SilentStryder

SilentStryder

Joined Member # 2408567
8 Posts 32 Replies 347 Reputation
Reply to Traps in WOM Ideas

[quote who="Tasunke" reply="7" id="2583737"]Lol ... why are you killing Merchants?[/quote] Well my friends who play Dwarf Fortress do so to take there stuff, if you Drown them you can keep there items, if you use magma the items get destroyed. If I were to play Gildren they would be more Xenophobic then the Empire of Man in Warhammer 40k. Though I think I will play Tarthan.

8 Replies 38,386 Views
Reply to Traps in WOM Ideas

[quote who="strager" reply="5" id="2583676"]Interesting thought... Mechanical traps would need to be set well ahead of time, but magical ones might be able to be created "on the fly". This would certainly add an interesting dynamic to battles.[/quote] The Mechanical Traps I mentioned would be built into Castles. I would love to watch a preview of where Frogboy shows the Drowning Machine in action, or the Magma Gate House trap in action

8 Replies 38,386 Views
Reply to Traps in WOM Ideas

Maybe for Traps Elemental may be able to borrow from Dwarf Fortress, and let Channelers and there Castle Engineers make unique traps such as Drowning Machines, to kill off pesky traders that come from enemy empires, or player empires since any player in competative game that trades you will try to get something that benefits him more then what he's offering you, or a gate house that will snap shut when the enemy enters then fill up with magma killing the enemy that dares to try attacking thro

8 Replies 38,386 Views

I think you should be able to buy various skill levels at unit creation, so you could have Ye Olde Green Berets or something, I think it would just represent taking the best of the best and shoving them in one Unit.

9 Replies 7,751 Views

[quote who="Myles" reply="3" id="2581766"]Ok, but the only problem with adding ninjas is that even with fake hollywood attire we still wont be able to see them.[/quote] That was definantly the joke part of the facetious post. :) still some people would like it greatly.

25 Replies 16,107 Views

[quote who="Myles" reply="1" id="2581747"]This is a late April Fools joke, right?[/quote][quote who="Myles" reply="1" id="2581747"]This is a late April Fools joke, right?[/quote] Its Facetious half joke half serious. I guess it could be a full joke because I know it is far to late for them to add such a faction.

25 Replies 16,107 Views

We should have a Japanese like faction so I can make ninja's, with proper fake hollywood atire that people think ninja's are assosiated with.

25 Replies 16,107 Views

The vote for Obama was only a landslide in the Electorate, it was pretty close in the popular vote, I mean it usually is but, just because somebody ROFL-Stomped his oppenent in the Electoral College doesn't neccessarily mean it was a landslide.

150 Replies 717,949 Views

[quote who="Spartan" reply="12" id="1934185"] Quoting SilentStryder, reply 9I try to click the button to upload a image I even tried it with IE but nothing is happening it won't even click... I want to add the beast pic. Edit I see the bug report of it, I probably have Flash 10 You should download firefox and do it that way then. I dont think flash 10 is part of the default package yet. @ The rest - your welcome guys. I figured I would do what little I can to h

444 Replies 1,861,181 Views

I try to click the button to upload a image I even tried it with IE but nothing is happening it won't even click... I want to add the beast pic. Edit I see the bug report of it, I probably have Flash 10

444 Replies 1,861,181 Views
Reply to ROFL-Cheats in WOM Ideas

Wouldn't have to devote much time coding the effects, wouldn't need to worry about balancing them either, I would image the Tactical Nuke Spell would just be a graphic and a area of death effect, the riflemen and tanks would be little graphics and stat numbers in a file.

4 Replies 5,673 Views

I would like to see OPed if they are funny cheats, but they have to be way out there too, like you having Rifflemen when the AI is using swordsmen, or you having Panzers against and AI's Knights, just somethings totally outside the scope of the genre. anybody else think of things that would be funny to add. :)

4 Replies 5,673 Views

I would like there to be a ROFL-cheat, where we could meet our rifflemen up with the enemies swordsmen, our M1A1 tank against the enemies knights. Edit- This post is in fecious jest. I should make a new topic.

36 Replies 26,619 Views

Can we have spells that turn these unaligned people into horses ? :ninja:

38 Replies 21,692 Views

[quote who="hiddenranbir" reply="1" id="1933015"]Why don't these forums allow offsite linking? And why does it use flash to upload images?! Crazy![/quote] Probably don't want inappropriate content made into avatars.

444 Replies 1,861,181 Views

I just thought it would be cool if you had certain spells have more then one type of magical requirement, for instance, Air and Fire to make a Fire Tornado, of course spell acquisition would have to be as reliable as acquiring technology, none of this random stuff or alot of combo spells wouldn't be used I wonder if any of you could think of any extra ones. Maybe the Mod Engine can also allow for this.

15 Replies 52,047 Views

Neutral Powers only exist to be subjegated... but we design our own units so, we wont get theres, I thought we had different tech tree's between the civ's and definitely the races, maybe we can steal some unique techs.

38 Replies 21,692 Views

[quote who="ckessel" reply="6" id="1931214"] Quoting Tiavals, reply 4This kind of idea doesn't really work against the AI, I'd imagine. The idea of secrecy is after all a thing that mostly relates to human players. But it would certainly be a nice touch in a multiplayer game. Yea, there's have to be a relatively small set of hidden conditions if the AI is going to understand it. Or, emphasis of core elements (X types of certain cities/buildings/heroes/artifacts) such that you

7 Replies 6,949 Views

[quote who="Tamren" reply="17" id="1931879"] Quoting SilentStryder, reply 16I would like to be able to customize how my unit looked without stats if the item I wanted to use to make my unit look cool didn't come with a bonus. Wait what? Can you explain exactly what you mean? So if you wanted to give your units +1 axes but could only make +1 swords, you could make them look like they were armed with swords but with the stats of +1 axes? Sorry its just your wording is

21 Replies 14,466 Views

again can't edit so if this could be merged with the above... I would like to be able to customize how my unit looked without stats if the item I wanted to use to make my unit look cool didn't come with a bonus.

21 Replies 14,466 Views

Doh can't edit my above post so I will double post... if a moderator could merge this with my above post that would be cool. I would like a fantasical unit creation process where you can make your own fantasy units like you could give Angelic featurs with Air and Life Magic, or Demonic Features with Fire Magic. I would like to see this Fantasical Unit Creation Tab have options creatures other then Human to be the base template, so you could have something that resembled those

21 Replies 14,466 Views

I would like units to be able to stealth if you train them for that ability, I would like them to be able to have Green Cloaks that increases the effectiviness of the stealth ability in forests, or if stealth works like MOO 2 or Civ 4 Space Game Mod, then increase the speed of the units in woody area's. I would like there to be Bows, and I would like there to be abilities to choose with bows like poison, it would be neat if they added some dragonsbane poison or anti-channeler poision

21 Replies 14,466 Views