Not that I condone that behavior and its certainly no excuse for disconnecting, but the surrender screen is brutal.
SilentStryder
some people have had similar problems they e-mailed Ironclad, also I see more of this thread in the technical forums whether they technically belong there or not, they seem to get help. I think the e-mail you need is [email protected] but I'm not 100% positive. be sure to give Ironclad your dvd-key.
The problem is, I wonder if I can use the solution of opening ports, I have been led to believe port forwarding is not a option for Dynamic IP's but my Dynamic IP doesnt change alot because its still broadband so I'm wondering?
Yeah I think there should be a campaign, and since the maps we have now are limited to a couple stars with lots of planets, I think the campaign should be with levels like a traditional RTS, so it could span bunches of stars, I think the game would need to be faster paced, in a campaign like, that so it wouldn't take years to complete, and I'm not sure you could keep your technologies between map or redevelop them or keep old units. I'm just thinking of problems and solutions with a campaign in
So I called Stardock Techsupport and they said my question is better answered by Ironclad
I'm hoping a port triggering solution will suffice if I need port forwarding done.
I get the router/firewall error when trying to host a game on Ironclad Online I have a Netgear WGT624 v3 and I run McAfee Security Center, I run Windows Vista, I have uPnP enabled, and I have a dynamic IP address so I don't think any Port Forwarding will work.
The advantage of focus fire is questionable since the more ships that shoot at something, the more damage mitigation the shields do.