Lonemessiah

Lonemessiah

Joined Member # 2443780
2 Posts 139 Replies 249 Reputation

Re-visiting this and trying to think of a good solution. How about this? Path of The Governor :- Every time a unit or building is completed in the city the Governor is stationed the Governor receives a certain percentage of the build cost in xp? Obviously the Governor should be in the city for the duration of the build.

39 Replies 11,780 Views

[quote]Maul is the next most ridiculously overpowered ability. I dunno if you can still get it, but in .75 game I played you could find two weapons with it.[/quote] But your title says [quote] .77 feedback [/quote] I don't understand, are you sure you are not wasting your time critiquing .77 when your are actually playing .75?

7 Replies 13,814 Views

How does paper beat rock anyway? Wrapping it up?? I am telling you now if I was in a fight with some guy and he tried to win by 'wrapping me up' it wouldn't end well for him. I say rock would kick paper's arse. Anyway, flamethrower beats them all!

33 Replies 26,162 Views

[quote who="Zaisha" reply="5" id="3065899"]Something to keep in mind is that if injuries are too crippeling, they simply create the "reload save before battle" impulse that a dead champion has. A champion that becomes effectively useless after one or two lost fights might as well be dead. [/quote] Or alternatively a crippled champion should be retired to look after a city, which makes sense if you ask me.

57 Replies 161,815 Views

I loved the way the cities sprawled in E:WoM, whilst I haven't got the beta yet (I am probably in the next batch) I would be very disappointed if it were dropped. Just from an aesthetic point of view, it looks amazing to see discover a sprawling city between a mountain range. A one tile city in comparison would just look a bit naff. As for making it harder to mod, I agree to an extent, but the flip side is when it has been modded the results are far more stunning than a simple cit

67 Replies 153,957 Views

Sorry if thes have been thought of elsewhere, just throwing out thoughts of my own without checking the whole thread. On some of them it is harder without knowing the abilities of the creatures need naming, and whether they are unique or not. Unit Abilities: Hardened - Unit starts at 2nd level Armor: Crystallized Carapace - A magical breastplate with increased defense <

140 Replies 245,409 Views

Nice animation, but your game plug is in danger of distracting. That looks like the sort of fun indie game i have been waiting for. I loved the boulderdash games, and this seems a natural extension of that. Of course i have pledged, i want to see that game made.

18 Replies 72,588 Views
Reply to Blood Bowl in PC Gaming

I am speccing a game in fumbbl at the moment. I am an admin there, although not under this name. Come join the site, it is well run.

8 Replies 39,542 Views

If this gets more games released into UK's region I'll be happy (fed up of the 'not available in your region' let down) If it doesn't I still aren't too bothered. I use Steam, i have no problem with Steam. So if Steam gets more competition this means i am more likely to see prices of games i want slashed more often, therefore i get cheaper games. Some people just look for the bad in everything

319 Replies 969,026 Views

+1 vote to global events Things i would like to see World wide weather effects, droughts destroying food, floods slowing movement, blizzards damaging troops exposed in the wilderness. Titanic creatures released into the world. The sort that force alliances to team up to try and take the creature down. Volcanoes and earthquakes hitting random places, could be exactly as the spells. High powered mercenaries putting themselves up for auction.<

19 Replies 10,691 Views

Can you please clear something up for me about this mod? Do the building changes effect the player as well, or only the AI players?

16 Replies 14,405 Views

Well surely it could run out of population, and therefore not be able to build the workshop, meaning that if it had no materials it couldn't build a farm to increase its population, and therefore it would be stuck? (Haven't played for a while and can't remember if a farm needs materials or not, if it does then the obvious solution is to make it so that it doesn't, then the AI couldn't get stuck)

7 Replies 2,380 Views