AnjinSan1966

AnjinSan1966

Joined Member # 2417078
3 Posts 72 Replies 462 Reputation

Turn 514,got a Out of memory message and Elemental stopped responding,so no debugfile created just the errorlog. Last line in the errlog was : DebugMessage: Error allocating memory: 18874368 bytes http://dl.dropbox.com/u/10507806/debug.err http://dl.dropbox.com/u/10507806/DxDiag040910.txt

1 Replies 2,863 Views

[quote who="dulsin" reply="25" id="2755322"]I posted a draft of the Empire tech trees today.[/quote] Very nice,thank you for that!!

31 Replies 187,458 Views

Well 4.0 is a bit low i think,sure it has issues and all that but we have Devs that do listen and make patches and try to improve the game. If it where JOWood or EA or Cryptic then we would just be left out in the dark. Still the game is far from what you could expect from StarDock but this has been debated here in many threads before. I would give it 6.0-6.5 anyway.

101 Replies 49,541 Views

Its true that you can't build citys on a exicting road or resource,the square you gonna build on has to be 'empty'.

2 Replies 2,098 Views

O yea good times [e digicons]:beer:[/e] ,devs have said that they will balance this in the future patches.

14 Replies 12,161 Views

Yes the terrain should have impact on your cities development and progress, and im thinking that you should be able to build atleast 1 farm without having the fertile spot in each city. As you say most cities now are just carbon copys of eachother.

36 Replies 22,668 Views

Kryo said this earlier in another thread so we can hope its so: [quote who="kryo" reply="19" id="2750423"]1.07 tonight if all goes to plan.[/quote]

326 Replies 933,669 Views

[quote who="kryo" reply="19" id="2750423"]1.07 tonight if all goes to plan.[/quote] Wow,great news indeed!!! [e digicons]:thumbsup:[/e]

114 Replies 273,101 Views

I had a similar thing happen just now regarding dynasties,i had a total of 4 kids but non of them where showing separatly in the dynasty window. All 4 + the 2 parents where in the same first circle,no lines going down just a circle with blurred grapichs....

8 Replies 6,105 Views

[quote who="Voqar" reply="2" id="2745999"] The issue I described above happens all the time in my games. It is common. Seems like even with auto end turn disabled it was still happening. ANY time multiple events with windows strike at the same time I'll get interspresed back and forth between the events, usually alternating between them, til I wrap up the events. BOOM intiate combat, new tech hits, select the new tech, battle window pops up

3 Replies 2,749 Views

[quote who="Wintersong" reply="75" id="2745549"] Quoting AnjinSan1966, reply 74 Yea please fix this so we can see the good stuff . You serious? If you have the game, there is nothing new to see there.[/quote] You are perfectly right [e digicons];P[/e] my bad!

79 Replies 159,054 Views

[quote who="Sinnzor" reply="73" id="2745490"]I can't view any of these pictures as the "bandwidth limit exceeded". [/quote] Yea please fix this so we can see the good stuff .

79 Replies 159,054 Views

Nice info,thank you for sorting out alot of things [e digicons]k1[/e] And such vital info should really have been in the game from the start through tooltips or by other means!

45 Replies 177,373 Views