For the best fantasy themed names, look at the prescription medication names. Endiaron the Wizard - isn't it stylish? Valetol the elf is not that bad either. Just avoid the obvious ones like Kinedryl.
Kamamura_CZ
I have been upgrading my gaming rig two or three weeks ago with Core i5 3570K and Gigabyte 670GTX with 4GB RAM (for large texture pool games like Arma 2), and I had to chose a new board as well. I bought the GigaByte Z77-D3H, and let me tell you, it was awful-to-horrible. The BIOS was a mess, the whole board system was unstable on stock clock values of the components - RAM errors, blue screens, restarts. It was the 1.0 rev though, 1.1 has larger secondary PSU connector (8 pin in
I think the Heroes series did tactical much better. What? You consider a system that allows you to have 3543123 skeletons occupying the same hex, moving at once and striking at once... better? Once again, I was talking about concept, not the actual implementation. The magic system as a concept was better in MoM - and you said it yourself. The fact that the whole game was half finished/broken is another thing, but
[quote who="Frogboy" reply="20" id="3275265"] Quoting MarvinKosh, reply 19 Quoting Frogboy, reply 11I was going to have the AI scan your hard drive for incriminating files, then black mail the player into letting it win. Like this? The Internet never forgets! [/quote] Oh, it does, when CIA asks really nicely. I remember that under Bush, they pressured Google to flush its caches, because it made their changes to articles referring to events in the past o
[quote who="sweatyboatman" reply="8" id="3274884"] Quoting Kamamura_CZ, reply 5[Facepalm] and also, critical chance still affects spells. Why not? Isn't the whole point of a critical hit that your attack strikes a particularly sensitive spot on the enemy (kick in the crotch). I think a fireball to the crotch would be significantly more damaging than a fireball to, say the shoulder. [/quote] Why not? Because critical chance is asso
Damn, I will have to try it then.
See that? That's sophisticated technology. You have to work for it. You have to earn it.
AI of complex games is poor, because it just can't be done on current computers. I have translated a few contributions of my friend who does AI research on academic level, so I have read quite a bit on the subject. However, there are things that MoM still does better than FE, namely: UI - the UI is much more consistent and ergonomic, especially with the latest unofficial patches that allow you to right-click almost anything. FE has a terrible mess of UI, every screen follo
[Facepalm] and also, critical chance still affects spells.
Yoda on this thread: "Hilarious, this thread is. Like an amnesiac centipede, counting its own legs."
The tablets are great! Just pop a few and your cold is gone in no time... oh, wait...
Well, you have to chose, i am afraid - you either get a linear (or semi-linear game), and a good story, or you get a sandbox-style gameplay with a lot of freedom, but the story will lack the dramatic pacing. If you want the opposite side of the spectre, try Dwarf Fortress - the adventure mode and the Legends provide hilarious emergent stories, but the game is not very accessible. Also, GTA games offer a lot of freedom with hilarious story bits, and I consider the games very well desig
Well, Valve impressed me a lot with Portal. A puzzle game based on a single, essentially simple idea with such modern production values and polish, and utterly original at the same time, that is really something. The "Portal Song" from the credits of the first game is probably the most hilarious game outro I have ever seen.
39 years old, male, Czech, chronic geek. I own Galciv 2, Sins of the Solar Empire from Stardock. I play anything I can get my hands on, and I plan to keep doing so until the Death himself will knock the gamepad/mouse/joystick out of my shaky, wrinkled hand. I thought I am by far the oldest in this bunch, and it seems that I am pretty close to the median. My friends always scorn me - an adult guy like you, and you still play stupid computer games! What can I
Basically, it obscures your view and locks you out of the game unless you decide which path you want to upgrade. I find it very inconsistent with the rest of the game, where you can decide when you want to make your decisions. I would like to evaluate the geo-political situation first, is this a border town, or some lush farmland in the center in my empire? The game does not present this opportunity. Overall, the UI of the game is not very consistent, with this being one
I highly recomment a recent game called The Dark Eye of Satinav. It's very linear, but beautifully drawn, and the story, at least for me, is captivating. Best adventures I have ever played (some are not pure adventures): Gabriel Knight 1-3 Dreamweb Perihelion Silent Hill games (considered as "horror survival", but I play them for the narrative) To the Moon Dark Earth Tangle in the Web (Interative fiction) Zeno C
I smell a heretic.
I mind the gameplay bugs much more, to be honest. If they fix them, they can even uglify the rivers as much as they want for all I care. That said, I don't mind the rivers, and they don't spoil the game for me.
But that's very awkward. I think cursor keys and/or mouse at borders is more or less a standard today.
3) Probably, if it the dice are really lucky ;-)
Fun game for you - count your fingers with a hammer. Nietzsche called it: "Counting with a hammer".
Or if it can be, I did not find how. Moving mouse towards screen edges does nothing, cursor keys do nothing. Only zoom works, and middle mouse button changes camera angle, but I cannot move around the map.
I specifically remember, that I checked the spell resistance before and after clicking USE and it was 7 both times (did not change). So either the bonus is applied even for having the item in inventory, or there is some other, conditional bug. What I am sure of is that when using the item, the Spell resistance value did not change.
An item gained by defeating a Darkling Shaman. Should give +3 spell resistance, has no effect when used (on Lord Relias).