That's ALL of the improvements. Just wondering about the changes between .95 and 1.0 (if any).
Lord Reliant
I'm not really clear if .95 became 1.0 or if there were changes that happened in the interim.
Hopefully this site shows up on Metacritic!
Yes- they need those traits to use plate or chain. It's too bad you can't train troops to gain/change traits. That would be sweet. The only upgrade you can get is equipment. :(
Brad said that Legendary Heroes will be the last chapter in the War of Magic storyline. It doesn't mean it's the last entry for this genre. It's just that others won't continue this background. I'm also hoping for DLC other than just a map pack. I'll buy it.
Some good finds here.
[quote who="Ishantil" reply="4" id="3360414"] Nowhere in the description does it mention that it requires essence, hence my confusion when they are randomly unavailable. That makes a lot of sense now, thanks, parrotmath![/quote] Does it grey it out with a description that says you can't build it with no essence, or does it just not show up at all?
Man, it seems like having the XML case-sensitive sure causes a TON of bugs with things not working right. I mean, PlagueStalker vs Plaguestalker. Yeesh! The capitalization should only aid in the display of the info, not totally destroy a quest because of a non-capitalized 's'.
Does the description mention they require essence? Or do they show up as greyed out with that reason in the build list?
[quote who="Heavenfall" reply="3" id="3358840"] It'd be very easy to script, just a few changed values and you'd be off. I know this because all the factions in the Stormworld mod for FE featured faction-specific mounts.[/quote] Any chance Stormworld will be updated for LH? Or are you done with modding?
[quote who="Trojasmic" reply="4" id="3359997"] Quoting Lord Reliant, reply 1Air Elemental does. But it is a bit disappointing to see a lightning dragon just walk across the map. the air elemental does NOT fly during tactical battles. that's my point. i think it should. it gets stuck behind other troops and impassable tiles like a statue.[/quote] Ahhh. Much more clear. I thought you were commenting on purely the animation. In g
With the upcoming 1.0 release, there should be a sticky added to the Legendary Heroes Support forum with info on how to report bugs/requests, especially since some new players will be coming in for the first time. Potential topics: *How to word the subject line- version number in brackets followed by a meaningful description *How to troubleshoot problems- updating video card driver, verifying the data files on Steam, remove mods, etc. *Where to go on your PC to
Beat it last night. My army had a power rating of 2000, though. I had a storm dragon after conquering a Wildland, which helps, plus 3 cavalry, 2 bow masters, and 2 champions. Oh, and a level 19 Air Elemental.
[quote who="ElanaAhova" reply="3" id="3359621"] Oh, you ran into the 'invulnerable caravan of war' ploy. Nasty, isn't it? I think the invulnerable caravans should be invulnerable to monsters/wilds, and not kingdom/empire forces.[/quote] So, basically the caravans would have the Stealth trait.
Air Elemental does. But it is a bit disappointing to see a lightning dragon just walk across the map.
Were they doing that to avoid a monster on an existing road? If so, that would be really cool. Did they end up getting to their proper destination?
I'm curious- does that also make other troops gain 0 XP, too?
Fixed in the .95 changelog- https://forums.elementalgame.com/444568/
[quote]Fixed issue on the build list wnd, where the preview of what resources change if you were to build the selected improvement will accurately reflect the changes when any of the "Produce mana/research/wealth etc) improvements are selected[/quote] Once again, you guys rock! This fixes the issue I reported just a few days ago. [e digicons]:inlove:[/e]
This shouldn't/doesn't surprise me. This has been a labor of love for you, Stardock and the community. Looking forward to the 1.0 this week and the future!
Any chance the wording might change for 1.0? I've been playing a lot recently and this really makes leveling confusing. For reviewers and new people playing the game, I could see them looking at some of the bonuses and thinking they're horrible when they actually stack.
This happened again in .92. I think it was the same issue- a unit was killed with poison so their animation continued to hang around.
[quote who="Derek Paxton" reply="5" id="3359688"] Quoting parrottmath, reply 3 Thanks. I did a check on your scenario quests the same way and didn't find any errors just for your piece of mind. What are the job requirements to work for Stardock? Talent, Passion, Initiative. All of which you have already displayed.[/quote] Any chance for an item/quest/unit as a kudos to parrottmath? I could see having a quest where someone has to find a captured p