[quote who="Frogboy" reply="67" id="2663135"] Does that mean that the half of the game that isn't there doesn't need intensive beta testing, or feedback for improvement? That there can't be any major design flaw to, say, the tactical battles - a part of the game that's wholly untested? I mean, the point of letting us test the cloth map part of the game is that a lot of it could undergo design change based on the testers' advice. What makes the tactical battles (or the research/magi
Rath3130
[quote who="Tridus" reply="51" id="2663076"] Tweaking variables is fast. Figuring out *what* variables to tweak to fix some problem that nobody can see yet because we don't have a full game to play against other people (or an intelligent AI) takes considerably longer, and a lot of trial and error. Starcraft 2 is a good recent example. It didn't sit in the balance stage of development for months because the developers are lazy or incompetient. Getting this stuff right takes tim
Very groovy update. And it is nice to know that diplomacy will be receiving a lot of love in this game. It is traditionally a feature in previous games that was rather..lifeless. The total war series as an example, had 9/10 combat (for which it was designed), yet terrible 2/10 diplomacy. I believe diplomacy has to be organic in nature, with many different adjustable variables. I liked what was done with Sins in this regard, however I felt that it lacked the ability to say "no" to a mission gi
[quote who="mormegil" reply="36" id="2656122"] Quoting Rath3130, reply 34 Does this mean that units will simply be knocked up into the air regardless of what they are based upon their combat rating? Like if I have a farmer who has a higher combat rating than a dragon (just go with it) and that farmer hits the dragon with his hoe, the dragon will be knocked up in the air comic-style? I mean I like the idea of specialized death/defeated animations. But some more varieties in there wou
Interesting Ron Lugge, I while being somewhat scientifically literate, had never heard of the term used outside of the theater. Though to use it from that context, seems a bit moot. As any fantasy based metal is..well, unobtanium. Either way, many thanks for the added trivia. As they say, knowledge is power and I just gained a level! ..Sorta. [e digicons]^_^[/e] Also, about the topic..The "Death Fly Back" is now supported in both tactical and quick battles </st
Very awesome list of changes there. The whole ale issue is kinda strange..But that is all fine and well, no one should be bothering with it till turn 18/21 anyway (waits for it...). With all due respect to those that are involved here, I have to say in a polite, yet comic manner..Whiskey Tango Foxtrot. [e digicons]:typo:[/e] In response to the naming of the metals.. Most seriously epic facepalm. Now after I had set my nose and wiped the tears from my eyes..Where do we
[quote who="Frogboy" reply="67" id="2644195"]The book isn't based off the game and the game isn't based off the book. They take place in the same world. The book takes place after the War of Magic which is why Resoln and Tarth are not around at that point (which will be explained in the game in the future). But there are 10 factions during the War of Magic. I am not sure why anyone would sweat it about "the lore". In the sandbox mode, which is what 99.9% of players
Saije, you are quite correct. I haven't played with teenagers on a console system. I play console games (traditionally) for SP, and mostly just RPG games. And while I do understand that you obviously can't transfer everything from SP to MP, without running the serious risk of crossing the streams ..*cough* Anyway, when it comes down to the MP battles, I personally believe it would be best if the duration were left up to the players. If for instance you were to j
[quote who="Saije" reply="15" id="2632827"]Right... Forgot I was on a PC exclusive title's forum... I'm to used to all these console playing teenagers and their MP love fetishes. Feels good to be among my peers for a change. Just the idea of being back amongst the over inflated egos of yonder teenage FPS bumpkins fills my heart with anguish and a desire to dole out enormous amounts of pain and suffering... I need counseling. [/quote] Oi..I ve