Great video, as usual! :) [quote who="Raven X" reply="32" id="2642588"] Anyway, indeed it's looking very nice. Can't wait to dig in and see what I can do. [/quote] Prepare yourself for some MP games Raven! [This week..hopefully! [e digicons]*_*[/e] ]
Tormy-
[quote who="Dale_" reply="4" id="2643119"]I loved Birthright! [/quote] It had some potential, but the game was a bugfest basically.
[quote who="Thiryn" reply="3" id="2642236"]Isn't this your third account now? [/quote] Eh...yeah. [e digicons]:rolleyes:[/e]
*facepalm* [e digicons]:S[/e]
[quote who="Denryu" reply="43" id="2641547"] Of course, having an AI that can win without cheating is going to be a nice change too.[/quote] Hopefully the AI will be decent enough...however I don't think that it's possible to create an AI, which is able to beat a good player. We shall see.
[quote who="Bill_Door" reply="13" id="2641631"] Quoting endofdayz, reply 11 i remember this guy. he comes back every month or so, complains because EWoM isn't kings bounty, then leaves when his arguments are easily obliterated... Only to stalk back again in a month or two. HORTZ! But honestly, he isn't complaining about animations, so I doubt it's him. [/quote] Seriously, where is Hortz, when we need him to say
[quote who="LeBlaque" reply="3" id="2641205"] Quoting BoogieBac, reply 2 Actually, I think all the triggers to make quests based on this idea are in...I'm going to go make some right now Thanks for the great suggestion! Well how about freein' up a comped Elemental game or some Karma?! [/quote] I bought a copy of EWoM for you gave you Karma, because this was a
[quote who="_PawelS_" reply="31" id="2641236"]Why did GalCiv for Windows have worse AI than for OS/2? [/quote] Because of Microsoft! [Sorry couldn't resist..] [e digicons]:w00t:[/e]
[quote who="Rebell44" reply="7" id="2641053"] Also several more users dissapeared (and their compalints).... [/quote] Ehhhhhh....[e digicons]:S[/e]
[quote quoting="post"] Problem with being banned is that to access MP server you have to use your forum login which is tied to you CD key so without it you are screwed... [/quote] You should call them of phone or something....this is an outrage. [e digicons]>:([/e]
[quote who="Frogboy" reply="2" id="2640848"]Yes. Each AI's personality is defined in XML. Modders can make their own AI personalities as well. [/quote] Nice, this reminds me of the Kohan AIs. [e digicons]:thumbsup:[/e] [quote quoting="post"] Now, I understand that people want the game to come out on August 24th (the scheduled release day). I very much want this too. But we’ve been working on this game for a long time and we
[quote who="Wintersong" reply="116" id="2640960"] [/quote] You must be awesome in Python coding. [e digicons]:thumbsup:[/e]
[quote]Champions They must be able to lvl when they do their job. Like a healer heals, inventor invents (duh!) This is one area in which Age of Wonders failed miserably. Heroes could only get XP from the killing blow. So a spellcasting hero that healed and buffed didn't get a single point of XP.... [/quote] Agreed.
[e digicons]:rolleyes:[/e]
[quote who="Tasunke" reply="26" id="2640123"] Meh, it was fun though ... although I think I spent more time collecting jewels (from killing Gargoyles?) and mining ore than anything else [/quote] Eh, good old UO days!...when "farmers" bring 28 polar bears with themselves to protect their ( o ) .. :D
Ummmm...check this one out: Isn't it supposed to be "Warfare"?[e digicons]:w00t:[/e] ..maybe not!
[e digicons]^_^[/e] Heh.
[quote who="Frogboy" reply="44" id="2639576"] One example: Recruitable NPCs were not in the original design. That came from the forums. The original battle system didn't include morale. We originally railed against having different types of damage (fire damage, pierce damage, etc.) but now every weapon includes its damage type. There's just so much stuff that got put on the list and has gotten into the game. [/quote] I like this! [e digicons]:thumbsup:[/e] This
[quote who="kryo" reply="24" id="2639319"] sry but can i ask why? Retail shelf space has to be reserved in advance, and the holiday release season is very busy (and thus either much more expensive or requiring even further advance reservation). [/quote] Understandable.
[quote who="Bill_Door" reply="9" id="2639013"] And PC Gaming dying? Does this need to come up again? It's been "dying" forever! [/quote] ..as we know...i t's dying but the various Facebook games will save it! [e digicons]:X[/e]
The .xml files are located @ -> Users\All Users\Stardock\Emelental - War of Magic\Temp\English\ ..on Vista at least. :) You can find the CoreTechs.xml file there as well. If you have XP, just search for that file, and you will find the directory what you are looking for.
[quote who="kyogre12" reply="5" id="2639023"] Quoting raduciu, reply 2 I am moderately sure that february remark was a joke and yes including the "meatgrinder" map is a great ideea i'll love to play it at least for the reason that i had such a big role in defining Elemental's AI, I don't think it's a joke. It's been mentioned in a couple of dev journals now that if the game is delayed, the
Thanks for fixing it so fast Bara! :)
[quote who="ThreeKings" reply="1" id="2638769"]I think the mystery continues... that and PBEM - last I heard they may be in but may be part of an expansion. [/quote] Yep. Froggie answered to these questions in this topic: https://forums.elementalgame.com/381530
[quote who="Ranbir" reply="40" id="2638758"]It will require Steamworks. [/quote] *facepalm* [e digicons]:rolleyes:[/e]