Hate hate hate RPS system.
Lord Xia
I think you might need to patch up, I think this was a problem before. I use the knives all the time.
I think people are still not aware of world difficulty being different than that of the enemy nations and/or exaggerating.
I think dropbox will give you a link to post.
Wow, great, thanks. I was wondering about this. Also, Doesn't Resolin get weak troops on top of already being weak ass troops? Has anyone noticed if this has caused them to be a weak nation overall?
Actually, my first impressions FE was that it seemed much more colorful visually, and it seemed more "filled" with interesting things. That's my impression so far. But, I didn't get to play it for long last night, had downlaod problems, girlfriend making me watch Jersey Shores and the Celtic's were playing like shit then made this huge comeback...busy night...well in my life that's pretty busy.
Elemental Rabies.
[quote who="sweatyboatman" reply="22" id="3067781"]Sometimes gameplay trumps lore. Though I doubt it's part of the lore that the champions for the opposing factions broadcast their presence to everyone and make themselves easy prey for their natural opponents.[/quote] Haha, that's true. And I agree that gameplay trumps lore. I was more being the devils advocate. I imagine that would be one maini reason given as to not just make all c
Maybe there doesn't need to be grandchildren either? I would be happy if I was able to marry and then have some kids. Don't really need the grandkids, and that means don't have to figure out how to marry the kids at all, and it would limit how many champions are made. I don't think it has to be either a Giant game mechanic or be cut out of the game. The problem in WoM was that the dynasty was trying to do to much, it continued to
Mortenart, I don't want you to think that I am in any way picking on you. I want you to continue to post what you don't like about the game, what you think could be fixed, etc. But the attitude of entitlement gets in the way of healthy discussion. Please continue to post what you like and dislike, but please leave those kind of entitled statement out of it.
I like when my victims fight back. My only issue with getting rid of the imbue mechanic, is that it's an important part of the lore of the game. There aren't suppose to be hundreds of channlers running around, there are suppose to be a few, and those few start kingdoms/empires and then their champion can use magic through the Sovs.
Sorry, I meant that as a general statement about conversations on the board. Also, you paying for WoM still doesn't entitle you for anything. You got WoM, they patched it to 1.4. You don't like it still, that's fine, but that's also life. If you wanted a refund when the game came out, you could have received one. Brad knew people were unhappy, so he decided to give you a FREE game, is letting you play the beta and letting you post of his
What rights? You are "given" the opportunity to come play a beta of a game and post on the forums. You have no rights to that. Its a gift from Brad. It's fine that you post things about the game you don't like and it's fine to disagree with design choices. But, one, I don't think you paid a dime for this game, and two, if you did, it still doesn't give you these magical right that you seem to think you have. We can have disagre
I've never liked breakable equipment in games, seems like extra micromanagement and trouble than actual fun mechanic. My opinion.
[quote who="Kamamura_CZ" reply="11" id="3067643"]The optimal solution would be if they TALKED! Then they could, even briefly, explain their hostility towards the player, like "Ho, ho, er... give me your... er... salted pork or die!", or "I am your long lost uncle Marrr-Hagma, and I still hold a grudge for the bottle of apple wine you stole from me. Die!", or "I am booored, let's spar a bit. I promise I won't use the sharp side of the hammer... much"[/quote] I wo
Et tu, Toby?
[quote who="Spitz" reply="6" id="3067595"] Quoting Lord Xia, reply 4They would need some protection after leaving. If they go turncoat or leave, and they just get moved right next to the army they were in, they will just be promptly murdered by the player. Not necessarily. A battle where you've lost a hero is likely to have winnowed your army quite a bit. Also, if it's a hero you've leveled a bit, you may prefer to pay the premium to get them
It's usually not a good idea to play old games on new patches, especially in a beta.
Can we at least have an option to remove city razing from the game? When I play Civ games, I some times play without city razing and it changes the nature of the game. Oh, just now saw Ryansee said that too.
They would need some protection after leaving. If they go turncoat or leave, and they just get moved right next to the army they were in, they will just be promptly murdered by the player.
I like a combo of both random and archtype path. I haven't played it enough to get a deep feeling of it, think I played for an hour and my Sov is level 5. Does the "Path of..." choice have an effect on future options? I didn't get to play enough yet to be able to tell.
When you create a custom faction, there is options to change the colors of their metals, clothings, buildings and such. In FE and WoM there has always been this "map" color choice, that looked to be the races skin color, but could never be changed unless you went into the files themselves. What is this "map" color option, and if we can't change it, why not just make it hidden? And if it's skin color for our race, please let us be able to utilize it, would be cool, th
I created a custom Sov and faction with the Taarth race. When I looked at my character sheet in game, it listed as Trog. He looked pretty human to me, but I think I gave him and his Taarth race custom nation the same or similar traits as Verga and the Trogs.
I like it.
Mostly, I just don't find it a fun game mechanic. I think enemy champions, even when free agents, should provide a challenge. Just standing there waiting to be murdered, just isn't fun. I'm fine with them staying in one place, and killing them to prevent other factions from using them, I just want defeating them to be more fun and interesting.