I agree with you mate on sieges and naval stuff. Good post
psychoravin
Even broken when it came out MOM turned out to be the best fantasy strategy game ever made so far. They didn't take 3 years to fix it either.
[quote who="Kongdej" reply="2" id="3326421"] quoting post If a unit is Dazed, it can still retaliate. Please remove this ability, and also to any other Status where someone is disoriented and shouldn't be able to return melee fire. I agree, especially prone units ~ K [/quote] I disagree with both of you and agree that even a dazed being can still retaliate although with penalties.
I can confirm this as well doesn't seem to work for me either.
I would think this is to prevent hero and sovereign domination in games. Making one have to put more effort into leveling up troops as well. I've been able to defeat everything in my path with just level 13 heroes and sovereigns. Anything higher would just be overkill and overpowering.
I didn't know Stardock spent time supporting MODS? When did they start doing that?
[quote who="abob101" reply="3" id="3326311"]@Willie - if you don't have anything constructive to say then don't fill the forum with garbage, it's really getting a bit tiresome. Adding a smiley face to your post doesn't make it humorous or any less annoying. In particular in this case, the post is in in the Support area where we want it taken seriously. This is not working as designed, Frogboy stated some time ago that the 5 turn limit was added as
http://www.gamersgate.com/DD-KE/kingdom-elemental This game ^ is like $3.99 so it's worth a look (check out the video) and I like the colorful battles and unique abilities of the characters. This is what Elemental needs to bring some colorful life to the combat game.
[quote who="RavenX" reply="404" id="2796928"]The whole combat system is being reworked to be closer to what the Devs originally intended. It will play out far differently than what we have now. We'll start seeing the changes in 1.1 . Let me try to give you a mental picture of what Frogboy is talking about in his latest post. Imagine two armies moving forward, whether purely turn based or continuous turns. We know the turn change is coming from the change in combat magic. Spell
[quote who="Greybriar" reply="244" id="2789611"] Quoting Femmefatal48, reply 231 I can't believe after all these posts about MOM AOW HOMM blah blah blah everyone failed to mention the all time greatest Fantasy Wargame of them all. There were even 3 or 4 books written about it. For shame for shame. Well I suppose I must be the leader here and let you in on the greatest of them all. Ta da da dat da daaaaaaah: "WAR OF THE LANCE"! This game has one of the be
[quote]My comp is an HP laptop [/quote] Nuff said as HP sucks as much as Dell. You had issues because HP uses the cheapest sorriest crapotola parts of all the systems out there except Dell which uses the same crappy crap.
I agree this isn't the place to talk about Civ V lock thread and let's move onto talking about the great game of Elemental. :)~
I remember War of the Lance and it is a fantastic fantasy wargame. If you read the Dragonlance Saga's you can relate to it pretty well. It has all the characters from the book although most of them are in some abstract adventure while you are playing the game. As the months pass they discover new items for you to use like Dragon Orbs and Dragon Lances of course and some gnome gimmick item that might or might not work if you use it during battles. About all you get to do with the characters of
and EWoM wins hands down yet again.
[quote]Check out my revised reply I made to Tridus, my friend. This CAN be done. I've been playing games for 24 years (32 now, been playing since I was 8). I've SEEN Epic Battles done in turn based games plenty of times in the past (even on consoles like the Old School 8 bit Nintendo).[/quote] And I call bogus BS as I've been playing longer than you since 1981 starting on a VIC 20 and there's never been any EPIC battles done in TURN BASED games. The biggest in the 80's would have been
[quote who="Tridus" reply="1" id="2771402"]Soon® [/quote] Maybe not perhaps there will be 1.07.xx updates first.
[quote who="GaelicVigil" reply="54" id="2771510"] Quoting psychoravin, reply 52 Quoting Adam_H, reply 44 Quoting psychoravin, reply 37 More unnecessary crap to bog down the game /unsigned. If you want Total War go play Total War this is Elemental:War of Magic not romper room kindergarden oooohh lookit the pretty pictures. Last thing I want is yet another kiddy clickfest rts game. Good thing Raven X didn't suggest R
[quote who="econundrum1" reply="2" id="2771474"]The only problem with CIV 5 is it will just be another Civ, the video doesn't make it look appealing to me. No even in it's somewhat poor current state I'd rather play Elemental. [/quote] Agree as Civ V is just another repeat of Civ I. Civ II is best anyway so I don't know why people want to throw good money away on yet another rendition when they probably haven't even beaten the top difficulty in the others with all ai's
Civilization series was never really any better after CIV II. If you're buying CIV V you are just buying into the same donkey milking crap you've already bought into before. Pick a civilization, research the same damn tech tree you've been researching since CIV I and go for the victory you've been going for since CIV I & II the race to space because the AI is never going to vote you the leader of the game. Oh boy this time there is actually a race in space oh boy yeah I want to
[quote who="Adam_H" reply="44" id="2771470"] Quoting psychoravin, reply 37 More unnecessary crap to bog down the game /unsigned. If you want Total War go play Total War this is Elemental:War of Magic not romper room kindergarden oooohh lookit the pretty pictures. Last thing I want is yet another kiddy clickfest rts game. Good thing Raven X didn't suggest RTS gameplay, then. I like how you didn't even bother to read what you're responding
I won't feel jerked around. I'd be happy with 1.07xx updates myself.
[quote who="Frogboy" reply="65" id="2771430"] Quoting Tridus, reply 63 I think expectations are set more realistically for MP right now, Brad. As long as people can form games, there shouldn't be much of a problem. Everybody knows what the gameplay is like, and how it's going to improve in 1.1. So try not to worry about it. Once it's running it's one less thing to worry about. There's a considerable level of depression here across the t
[quote who="Gravedancer" reply="40" id="2771456"] Quoting Sethai, reply 6 ultimately, i don't think anything will really cut it in 2010 - from both a visual and gameplay point of view - other than real time, total war style battles King's Bounty & the HOMM series would prove otherwise. Personally, I don't really care for the total war style battles. I mean, sure it can be fun but eventually the novelty wears off for me. W
[quote who="GaelicVigil" reply="38" id="2771452"]Tridus: Let's not play semantics here with the word "epic". Of course we all believe that small battles can be just as cool as large-scale battles, but come on, you can't tell me that you wouldn't want to experience a battle like Helm's Deep or Minas Tirith in Elemental, right? Both small AND large scale battles are staples of any fantasy novel or movie, we simply want to see the latter happen in Elemental along with the
[quote who="Charvel1" reply="36" id="2771445"] quoting post It doesn't have to be in We-Go. This is the 2nd time I've seen this phrase 'We-Go' in these forums. I've been playing computer games since the early 80's (and I do mean EARLY 80's) and have never heard this term until now. What the heck does 'We-Go' mean? [/quote] We-Go is a term used when Combat Mission Series came out. It's been used in place of simultaneous action ever sinc