What would like be without the Prudes of this world? Seriously curses are words in dictionaries in every language developed by every society known to man. I'd bet even cavemen had a sign for Screw you Rock head. LOL. I hate when people put their foolish belief system on everyone else. I couldn't care less about what is being said in the office if you dont like it put a headset on or find a new job. You have to love the entitled attitude of some of these i
DarkSide73
Thanks for the update. I read the v4 release notes a few weeks back and have been pinning for this bad boy ever since. THE WAIT CONTINUES...
Things have been a bit dead on this side. Any ETA on Beta 4?
Commordore 64 with a tape drive - whoop. Then I had a the Compaq PI dont recall the model but the one with the faullty floating point calculations. lol
Stay clear of AVG everyone I know who uses it get a virus - do yourself a favor pay for AV. Now in terms of this application problem, there should be away to omit the FE directory - but obviously that opens you up to some other issues so be careful about doing this. I would just sent a note to Norton about this.
WANT NOW....RIGHT NOW
yeah not sure what the foisted upon guy is talking about?>!!?! Seriously, IE9 specifically with it slow to start and it constant nagging to disable extensions is a piece of crap. I tend to only use it for word or if a site requires it. I also tell all my friends to switch to Chrome when asked. IE days of being top dog are numbered. But, they would have a chance if they fixed the initial open time. BTW I am taking
In WOM the separation in the tech tree made more sense. I could build up the Combat tree just enough to defend my position and the Civics tree to get my economy rolling and then focus on Magic, get all the shard and the final spell book and cast CReation for the win. The Trees did not rely on tech from other trees. That being said there is some logic to the way it is now but Belleck makes a great point. It should be made clearer what relies on what and
0.91 has mages as buildable unit - - ummm yeah - that's all I needed to know 0.91 for the win. I too like more gilders - but playing with the taxes and having to manage the economy adds to the game a in my opinion
This goes without saying, the concept is pretty cool but the execution is lacking. I requested some changes on another thread, but here is what I think we need. 1. Debuffs require line of sight to to cast 1A. Debuffs cannot remain active for more than 4 turns after line of sight is lost. 2. AI must actually have enough mana to maintain Debuff spells. 3. There needs to be an indicator in Cloth view that a debuff as well as buff is on a cit
AGREED - Default should be normal
As far as spells it needs to be made clear from the Cloth view if your city has a negative spell on it. The computer was spamming one of my cities with a spell and I was unable to notice it until I zoomed into the city.
[quote who="Edwin99" reply="46" id="3135750"] "If I am building up my infrastructure then I'm not training a unit. That is a trade off. Whenever you gain a city (conquer or found) you are diluting your growth speed. Fewer cities grow faster than more cities. Raising taxes lowers your research and production but provides capital to buy things sooner at the cost of slowing your natural progression. Perhaps trade offs should be made more apparent to the player.<br /
1. Hunters added to my party die during battle sequence on 1st move - they are not technically dead but when you attempt to use them they perform their death animiation and then you can no longer execute any more moves - you have to auto complete the battle to get out of the sequemce. 2. All Fire ball animations are fired from the left middle of the screen heading to the right to hit the target - and are not fired from the location of the spell caster. 3. Wild l
Yes, all flame attacks fire from the left of the Screen towards the right - regardless of the location of the caster and the target
[quote who="Javaslinger" reply="6" id="3132553"]Good lord it's been like a month and this is all they changed??? What were they doing??? j/k[/quote] LOL Classic
[quote who="Frogboy" reply="3" id="3087671"]They always did. Just a reminder: The tacitcal AI in your build doesn't exist. I'm really getting pissed off at some of our AI stuff. Some of it is ridiculous that we may have to tone down. A human being wouldn't be able to coordinate 4 different armies arriving at a target city in the same turn. Game sucks. Screw this! [/quote] I could no
Beta 1 was a vast improvement over WOM and very fun to play - this sounds even cooler. FE is quickly becoming a classic - keep plugging away at the improvements.
I could not find that option inthe menu either.
Not really sure what happened on this one - but my save files won't open. the files can be accessed via the external link.
The new pacing of the game is also very good. I have to say that I've enjoyed it thus far and AI seems to be much more intelligent in combat. Just based on the way things work I feel less inclined to build many cities and my champions no longer feel over powered early in the game.
Looking forward to it
IE9 sucks compared to chrome but it certainly is better than ie7 and 8 - especially the 32bit version. I sure hope when they force this to 64 bit machines that they make sure it's the 32 bit version they push or they are going to have a lot of unhappy campers.
Agreed, down with all Space Elves, Wood Elves and all Efvin types - expect for dark Elves - they keep it hood. lmao
can't wait to see that it do