[quote who="Raven X" reply="144" id="2764412"]If you all want to see a shining example of a "polished game", check out Mafia 2. It's got more polish then a crate of Turtle Wax. Seriously, every company in the business should strive to make games as polished and detailed as it is. [/quote] Yeah, Mafia 2. was a good example....it's funny actually, because imo Mafia 1. was a better game. :D [Mafia 2. = you spend 60%+ gameplay time on driving. :P...but again...
Tormy-
[quote who="Tridus" reply="12" id="2764840"] Quoting Wintersong, reply 10 It moves the flame wars to other areas of the forum. Same as feedback/questions (because, you know, you don't need to post in the Dev Journals are to post feedback/questions). Considering how hypersensible to the extreme some people are, that they get aknowledged and/or answered is a different thing. And at least we keep getting Dev Journals, or should we demand Stardock to stop them be
[quote who="keithburgun" reply="143" id="2764884"]"I don't know about the rest of you, but I'm getting pretty tired of the Civilization series. It's starting to remind me of Madden:" If it werent for the fact that Civ 5 did away with stacks (MASSIVE CHANGE) and is on hex grids, I might agree. [/quote] Just a note: Changing to hex grids was a good idea imo.
The project is coming along nicely! Well done Raven & DL team! [e digicons]:thumbsup:[/e]
[quote who="Raven X" reply="12" id="2763927"]That's really good stuff man, well done . [/quote] Seconded! :)
[e digicons]o_O[/e] http://www.gamespot.com/news/6275345.html Though there's a recession on, some gamers still spend buckets of ducats to get top-performance gaming rigs. Custom PC specialist Origin is reaching out to just such a spendthrift demographic with its latest system--cheekily named "The Big O"--which combines both a high-end PC a
Good stuff!!! [e digicons]:thumbsup:[/e]
[quote who="solidsmooky" reply="220" id="2762293"] Quoting dragoaskani, reply 219 Quoting solidsmooky, reply 214 Quoting dragoaskani, reply 196 Quoting solidsmooky, reply 195You guys ever think that Frogboy didn't respond today because... you know.. it's Labor Day here in America and he's probably with his family? Stop being so dramatic.actually genius, he created an AI dev journal today, got ripped a new one and said he was done doing Journals for
[quote who="falconne2" reply="93" id="2761310"] Quoting Tormy-, reply 52 There's no tactical combat in the Civ games. The ATT/DEF -> DMG system is way too simplistic. [...having unit unit counters is not enough in my book.] I don't want to mention more stuff like dmg/resistance types etc., because I prefer to play with fantasy themed games anyway. It's a strategy game, not a tactical game. The battles themselves are purely mathemat
[quote who="Frogboy" reply="35" id="2760560"]Don't worry guys. I'm not going anywhere. We're not going anywhere. While it is certainly a huge bummer that Stardock won't be able to do two games at the same time, the flip side is that we can focus on Elemental for a long long time to come. Moreover, the horrible launch does have on silver lining - it liberates us. Not just Stardock but all of us. You, me, the community as a whole to do things with this game that have never
[quote who="searro" reply="4" id="2760613"]Monsters need to give less gildars but some interesting loots. [/quote] Indeed. I am pretty sure that the devs will make the necessary changes. ;)
OP - Well said! :)
[quote who="wayninja" reply="56" id="2759889"] Quoting Tormy-, reply 52 Quoting joasoze, reply 47I am serious. If you have a suggestion of a better game feel free to offer your insight There's no tactical combat in the Civ games. The ATT/DEF -> DMG system is way too simplistic. [...having unit unit counters is not enough in my book.] I don't want to mention more stuff like dmg/resistance types etc., because I prefer to play with f
This is my favourite cRPG [the vanilla game is a bugfest, but thanks to the CoE modpack & the ToEE community, the game became epic], so I decided to open a topic for it...especially because the new Circle of Eight modpack [v5.9.0] released! [e digicons]:thumbsup:[/e] http://www.co8.org/forum/announcement.php?f=15 "The Circle of Eight is pleased to present the latest versions of our modpack for The Temple of
[quote who="joasoze" reply="47" id="2759701"]I am serious. If you have a suggestion of a better game feel free to offer your insight [/quote] There's no tactical combat in the Civ games. The ATT/DEF -> DMG system is way too simplistic. [...having unit unit counters is not enough in my book.] I don't want to mention more stuff like dmg/resistance types etc., because I prefer to play with fantasy themed games anyway.
"Oilfurnace" by Tim Denee . - AAR told in illustrations!...pure awesomeness. [e digicons]:)[/e]
[quote who="joasoze" reply="43" id="2759688"]I think CIV IV is the best strategy game ever. I am a bit on the fence with CIV V due to Steam requirement. I will probably await a while and see the feedback before I decide. I have preordred Kings Bounty Crossworlds and bought the THQ bundle, so there is no rush. Must say that I am having some fun with Elemental too, though its weaknesses are apparent. [/quote] You can't be serious. Civ4 combat "system" = bad joke.
[quote who="_PawelS_" reply="2" id="2758925"]I think I will prefer Civ5 over Elemental, mostly because of the 1-unit-per-hex rule, which will remove the "stack of doom" problem from the Civ series (so it won't be just another Civ game, it will be significantly different), and because IMO Elemental lacks depth, diversity and excitement in its current state. [/quote] Oh hah! Am I the only one who dislikes this new "1 unit/hex" rule?....not that I will buy Civ5...heh. I might buy it
[quote who="fsovercash" reply="1" id="2758949"]I have to agree here. Complexity is not a problem. In fact, in my opinions, it needs more added - not necessarily more complexity, but more flavoring. For example, more buildings. (I would like to see a building available for each resource at each level, so that a town that focuses on a resource has a reason to grow.) What needs to be fixed is the combat system. Right now, early game combat is ok, but late game combat is hosed. Champio
[quote]Q: My post was hidden on the forums! I have a right to post my anger! A: No. No you don’t. Believe me when I say I speak from first hand experience, there are entire forums dedicated to letting people post about their anger about something. The Stardock forums have never ever been some forum of free speech. And they never will be. If you’re looking for that, you should go elsewhere. I’ve been moderating “forums” since my Commodore 64 days as a &
[quote who="_PawelS_" reply="2" id="2757100"] quoting post SOLUTION - Elemental Dev Team go play Age of Wonders 2 and Age of Wonders : Shadow Magic. Learn what it is to have a dynamic and exciting magic system, one that actually has buffs/debuffs that matter and more varierty (overland spells / tactical spells / summons / buffs / strategic). I'm a fan of the AoW series too, but I think the spells in MoM are even more interesting, so they are
[quote who="2dme" reply="212" id="2757959"] However, i'm still waiting for the 64bit version, i know its going to take a while, but it would be nice! [/quote] That can wait. [..and I have an x64 system :)] Crash & bug fixes/gameplay enhancements >>> everything else as it is now.
[quote who="arstal" reply="71" id="2757940"] I think once everything calms down you'll quietly see this game improve- even if no one remains but the hardcore fans, of which there are plenty. [/quote] Yep....also, IMO lot of people will reorder it, if the game will be improved for expansion #1. [Polished gameplay mechanics - ex. magic system, tactical battles, some UI related stuff & AI] I am pretty sure that the game will be very s
[quote who="wilebill" reply="6" id="2756710"]Cannot blame beta testers or play testers. Beta testers are supposed to find bugs and graphics glitches and such. They should not be giving feedback on game play. Play testers provide feedback on game play. Neither beta testers nor play testers design or develop. Developers design and develop. If they delegate that task to beta testers or fans, then what you wind up with is same as the camel, which is a horse designed by a committee.<br
[quote]I have been reading a lot of reviews of this game and Brad's amazing response/apology to the gaming community. I would like to add my two cents. I don't think it is all Stardock's fault for releasing this game as it is. I was involved in the beta process because I am a huge fan on Master of Magic. This game was supposed to "spiritually" follow MOM's footsteps. I think it would have. In the beginning the game sounded great. There were no