote who="Frogboy" reply="2" id="2600042"]NOooooooooooooooooooooooooooooooooooooooooooo! Let the modders handle that kind of thing.[/quote]Nooooooooooooooooooooooooooooooo! Give it as a major feature in an expansion! I can't trust modders to handle something so important! [e digicons]:(O[/e]
I came into this thread hoping for something along the lines of "I want ridable giant spider mounts". I hate you all so much right now. ;_;
[quote who="Wintersong" reply="21" id="2600614"]Intro should be a BSOD mockup. [...] [/quote]Man, that'd have some unintended consequences. I get so many BSODs that I'd instantly and casually restart my computer right away. It could take days of "Why am I getting a BSOD on launch"-threads come launch! [e digicons]:(O[/e]
[quote who="Tormy-" reply="76" id="2598438"]I have a totally different opinion about Civ 4. It's an "ok" game in my book, but that is all. It's way too simplistic and primitive in many aspects. Actually the combat system is what I hate the most in Civ4. It's just pathetic.[/quote]Boo! I absolutely love everything touched by Firaxis; to claim that there is something wrong with the strategic combat is heresy, and should be punishable by forty whippings at dawn! A
No pl0x.
We need a toggle for cards; Show/Hide Weapon(s)/Shield. There are currently many clipping errors regarding the models.
[quote who="alway" reply="4" id="2596133"] [...] As for a video... Start with a view of a sovereign in the wasteland. Sovereign then casts a massive spell, healing the lands around him. Skip forward in time to that same area with a big city with lots of construction going on in it. Then flash to a seige: darkness and storms swirl all around, as an undead horde lead by a dark sovereign attack the city. The dark sovereign casts a spell, blasting a hol
On a very serious note, I'd absolutely love if we could keep something reminiscent of what we have going right now, with the obvious changes, since it wouldn't be beta anymore. Something completely retro, with a good MIDI soundtrack. Other than that, I propose something between or mixed between " 1 " and " 2 ". Something that gives a general outline of what's going on, without actually telling you exactly what's going on.
I hope you all do realize that this is going to ruin my life. Just letting you know in advance. [e digicons]X([/e]
[quote who="alway" reply="24" id="2595631"] In your kitchen, hopefully. Its a blender. http://en.wikipedia.org/wiki/Magic_Bullet_(appliance) [/quote]I want to stress how monstrously great this appliance is. Yes, I have one. They're great.
[quote who="MT Silver" reply="39" id="2595312"]http://www.youtube.com/watch?v=NBiHuAwyHR8 Best damn intro in the universe.[/quote]Eurocorp recruitment: volunteers optional.
This is a good argument not to get anywhere near the Warcraft IP if I ever saw one. [e digicons]:P[/e]
[quote quoting="post"] [...] I think anyone would who had dreams of being a Super-Hero as a child. [...] [/quote]As.. as a child?
I haven't played the betas much at all, and I've seen events with multiple choices, although not quests. So I see no reason why there can't be, or aren't, multiple-choice quest endings. It's all about firing an event when certain conditions are met (such as "quest finished"), as far as I know.
[quote who="BoogieBac" reply="51" id="2595504"] It matters what textures are being antialiased...if the nvidia drivers are forcing ALL textures to smooth, including the textures we generate to easilly store data needed by the shaders, then issues (list an all white screen) would arise.[/quote]Which reminds me on the time I ran forced AA in Diablo 2. Gooey!
If they'd blend that into a fine powder, I'd snort it by the kilo.
[quote who="LEADER MkII" reply="18" id="2595501"]So Arcanum wiht aliens..OK![/quote]And tactical combat! Without the Tech/Magic dichotomy!